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Join Date: May 2011
Posts: 21
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Sky Captain Rain Skyfeather ![]()
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Attribute Bonus![]() Cloud Cover![]() Since the dragonawk and a few other flying models have never been used i had an idea that they were all fighting in a different far off war, but have now returned under the guidance of their captain to fight as mercs. ![]() After many years fighting for hire, the sky squad had finally retired , but during there twilight years a new war broke out and they thought that battle had once again knocked on their doors.Elder Rain was donning his war armour , but was stopped by his son, "It is my time father", was al he said as he took the family mantle of Captain, aided by the people of the sky young Rain will turn back the tide of war, by slipping through the clouds, or leading the cavalry, he is a force to be feared. ![]() Sky CallAbility Type: Active Targeting Type: AOE Ability Hotkey : C
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Cloud CoverAbility Type: Active Targeting Type: No target Ability Hotkey : D
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Gryphon VanguardAbility Type: Passive Targeting Type: No target Ability Hotkey : R
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Storm InfusionAbility Type: Active Targeting Type: No target Ability Hotkey : F
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#2 | |
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Ok.Here's how I do it.When you're done making your hero,use the "Export" button to export your hero to anywhere you like.Then,go to that file,open it using Notepad,copy and paste the entire text.Voila!
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#3 |
Member
Join Date: May 2011
Posts: 21
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updated 1st post , thnx maximillian
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| Last edited by khalid102; 06-06-2011 at 01:44 PM. Reason: thanx | |
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#4 | |
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You're welcome
Welcome to PD btw.I hope you enjoy your time hereYour hero seems to be good at first looks but too bad I don't have time to read and review it now.
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#5 |
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Join Date: May 2011
Posts: 21
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will any1 rate my hero? review? anything?
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#6 |
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I will ONLY review your hero, IF, i already reviewed it.
PARADOX ALERT!!!!!!!!!!!!!
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#7 |
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Join Date: May 2011
Posts: 21
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what? any1 at all?
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#8 |
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Review:
1st skill: The concept is good, but the problem is, is the summon unit, summoning unit is enough for DotA, try changing this skill to a better one, but dont lose the concept of that skill. 2nd skill: Synergies well with skills, like your concept in synergizing, so no problems. 3rd skill: Kinda bad and imba, just rescale the damage to 25/50/75/100 damage while the captain takes 12.5/25/37.5/50 damage Ulti: Same as first skill, just renew this skill but dont change it's concept, cause the synergy is good. Here are your goals from now: - Renew the 1st and ultimate skill, but dont change the concept - Rescale the damage of 3rd skill - Ask someone to review this hero. - Ask someone (or go to fan fiction section) to make a background story for you. - Introduce yourself in Introduce page.
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| Last edited by Facebook; 06-08-2011 at 10:41 AM. | |
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#9 |
Member
Join Date: May 2011
Posts: 21
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thnx for the review fade2black i updated it , what do you think now?
il review any1s if they take the time toreview mines. |
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#10 |
Member
Join Date: Dec 2010
Posts: 163
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1st skill, overall it's nice skill but poison owl is funny, change it...
