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Old 07-07-2011, 07:15 AM   #1
outskirts
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Default [Tweak] Abilities with irregular growth per level


This suggestion mainly aims at those classic heroes who have some abilities with irregular growth per level. Irregular growth includes mana cost, damage, AoE, duration and so on. Most of them were set irregular due to mistakes, I suppose. There are also some small remakes and Agha tweaks below.

If you find any of them imba or find other ablities to complement, please post here.


Earthshaker
Aftershock
duration 0.3/0.7/1.2/1.5
damage 25/45/75/115

Echo Slam
initial damage 160/210/270


OK
Guardian Angel
mana 125/175/250


Brewmaster
Thunder Clap
mana 90/105/130/150
damage 100/175/250/300


Tiny
Avalanche
damage 100/180/260/300


Dragon Knight
Breathe Fire
damage 90/170/240/300


Magina
Blink
cooldown 12/9/7/5
distance 1000/1075/1150/1150


Sniper
Headshot
damage 30/30/40/50
duration 0.01/0.1/0.2/0.2


Lone Druid
True Form
bonus health 250/400/600


Morphling
Waveform
mana 140/155/160/165


Priestess of the Moon
Leap
cooldown 40/35/30/20


Troll Warlord
Berserker Rage
IMS: 20/20/20/30


Bounty Hunter
Shuriken Toss
damage 100/200/250/325
mana 90/115/135/155

Track
cooldown 10/7/5


CM
Frostbite
mana 115/125/140/150

Freezing Field
damage 105/170/250
scepter damage 170/250/310


Zeus
Arc Lightning
bounces 5/7/9/15

Lightning Bolt
damage 100/175/275/350

Thundergod's Wrath
mana 225/325/450
scepter damage 400/500/600


Furion
Wrath of Nature
cooldown 90/60/60
base damage 140/180/225
scepter base damage 155/210/275


Lina
Dragon Slave
mana 90/105/125/140
damage 100/170/230/280

Light Strike Array
mana 90/100/110/125
damage 90/150/210/280

Laguna Blade
mana 280/420/680
cooldown 120/90/55
damage 450/675/950


Techies
Land Mines
mana 125/150/175/205
cooldown 25/20/15/12

Stasis Trap
mana 80/110/140/160
cooldown 20/16/13/10

Suicide Squad, Attack!
full damage 650/850/1150/1550

Remote Mines
mana 200/240/300
AoE 400/410/425
scepter AoE 410/425/425


THD
Dual Breath
mana 135/140/155/170

Ice Path
duration 1/1.33/1.66/2


Tinker
March of the Machines
mana 145/150/165/190


Rhasta
Ether Shock
mana 95/105/135/160

Shackles
mana 110/130/155/185

Mass Serpent Ward
mana 200/350/600
scepter Serpent Wards damage 53-59/74-79/94-100
100% splash AoE 50/75/85
40% splash AoE 75/100/110
20% splash AoE 150/200/220


Axe
Culling Blade
damage 150/250/300
Killing HP 300/450/625


Chaos Knight
Chaos Bolt
damage 1-200/50-225/75-250/100-275


N'aix
Rage
IAS 30/45/60/80


Night Stalker
Void
damage 90/160/255/335

Darkness
duration 25/50/80


Butcher
Dismember
mana 100/130/170


King Leoric
Hellfire Blast
dps 15/30/40/50


Slardar
Sprint
IMS 20%/27%/33%/40%

Slithereen Crush
mana 80/95/105/115


Tide Hunter
Ravage
mana 150/225/325
stun duration 1.5/1.8/2.25


Sand King
Sand Storm
AoE 275/325/375/525
delay before revealed 0.3/0.6/0.9/1.5

Caustic Finale
damage 90/130/170/220


Nerubian Weaver
Geminate Attack
cooldown 6/5/4/2.5


Spectre
Spectral Dagger
IMS and slow 5%/9%/14%/18%


Venomancer
Venomous Gale
initial damage 50/70/70/100
DoT 10/20/40/50

Poison Nova
scepter cooldown 140/120/60
duration 12/14/15
dps 36/58/81
scepter dps 58/81/108


