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Old 05-30-2011, 01:38 AM   #1
kanzakill
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Default Forester's Lamp


Forester's Lamp


400

Description:
Once a friend of fireflies, now a comrade of war.

When dropped, gives 1100 unobstructed vision around it to all players (both enemies and allies)
Drops on death
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Old 05-30-2011, 01:45 AM   #2
cairnebloodhoof
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Default Re: Forester's Lamp

great item
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Old 05-30-2011, 02:09 AM   #3
usilorso
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Default Re: Forester's Lamp

how many can be carried?
cd?
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Old 05-30-2011, 02:17 AM   #4
cairnebloodhoof
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Default Re: Forester's Lamp

doesn't have on.
it needs to be dropped to be used.
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Old 05-30-2011, 02:23 AM   #5
usilorso
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Default Re: Forester's Lamp

hmmmm... now i understand... good...

need to be more expensive imo.
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Old 05-30-2011, 02:44 AM   #6
L|Enzo
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Default Re: Forester's Lamp

Great item
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Old 05-30-2011, 04:15 AM   #7
lilaznelementz
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Default Re: Forester's Lamp

can it be manually drop without dying? can it be destroy? can it be pick up?

how about when you buy it and it's at the ground at your circle. then enemy can see your base and what your team planning to get and who is currently at base. it should be disabled at base.
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Old 05-30-2011, 07:34 AM   #8
D41V30N
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Default Re: Forester's Lamp

Great item. T-UP.

Quote:
how about when you buy it and it's at the ground at your circle. then enemy can see your base and what your team planning to get and who is currently at base. it should be disabled at base.
I think not. Basically, my suggestion would be that it should be dropped like Wards... click on it and then press somewhere to place it. And how will the enemy see the base ? It provides unobstructed vision, not reveal the location to everyone where it's put.
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Old 05-30-2011, 09:00 AM   #9
Straight Flush
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Default Re: Forester's Lamp

Seems like a good idea but if it lasts forever you can light up the whole map if you wanted to. I'd add a duration but that'd nerf this item too much. Something doesn't feel right but for the general concept T-Up
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Old 05-30-2011, 02:48 PM   #10
0WN3D
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Default Re: Forester's Lamp

????
Totally confused on the effects....
Do you need to literally drop the item to use?
or is it like ward where there is abiltiy?
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Old 06-01-2011, 01:21 AM   #11
kanzakill
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Default Re: Forester's Lamp

Quote:
Originally Posted by lilaznelementz View Post
can it be manually drop without dying? can it be destroy? can it be pick up?
Yes. I didn't mention these things because I thought it was self-explanatory.

Quote:
then enemy can see your base and what your team planning to get and who is currently at base. it should be disabled at base.
Just give it to your circle.

@D41V30N:
That isn't good. Your suggestion basically ruins the whole concept of the item.
Thanks for helping though.

Quote:
Originally Posted by Straight Flush View Post
Seems like a good idea but if it lasts forever you can light up the whole map if you wanted to.
You can, but curse me if you can do it with even a little ease.

Quote:
Originally Posted by 0WN3D View Post
Do you need to literally drop the item to use?
or is it like ward where there is abiltiy?
Yes. No.
Why are you confused? It does exactly what it says on the tin.
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Old 06-01-2011, 02:49 AM   #12
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Default Re: Forester's Lamp

^ so whats stopping me from destroying (or picking it up and leave at circle) once you drop and make you waste 400 gold?
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Old 06-01-2011, 02:54 AM   #13
kanzakill
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Default Re: Forester's Lamp

Nothing. That's the point.

We has already got a ward war. With this suggestion, we'll have a lamp war.
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Old 06-01-2011, 05:07 AM   #14
cairnebloodhoof
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Default Re: Forester's Lamp

got a suggestion for u tho.

A team should only be able to buy one the whole game.

OR

Only one can be in the game (both enemy team or your team) unless it is destroyed.
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Old 06-01-2011, 05:17 AM   #15
blagadorshoe
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Default Re: Forester's Lamp

i think the purpose of this item is to trap enemies..
drop the item and make the bait hero go to there and watch the enemies wanted to kill it
and that will lead to a clash
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Old 06-01-2011, 06:01 AM   #16
LethalWeapon
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Default Re: Forester's Lamp

Cant you just hide it in some trees and then wouldnt you have just imba vision?
Or use someone that can blink or pseudo-blink and just drop it in a cluster of trees? Do this infinitely? Legal maphack?

?!?!?!??!?
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Old 06-01-2011, 06:34 AM   #17
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Default Re: Forester's Lamp

Great but if it is unobstructed vision then nobody can plan an ambush with this XD
Also it is kind of useless if it reveals you...maybe good if you are tinker but they just destroy it fast so you can't nuke them...
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Old 06-02-2011, 11:51 AM   #18
kanzakill
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Default Re: Forester's Lamp

@cairnebloodhoof: Why? This item is very double-edged.

Quote:
Originally Posted by blagadorshoe View Post
i think the purpose of this item is to trap enemies..
That's just one way to use it.
You can counter juking, gain sight for spells or simply scare your enemies.
Basically, you can do anything that you can pull out of your asses.

Quote:
Originally Posted by LethalWeapon View Post
Cant you just hide it in some trees and then wouldnt you have just imba vision?
Or use someone that can blink or pseudo-blink and just drop it in a cluster of trees? Do this infinitely? Legal maphack?
Enemies can see you

Quote:
Originally Posted by Flame13 View Post
Great but if it is unobstructed vision then nobody can plan an ambush with this XD
Actually, it's the complete opposite. This item can be used to ambush quite well. Mindgames and all that stuff.
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