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Old 05-31-2011, 12:49 PM   #1
kanzakill
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Default Falcon Ring


3 November
Added explanation
Added BenSkysong's solution



Falcon Ring

Recipe:
++=
1400+175+175=1750

Description:
Because of this ring's sharpness, people often turn away from it.

Before:After:
+21 damageDeals 23 bonus pure damage
+4 armor+4 armor
.Falcon Punch (passive)

Falcon Punch:
34% to turn attacked unit 180 degrees

Quote:
The widely accepted average turn rate is 0.5, which means that hero can turn 0.5 radian (28.65 degrees) per 0.03 second.
=>
Angle:Time:
28.650.03
180x

We can easily see that x = (180*0.03)/28.65 = 0.18848 ~ 0.19 second
Alternative solution: (thanks to BenSkysong)
Quote:
Affected units have their turn rates reduced to 0.4 for 1.25 seconds.
Units cannot be affected by Falcon Punch again within 1.25 seconds after they have been affected by Falcon Punch.
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Last edited by kanzakill; 11-03-2011 at 01:03 AM.
Old 05-31-2011, 01:02 PM   #2
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Default Re: Falcon Ring

also, a nice addition would be to reduce turn rate, just to make the enemy have a hard time facing you.
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Old 05-31-2011, 01:12 PM   #3
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Default Re: Falcon Ring

^Yep, reduce the turn rate, to a lil bit more than the sunray turn rate

T-up, makes me think of walrus punch
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Old 05-31-2011, 02:04 PM   #4
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Default Re: Falcon Ring

I smiled after seeing the Falcon Punch passive.

Yep, reduce turn rate like others said and it'll be good.
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Old 05-31-2011, 02:29 PM   #5
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Default Re: Falcon Ring

Quote:
Originally Posted by [_PH03N1X_] View Post
also, a nice addition would be to reduce turn rate, just to make the enemy have a hard time facing you.
+1

OT: This is pretty cool IMO. T-Up
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Old 05-31-2011, 02:35 PM   #6
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Default Re: Falcon Ring

34% is hell a high chance.
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Old 05-31-2011, 03:45 PM   #7
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Default Re: Falcon Ring

Concept = Awesome. More annoying than O_xD.
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Old 05-31-2011, 04:00 PM   #8
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Default Re: Falcon Ring

maybe i got influenced by others, but i like it.. and yes, decrease the turn rate also (still thematic, u falcon punch, enemy gotta turn a bit and become harder to turn again)
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Old 05-31-2011, 06:48 PM   #9
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Default Re: Falcon Ring

Quote:
Originally Posted by Col. Cav View Post
I smiled after seeing the Falcon Punch passive.

Yep, reduce turn rate like others said and it'll be good.
Exactly this. I lol'd after I saw the name. ^^

T-up. But is this a melee only item? Would be weird seeing range heroes punching their targets.^^
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Old 06-01-2011, 09:09 PM   #10
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Default Re: Falcon Ring

Quote:
Originally Posted by [_PH03N1X_] View Post
also, a nice addition would be to reduce turn rate
No, that shouldn't be done. Check this.
With the current suggestion, it already takes most heroes 0.16-0.24 second to turn 180 degrees and continue what they were doing before getting turned by Falcon Punch.
Even though I'm not good at balancing, I can clearly see that it will be imbalanced if the turn rate is reduced, because:
Quote:
Originally Posted by Drikam View Post
34% is hell a high chance.
Quote:
make the enemy have a hard time facing you.
It's already hard enough.

Thanks though.

Quote:
Originally Posted by AKBu3nY View Post
But is this a melee only item? Would be weird seeing range heroes punching their targets.^^
I haven't though about that. But whatever, DotA itself is a weird game.
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Old 09-15-2011, 08:23 AM   #11
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Default Re: Falcon Ring

bamp
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Old 09-15-2011, 05:03 PM   #12
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Default Re: Falcon Ring

T-Up. Very nice and interesting concept. But what will happen if target isn't facing to you. E.g he runs away form you you'll face him to you?
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Old 09-21-2011, 10:38 AM   #13
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Default Re: Falcon Ring

T-UP!

But Kindly change the name. Falcons cannot punch since they have no fists... Change it to Falcon Wing Slap haha or something that relates to a falcon
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Old 09-21-2011, 10:51 AM   #14
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Default Re: Falcon Ring

^captain falcon?
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Old 09-21-2011, 01:25 PM   #15
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Default Re: Falcon Ring

Quote:
Originally Posted by afro.samurai10 View Post
T-UP!

But Kindly change the name. Falcons cannot punch since they have no fists... Change it to Falcon Wing Slap haha or something that relates to a falcon
Oh, you poor thing...
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Old 09-22-2011, 02:45 AM   #16
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Default Re: Falcon Ring

Indirect buff to riki? T-Up
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Old 09-22-2011, 07:39 AM   #17
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Default Re: Falcon Ring

Quote:
Originally Posted by D' Eradicated View Post
Oh, you poor thing...
are you spamming? your reply does not make any sense. Anyway it's up to the moderator to check it
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Old 09-22-2011, 07:50 AM   #18
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Default Re: Falcon Ring

how about a chance(%) to slow the target down (includes turn rate) to a factor of 3 for (x) seconds? just like medusa's stone gaze.

To balance it, target cannot be affected by Falcon punch again within 1 or 1.25 seconds after it has been affected by Falcon Punch.
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Old 09-23-2011, 03:28 AM   #19
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Default Re: Falcon Ring

What about of put a Wraith Band in the recipe and keep only one Ring of Protection (Because Wraith Band need more love and fit whit Rikimaru <3):


Falcon Ring

Recipe:
++=
1400+485+175=2060

Description:
Because of this ring's sharpness, people often turn away from it.

Before:After:
+24 damageDeals 24 bonus pure damage
+2 armor+2 armor
+6 agility+6 agility
+3 Strength+3 Strength
+3 Intelligence+3 Intelligence
.Falcon Punch (passive)

Falcon Punch:
34% to turn attacked unit 180 degrees. (This need a nerf, what about 25/30%?)
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Old 09-23-2011, 03:32 AM   #20
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Default Re: Falcon Ring

Double post.
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Last edited by DrQwertySilence; 09-24-2011 at 11:19 AM.
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