Viper
Viper Strike
mana 125/175/250
dps 60/100/145


Razor
Eye of the Storm
strike interval 0.85/0.75/0.6


Medusa
Mana Shield
absorbed damage per point of mana 0.75/1.25/1.5/2


Bane Elemental
Fiend's Grip
dps 100/155/215
scepter dps 155/215/270


Death Prophet
Carrion Swarm
mana 105/120/140/165
damage 100/175/250/300

Silence
AoE 200/275/350/350

Exorcism
number of spirits 4/10/18


Lion
Impale
mana 100/120/145/170
damage 60/130/200/260

Mana Drain
mana drained per second 20/40/60/100

Finger of Death
mana 200/420/650
scepter mana 200/420/625
cooldown 150/90/55
scepter cooldown 150/90/50
damage 500/650/850
scepter damage 600/800/1025


Enigma
malefice
mana 110/130/150/160
durantion 2/4/4/6
stun duration 1/1/1/1
dot 30/40/65/80


Lich
Frost Nova
mana 125/150/170/190
cooldown 9.25/9.25/9.25/8

Chain Frost
mana 200/325/500
cooldown 145/115/60
scepter cooldown 145/115/60


Necrolyte
Death Pulse
AoE 375/425/450/475
damage 75/125/200/275
heal 50/75/100/130

Reaper's Scythe
mana 175/340/500
scepter mana 150/340/500
damage factor 0.4/0.6/0.9


Obsidian Destroyer
Sanity's Eclipse
lose mana if damage taken less than 80/270/500


Queen of Pain
Shadow Strike
initial damage 50/70/70/100

Scream of Pain
damage 85/165/225/300

Sonic Wave
mana 250/360/500
scepter damage 350/530/725


Warlock
Flaming Fists of Infernals
damage 75/115/150


Shadow Priest
Shadow Wave
bounces 3/3/4/5


Invoker
Invoke
cooldown 22/17/12/5

Ghost Walk
enemy slow 20%/23%/26%/30%/33%/36%/40%

Tornado
duration 0.8/1.1/1.4/1.7/2.0/2.3/2.5

EMP
delay 3.7/3.4/3.15/2.85/2.6/2.3/2

Chaos Meteor
meteor range 465/615/780/930/1095/1245/1410


Tormented Soul
Split Earth
mana 100/125/140/160

Diabolic Edict
mana 95/120/135/155

Lightning Storm
damage 80/145/205/265
bounces 4/6/7/8

Pulse Nova
damage 66/100/144
scepter damage 88/133/177


Witch Doctor
Paralyzing Cask
damage to heroes 50/50/50/50
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Last edited by outskirts; 07-24-2011 at 06:53 AM.
Old 07-07-2011, 08:03 AM   #2
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Default Re: [Tweak] Abilities with irregular growth per le

too lazy to read them all.

But what the hell, T-Up on them all. Well, almost all of them I think.
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Old 07-07-2011, 08:25 AM   #3
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Default Re: [Tweak] Abilities with irregular growth per le

Most of those tweaks seem fine

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Old 07-07-2011, 08:28 AM   #4
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Default Re: [Tweak] Abilities with irregular growth per le

I was lazy too but you should know better then entitling this as if they were mistakes...nope those were intentionally put irregular...they don't have to be regular if you ask me...so you think twice about what should be lvl-ed up first and what shouldn't...btw just look at Viper's Poison attack...it has 4/3/0/0 CD because? because he doesn't need autocast in early phase while he needs it later and this leave you a point free to put in netherotoxin or corrosive skin and you can put on attack later at higher levels where you really need it...or look at Void of Balanar...from 2-->3 he gains 95 damage because? because if you put on void you only gain level 2 hunter until lvl 7...
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Old 07-07-2011, 09:59 AM   #5
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Default Re: [Tweak] Abilities with irregular growth per le

I support idea of making all abilities grow regularly, but am not that sure about your numbers. For example, Reaper's Scythe damage should scale 0.5/0.7/0.9 instead of 0.4/0.6/0.9 since it's already weak early game and there is no need to make it even weaker. That was just one of the examples (to lazy to go trough all of them).
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Old 07-07-2011, 10:16 AM   #6
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Default Re: [Tweak] Abilities with irregular growth per le

Quote:
Originally Posted by Gromozor View Post
I support idea of making all abilities grow regularly, but am not that sure about your numbers. For example, Reaper's Scythe damage should scale 0.5/0.7/0.9 instead of 0.4/0.6/0.9 since it's already weak early game and there is no need to make it even weaker. That was just one of the examples (to lazy to go trough all of them).
Thank you for your advice. I'll try to improve them.
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Old 07-07-2011, 12:43 PM   #7
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Default Re: [Tweak] Abilities with irregular growth per le

yea, and Furion should stay the way he is, I think.

