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Old 05-30-2011, 10:35 PM   #1
kanzakill
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Default Barrel of Pandaran


Barrel of Pandaran


Recipe:
++=
600+250+650=1400

Description:
The wine made in this barrel is often enjoyed with some nice fava beans.

Before:After:
Damage Block (passive)Damage Lock (passive)
Regenerate (active)Regenerate (active)
Rune Capture (active)Omnicapture (active)

Damage Lock:
Gives a 60% chance to block 20/10 damage if the wielder is melee/ranged
The blocked amount is increase by 8/4 for every consecutive strike
Increased blocked amount lasts 1 second each stack (thanks to twoeyedyum)

Regenerate:
Restores 135 HP and 70 Mana over 3 seconds
Effect ends if you take 100 damage
Has a 0.5 second cooldown

Omnicapture: (Opens a sub-panel)
Can capture creeps/runes/trees/corpses/items and store healing water
Can use expendables, runes and healing water directly from the Barrel, other things can be dropped
Items stored in the Barrel won't give bonuses
6 capture slots at most
Creeps take 2 slots, runes 3, trees 1, corpses 1, items 2, healing water 2
When a rune is used from the Barrel of Pandaran, it is refilled with healing water
Stored runes are automatically used after 120 seconds

And of course you can draw water from the fountain.
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Last edited by kanzakill; 06-01-2011 at 09:12 PM.
Old 05-31-2011, 12:58 AM   #2
gilvert
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Default Re: Barrel of Pandaran

And the uses of corpses, trees, and creeps is?
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Old 05-31-2011, 01:27 AM   #3
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Default Re: Barrel of Pandaran

/\ this
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Old 05-31-2011, 09:16 PM   #4
twoeyedyum
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Default Re: Barrel of Pandaran

Hm, place a tree in tight place to block passage. Or to get more sneakability for Roof in open field
Pit Lord can bring some corpse with him and... Hm... Use it for spell ^^
And finally... Place angry Furbolg between you and enemy hero when ganked! Or you can just keep it with you as little pet... Or release and beat it, when you get angry and want some antistress!

Quote:
Regenerate:
Restores 135 HP and 70 Mana over 3 seconds
Effect ends if you take 100 damage
Has a 0.5 second cooldown
What about max number of charges?
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Old 05-31-2011, 09:43 PM   #5
kanzakill
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Default Re: Barrel of Pandaran

twoeyedyum, the force is stronger with you than with unilorso or gilvert.

There are 6 capture slots. Each charge (of healing water) takes 2 slots, which means you can have 3 charges at most.

Quote:
Originally Posted by twoeyedyum View Post
And finally... Place angry Furbolg between you and enemy hero when ganked! Or you can just keep it with you as little pet... Or release and beat it, when you get angry and want some antistress!
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Old 05-31-2011, 10:10 PM   #6
twoeyedyum
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Default Re: Barrel of Pandaran

Quote:
twoeyedyum, the force is stronger with you than with unilorso or gilvert.
Thanks, but... Well, let's step out of fantasy world with ponies and rainbows. How many spells utilize corpses?
First is Expulsion, which may use those extra 6 corpses.
Second is Urna Swarm, which is already easy to use, and you don't need to bring corpse to some special place.
Some times ago Visage's Ulty used corpse, but not now. So whole point of corpse carrying function is to aid 2 specific heroes... Do we really need it?

I still like trees and creeps part.
Up to 6 pathways can be blocked, i imagine blocking escaper in sideshop area after victim realized he's juking fail.
3 more creeps (preferably ranged) can help you push THAT certain line, where you are now. Already mentioned 3 angry neutral Furbolgs, that can easily dispatch surprised enemy hero in early game. The most interesting variation: Frost Witch + Big Centaur + Furbolg. Release it when face 3-hero gank...

Questions:
1) What is range of creep/tree grab and release? Can you carry those trees/creeps with you forever?
2) Is unit considered paused inside barrel? If yes, you can bring some eidolons with you, and then create more just near your enemy...
3) How block amplification works? What is duration of amplified block numbers? Does cap exist?
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Old 05-31-2011, 10:17 PM   #7
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Default Re: Barrel of Pandaran

Quote:
Originally Posted by twoeyedyum View Post
Do we really need it?
Future heroes/items may be able to make use of it.

Quote:
1) What is range of creep/tree grab and release? Can you carry those trees/creeps with you forever?
Maybe melee range. Yes, you can carry them forever.

Quote:
2) Is unit considered paused inside barrel? If yes, you can bring some eidolons with you, and then create more just near your enemy...
The Barrel can't capture illusions and summons.

Quote:
3) How block amplification works? What is duration of amplified block numbers? Does cap exist?
It's like this:
First strike: 60% chance to block 20/10 damage if the wielder is melee/ranged
Second strike: 60% chance to block 28/14 damage if the wielder is melee/ranged
Third strike: 60% chance to block 36/18 damage if the wielder is melee/ranged
etc.

I haven't decided the duration yet. Should be very short, around 0.25s.
Because of the short duration, there isn't a cap.
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Old 05-31-2011, 10:37 PM   #8
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Default Re: Barrel of Pandaran

Quote:
Future heroes/items may be able to make use of it.
Well, let's then create those heroes/items first Until then ppl would run around and shout "Who the heck placed that body here? And why, WHY?"

Quote:
I haven't decided the duration yet. Should be very short, around 0.25s.
If someone heavily strikes you several times in 0.25s interval, you are dead already
1 second would be enough IMO.
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Old 06-01-2011, 09:11 PM   #9
kanzakill
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Default Re: Barrel of Pandaran

Quote:
Originally Posted by twoeyedyum View Post
Until then ppl would run around and shout "Who the heck placed that body here? And why, WHY?"
That's a nice way to use this item

Quote:
If someone heavily strikes you several times in 0.25s interval, you are dead already
1 second would be enough IMO.
Thanks for contributing.
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