2nd skill, simple but acceptable skill.. 3th skill, why this skill has very short cooldown and the other hand his ulti has very long cooldown... ulti, exorcism but still have difference.... T-D for now
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#11 |
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I'll do only a simple review if you don't mind
1st skill- Thematically unfitting imo. Owls are kinda elf-ish while the model is human. And poison just doesn't fits him. Anyway, it's kinda like veno's Venomous gale, Only that it can explode via 3rd skill. Does slow/dps stack with each other? Dps stack is fine but slow stack is imba Not only that, affecting units between 75 AoE is VERY HARD to do. Make it 200-300 AoE instead. 75 AoE is awfully small and almost incapable of hitting enemies imo. 2nd skill- O...kay. I'm not really sure about this. What shape will the clouds look like? Straight shape like fissure or AoE like riki? 3rd skill- I think you meant Harakiri instead of hirakiri. OT, it's kinda evil to detonate your own allies isn't it? Not only that, is it worth it? Is 100 damage worth killing your squad which pretty much deals double-triple that damage over one second (Assuming you have 70 Agi and lvl 3 ulti). Not only that, it damages self aswell. Ulti- Is it good enough to be an ulti? I honestly think it lasts too shortly. 12s is too short for a summon skill, and krob's ghosts pretty much deals more damage than this. Maybe buff damage and duration Synergy- The synergy you're aiming here might be cloud-summon-owl-boom. But there's some problem... -Your ulti summons are your main damage source, 4xAgi dmg per sec at level 3 -You need 1st skill for your ulti to land some hits at target -3rd skill detonates ALL your units. -So basically you can't detonate your owl or else your summons will self-bomb too. -your detonate damage output is very low. Detonating all your units can only give about 600 damage and 300 damage to self. WTF? Sugg: -Owl: increase AoE -Cloud: Just clarify what you mean -Harakiri: Buff damage, seriously. Something that requires that much sacrifice must deal shitloads of damage -Ulti: maybe buff it a little GL in further developments, this hero needs a lot of work
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#12 |
Member
Join Date: May 2011
Posts: 21
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thanx for the reviews guys , i took what you guys said into consideration and made him better i hope, pls take a 2nd look? hes more like a captain of the skys now
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#13 |
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1st skill, Good and best. No problems
2nd skill, fix the MS duration to 6/8/10/12 seconds 3rd skill, What's the synergy to other skills anyway? Ultimate skill, change it's theme to more sky themed (or at least wind themed) btw, please tell us the synergy so we could understand.
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#14 |
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Change also your Title to "[Agi-Sent]Rain Skyfeather, Sky captain"
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#15 |
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Change the title by pressing edit button, if you still can't modify it, go to "Go advanced".
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#16 |
Member
Join Date: May 2011
Posts: 21
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thanks for all the suggestions fade, i redid the skills like you suggested , pls comment if it is too your liking, also added back-story, wrote it myself so its kinda lame.
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#17 |
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I will make a cooler background story for ya if i have some time, maybe tomorrow.
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#18 |
Member
Join Date: Jun 2010
Location: Philippines
Posts: 229
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REVIEW!!!
another hero with low stat gain, im just wondering why. can you justify it? 1st skill - hmm.. good skill. but im not suitable with the cast range. how aout like this... it's point-target but the projectile(cloud warriors) will explode on the targeted location. in that way, you can hit the enemy with the damage a lot easier. also, maybe you can find a better icon for this skill. 2nd skill - it's like broodmother's web but with no regen and this one strengthens his skills. it's okay. 3rd skill - hmm.. interesting skill. but they will still follow you while in cloud right? that will be a problem with your invisibility. i suggest they don't follow you while your in cloud but they will not leave cloud until you do so. 4th skill - wow, a pure damage chain lightning. the 10/12/14 in here is the duration of the AS and MS right? and exactly what bonuses does the gryphons gain? is it the AS and MS bonus also? but for me, i suggest you remove the MS bonus part since you already have that in your 2nd skill .nice hero and welcome to playdota.com im giving this hero a t-up
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#19 |
Member
Join Date: May 2011
Posts: 21
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thanx alot dude, maybe im not clear on a few things, here, the stats i jst made up wil take a better look because i know agility is all bout damage as game gets longer, the clouds are kinda like broods, but disapear, but you can keep casting it at lvl 4 so its kinda permanent.,the crit is self explanatory, but think that the gryphons should get it also as a 1 hit buff, so at lvl 3 ulti it could be like 2.5X200(just estimating) damage if all units hit same target, i changed the 1st skill, to explode at aoe path, like linas stun, a nice smalll AOE but can possibly be 500 magic damage.
But thank you once again for your awesome review |
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| Last edited by khalid102; 06-10-2011 at 01:51 PM. Reason: changed the ulti, so why make new post? | |
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#20 |
Member
Join Date: Sep 2009
Location: At home, which would be in the distant lands of Macedonia
Posts: 1,533
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I kinda like the idea of the hero. Especially the summons. What I dislike is the way clouds and spells interact.
What I like :
What I dislike / think it can change
Note that I suggest these changes because I feel like the hero would be more fun if he was centered around his summons, while I, personally, don't really like spells improving other spells. Tho I can live with that if you decide to keep it that way ![]() I'd t-up the hero ^^
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