And I know, she is so hot. I was waiting until someone falls for it, it happened eventually.
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Old 07-07-2011, 01:25 PM   #8
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Default Re: [Tweak] Abilities with irregular growth per le

Abilities dont have to scale linearly, and most of them shouldnt. It is only aestheatic choice. EOT.
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Old 07-07-2011, 01:36 PM   #9
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Default Re: [Tweak] Abilities with irregular growth per le

I got to you give props/applause for your efforts in there.

off topic, are u perfectionist?

Anyway, I also did not bother to read them all but Panda's slight dmg buff on thunderclap is fine.
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Old 07-07-2011, 02:19 PM   #10
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Default Re: [Tweak] Abilities with irregular growth per le

dont like some of your rescale(more like nerfs) some of those scales have its reasons..

too lazy to read them all though..

t-up on the buffs only..
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Old 07-07-2011, 02:23 PM   #11
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Default Re: [Tweak] Abilities with irregular growth per le

Quote:
Originally Posted by Hugaw View Post
dont like some of your rescale(more like nerfs) some of those scales have its reasons..

too lazy to read them all though..

t-up on the buffs only..
Agreed, if you scale those numbers, you are going to kill the balance of many skills.
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Old 07-07-2011, 08:10 PM   #12
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Default Re: [Tweak] Abilities with irregular growth per le

There is actually reasoning behind these irregular growths in power and it's as stated by some others to make it so that certain levels you put in an ability will be helpful than the other levels, causing abilities to scale nicer with the gameplay.
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Old 07-08-2011, 02:39 AM   #13
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Default Re: [Tweak] Abilities with irregular growth per le

Quote:
Originally Posted by Stud_ View Post
I got to you give props/applause for your efforts in there.

off topic, are u perfectionist?

Anyway, I also did not bother to read them all but Panda's slight dmg buff on thunderclap is fine.
Very observant. Besides, I don't thinks tweaks like 5 more damage or mana cost will do much harm to game balance.
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Old 07-08-2011, 03:49 AM   #14
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Default Re: [Tweak] Abilities with irregular growth per le

T-Up on ES, OK, Techies, Balanar, Antimage, Pudge, Leoric, Krobelus, Viper, Medusa, Dazzle, Jakiro, CM. T-Up on increasing Tiny's level 4 Avalanche damage.

T-Super-Down on the nerf to Weaver and some others.
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Old 07-08-2011, 07:31 AM   #15
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Default Re: [Tweak] Abilities with irregular growth per le

Nice work, but hard to T-up all due to some balancing issues...

BTW, what's wrong with

Ice Path
duration 1/1.33/1.66/2

This is perfectly scaling O_o
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Old 07-08-2011, 07:47 AM   #16
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Default Re: [Tweak] Abilities with irregular growth per le

too many nerfes.
td
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Old 07-08-2011, 10:41 AM   #17
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Default Re: [Tweak] Abilities with irregular growth per le

T-up on Techies btw...
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Old 07-08-2011, 10:56 AM   #18
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Default Re: [Tweak] Abilities with irregular growth per le

Quote:
Originally Posted by Super_Duflair View Post
Nice work, but hard to T-up all due to some balancing issues...

BTW, what's wrong with

Ice Path
duration 1/1.33/1.66/2

This is perfectly scaling O_o
An underground buff, of course.
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Old 07-08-2011, 12:00 PM   #19
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Default Re: [Tweak] Abilities with irregular growth per le

Huge t-down. I did not read them all. But from what I did read I came to the conclusion that the OP made those suggestions only to fix those irregularities. Well, you have to think about balance when suggesting and no balance was even considered here. While some heroes got good deserved buffs I don't see why for example Bounty HUnter's Shuriken Toss got a nerf on mana-cost and damage in earlier levels or why Weaver got his orb nerfed.
There are more cases I could post, but I don't find the need to.
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Old 07-08-2011, 03:12 PM   #20
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Default Re: [Tweak] Abilities with irregular growth per le

You suggest this, only because the numbers are irregular? A bad reason. T-down
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