|
|
#1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Member
Join Date: Aug 2010
Posts: 104
|
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]()
Notes
|
|
|
#2 |
Member
Join Date: Nov 2010
Location: Massachusetts
Posts: 213
|
cool, makes it even more like smoke, but doesnt get dispelld. maybe cooldown too long for a 6 sec invis, reduce cd or increase invis time?
|
|
|
|
#3 |
Member
Join Date: Sep 2009
Location: Dream Land
Posts: 618
|
This sounds very nice. Although I have to agree the 6 secs is really short, compared to the previous 11 secs. T-Up
|
|
|
|
#4 |
Member
Join Date: Aug 2010
Posts: 104
|
Thanks. Yea I kind of figured the cooldown can be too long for a 6 seconds global invi. If someone points that out again, I'll reduce it.
* I reduced cooldown by 20 seconds per level. Originally: 180/160/140 |
|
|
| Last edited by Stud_; 07-19-2011 at 05:39 AM. | |
|
|
#5 |
Member
Join Date: Sep 2009
Posts: 388
|
Or just put back the 11s? :roll:
|
|
|
|
#6 |
Member
Join Date: Oct 2010
Location: In my mansion
Posts: 5,050
|
Hmmm. Would this mess up competitive games?
T-up.
__________________
[filing out medical forms]
Mr. Burns: Social security number? Naught, naught, naught, naught, naught, naught, naught, naught, 2. Damn Roosevelt. Cause of parents death? Got in my way. Mr. Burns: I could crush him like an ant, but it would be too easy. No, revenge is a dish best served cold. I'll bide my time until... oh, what the hell, I'll just crush him like an ant. |
|
|
|
#7 |
Member
Join Date: Aug 2010
Posts: 104
|
Super Duflair: Maybe, I'll make it to 11. But I'll wait for other responses. thanks.
Ned Flanders: No It would increase more it's potential in competitive games. thanks.
|
|
|
|
#8 | ||
Member
|
T-null, kinda unneeded, Moonlight shadow is (sometimes) used for escaping emergencies, but don't see the reason why we need to remake her moonlight shadow.
But I'd be happy to see if you remove the MS part to keep it's balance.
__________________
|
||
|
|
|
#9 |
Member
|
Interesting, I don't know whether it's needed, in competitive play this skill is usually already leveled, so it could be too much of a buff for teamfights, it's already an awesome initiation move, although lately a bit outclassed in terms of initiation by Smoke of Deceit.
|
|
|
|
#10 | |
Member
Join Date: Aug 2010
Posts: 104
|
Quote:
JJE92: Thanks. Yea it could be an overwhelming buff that's why mana cost is increased as we all know mana is Mirana's not bestfriend early-mid game And cooldown could be brought back to 180/160/140 for another balancing issues.
|
|
|
|
|
#12 | |
Member
Join Date: Aug 2010
Posts: 104
|
Quote:
|
|
|