Then what about with heroes with stun?
Stun does everything those 3 effects do combined, does it better and more.
Also, if she's proven that she's OP with these skills, few number tweaks can fix it without problem.
Also, thanks for noticing mistake in notes.
I'll fix it right away.
Originally Posted by DeliciousCaek
T-Up on everything, personally I like most the second skill, and I would suggest an aghanims upgrade
I already did, but all changes are in notes.
Originally Posted by FleshTRNDstone
Just couldn't help myself from posting.
Here's my idea:
Carrion Swarm remains as is, but gets a
thematic remake to ''Banshee's Wail''
(visual of recoloured Shockwave/Crushing Wave)
Witchcraft retains its MS bonus, also still
improves Exorcism, but not other spells, and
now adds silence to the next spell she casts.
1/2/3/4 second silence to next spell,
passive cooldown of 8 seconds
3 seconds silence to next spell, passive
cooldown of 12/10/8/6 seconds
(numbers might need a tweak)
Silence gets replaced by ''Soul Possession''
Krobelus can enter and remain dormant
inside a host (similar to Naix's Infest) and is
able to cast spells whilst inside.
Can ''jump'' from one unit to another.
(when she casts a spell, it won't affect the
unit she's in currently)
Exorcism remains the same, but gets ''call
*Silence is added to Swarm, as a nova effect
when she casts Exorcism, or when she
enters a unit through possession.
Idea is good, but I think it would fit Silencer much better (I actually am planning a remake with a skill like that).
'Call Back' sub-ability on Exorcism isn't needed on my remake since she is healed instantly by the spirits when she gets Aghanim's Scepter and doesn't need to wait for them to return.
Soul Possession is cool, but it would be way to similar to N'aix's Infest and would change her play style way too much in my opinion.