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Join Date: Jun 2009
Location: Not-doing-hero-reviews-requests land. Been there a while.
Posts: 5,482
Blog Entries: 20
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Jo'Jaska is a powerful chaser, ganker, and mid-game carry that disables foes in several unique ways. You have to be a little clever to play him as his main power comes from a skill that is melee range! |
![]() Ice Troll Champion Jo'Jaska Iceaxe Strength - 20 + [3.0] Agility - 18 + [1.2] Intelligence - 15 + [1.7] ![]()
![]() Skull Crack - (Active, attack modifier) |
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#2 |
Member
Join Date: Nov 2010
Posts: 3,625
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I like the 2nd skill, it's the only fun part of the hero.imo that should be a skill for a voodoo hunter model.
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#3 |
Member
Join Date: Mar 2011
Posts: 247
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LOL Hex Strike is epic.
I like the stacking damage buff on the first skill, but the Concussion thing seems unnecessary. Also it's a little redundant to have one passive that Hexes and another that Blinds.. Don't really care for the other two abilities,a nd I especially don't see the synergy int he Ult. |
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#4 |
Member
Join Date: Jun 2009
Location: Not-doing-hero-reviews-requests land. Been there a while.
Posts: 5,482
Blog Entries: 20
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i know, the hero is suffering a bit from role confusion but i figured the best cure was to just go ahead and post him
what other effect should i replace the miss chance with? |
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#5 |
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Man, I had a hex orb idea before on a summon for one of my older ideas. It was frowned upon pretty badly, although I still like it. I'll write a review later
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#6 | ||
Member
Join Date: Feb 2011
Location: Indonesia
Posts: 331
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T-Down for the ultimate,
T-Up for the rest. Complete review tomorrow.
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#7 |
Member
Join Date: Mar 2011
Location: Indonesia
Posts: 35
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Wow, i love this hero!!
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#8 | |
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#9 |
Member
Join Date: Nov 2010
Location: Massachusetts
Posts: 213
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nigre troll?
anyways the skull bash is so retarded and the baby seal is so cute i give T-up |
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#10 |
Member
Join Date: Aug 2011
Posts: 4
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sesama indo kudu rukun gan .. hahahahahaa ..
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#11 |
Member
Join Date: Sep 2009
Location: Eternal flames of damnation
Posts: 2,430
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You need a new ulti...but the hero itself is good...maybe some work still needed but I kind of like it...
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#12 |
Member
Join Date: Aug 2011
Posts: 19
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1st skill-good idea
but how bout' buffing it a bit?2nd silll-NICE!!!a really great idea XD 3rd skill-perhaps u should change it so it has more synergy with the other spells? Ulti-i dont know why its there but honestly,just change/replace it with other spells? |
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#13 |
Member
Join Date: Sep 2009
Location: Eternal flames of damnation
Posts: 2,430
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Actually a simple damaging skill is quite nice sometimes...with his slide he can get people inside that really small AoE thus dealing quite a lot of damage...
Now that I think about it more it seems like a great synergy between slide and ulti and it works with first two skills nicely since you have to keep them inside the AoE for full damage... Make it constant 350 AoE and increase the damage...really 400 damage at lvl 11? Too small...make it 100/150/200 DPS at least...or buff the duration to 4/5/6...that would be nicer...and make the mana cost constant 150 |
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#15 |
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Pretty interesting
1st skill- Migraine headache. Loooooooooooool. Not bad imo, a spammable skill (which i liek) with a slightly original effect. Overall i honestly suggest it to be auto-castable. It's pretty annoying to keep casting a spell within melee range every 2s. 2nd skill- 5% chance more than troll and 0.25s longer disable than troll's bash. Hex chance is a pretty new concept, but in the end it's just another bash. I think this skill deserves a slight twist, keep the chance concept if you want but add some more effect, make it an original passive. E.g. chance to activate but when it activate it deals XXX. 3rd skill- Initiation. nice. slight force synergy with 1st skill but who cares Now the problem: can we re-use ice path? Because if we can't it's just another leap/pounce. Ulti- Change it. Seriously. Overall, needs some work imo. I like the idea of voodoo warrior (guy who curses AND bash heads, epic) But overall it's just a mash of slightly-altered twists. Namely a bash with another type of disable, and a leap with other effects.
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Vot1_bear's
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#16 |
Member
Join Date: Jun 2009
Location: Not-doing-hero-reviews-requests land. Been there a while.
Posts: 5,482
Blog Entries: 20
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Jo'Jaska has been revamped, given a fitting ultimate (i think) and given a backstory that explains why hes with the evil Scourge!
check him out again, damn it! |
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#17 |
Member
Join Date: Oct 2009
Posts: 130
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HexStrike; Really cool. I'd have it be 1 sec at all levels and have the triggering chance to be 24% at max level.
Everything else, Nooope.
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I've been recently looking at every single suggestion that is made. Every single one. Every. Single. One.
And most people here are seriously retarded. |
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#18 |
Member
Join Date: Sep 2009
Location: Eternal flames of damnation
Posts: 2,430
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Yeah the ultimate is still not good...duration is 3 times the cd? loool...
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#19 |
Member
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Imo you could make the ult apply Headache every time it hits.
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