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#1 |
Member
Join Date: Jun 2009
Posts: 430
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#2 |
Member
Join Date: Jun 2009
Location: Munich
Posts: 698
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The orb stacking problem is the main reason why geminate attack is almost always skipped. Its really sad that such an interesting ability almost never gets used because of this.
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#3 |
Member
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It has been suggested millions of times, and rejected every time. Good luck with this. I recomned you to see a better one at my signature (make geminite attack work on towers).
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#4 |
Member
Join Date: Jun 2009
Location: Singapore!
Posts: 1,265
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I don't agree with allowing orb effects. It will cause imba -_-
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#5 |
Member
Join Date: Jun 2009
Posts: 52
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I agree with the others as this would make weaver OP. There is another suggestion for his germinate skill that is much more balanced IMO.
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Salut! - HappyTimeHarry
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#6 |
Member
Join Date: Jun 2009
Location: Australia
Posts: 140
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i don't think it would be imba, it would be only slightly stronger than a 2x crit, only having double chance for procs, and it having the cooldown means that in decent lategame where that advantage will actually happen, a % based crit will probably trigger much more than the length of the cooldown on germinate attack
so it wouldn't be imba at all, especially not on a subpar hero that sucks completly apart from watchers. the problem is codeability of it, its made off orb of slow, and i don't think its possible to do it properly as a non orb skill
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#7 |
Member
Join Date: Jun 2009
Posts: 3,689
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I think it could be a 100% chance to deal 2x damage with an X second cooldown.
No orb effect. True strike.
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#8 |
Forum Staff
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Due to the [hard]coding of geminate attack it is impossible to create a geminate attack that mechanically equals the current one, but allows orb effects.
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#9 | |
Member
Join Date: Jun 2009
Posts: 3,689
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What about my suggestion?
Quote:
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#10 | |
Member
Join Date: Jun 2009
Location: Australia
Posts: 140
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Quote:
but thats just my idea on it, but yes, it would be possible to have it work as a critical on a cooldown, working much like basher
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#11 | |
Member
Join Date: Jun 2009
Location: Munich
Posts: 698
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Quote:
Geminate is a second attack every 2.5 seconds on lvl 4, you could view this as a 2x crit every 2.5 seconds. Now look at heroes which have innate crit passives --> they get the same (or even better) + orb effects. I dont see how this would make geminate overpowered, and if so, its fixable by tweaking the cooldown of geminate a bit. This change would increase the diversity of the hero, right now hes pretty boring. |
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#12 | |
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Orb effect could make it too imba, can't really say it for sure ofc. without testing it, but yeah...
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#13 |
Member
Join Date: Jun 2009
Posts: 3,689
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2.5 sec cooldown = If u have attacks each 0.5 seconds. its 20% to deal 200% damage.
Check out other criticals.. like 45% to deal 1.5x; 36% for 2x; 15% for 4x.. nothing bad.
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#14 |
Member
Join Date: Jun 2009
Location: Munich
Posts: 698
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