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#1 | |||||||||||||||||||||||||||||||
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Join Date: Mar 2010
Posts: 4,713
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Pain Strike Type: Active Target: Enemy Unit <Hero> focuses on one target, Gaining 20% bonus AS and MS. After a few number of hits target will start to bleed, getting slowed and losing HP every second. Each further strike increases the effects, but the effects will end if you change targets ![]()
* Duration of the ability * Duration of the bleeding Note:
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#2 | |
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Focus fire =/= channeling. Remove the CHANNELING part, it might make some people misunderstand
OT, delayed effects. might be too strong, can you add a cap to how much slow it can give? Concept is not bad imo Try this
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#3 |
Member
Join Date: Mar 2010
Posts: 4,713
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how is that now?
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