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#1 | ||||||||||
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Join Date: Jul 2009
Posts: 705
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| Time of Death (minute) | Rebuy CD Added (seconds) |
| 0<20 | 0 |
| 20<29 | 1 |
| 30<39 | 2 |
| 40> | 3 |
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#2 | |||
Banned
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#3 |
Member
Join Date: Jan 2011
Posts: 2,297
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current buyback system is perfect imo.
however there should be a casual/public/non-competitive mode where theres no cd on buyback. |
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#4 |
Member
Join Date: Oct 2009
Posts: 465
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T-down.
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#6 |
Member
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This IMO is a bad suggestion as it penalizes early buybacks. We WANT those early, decisive, strategical buybacks. What we want to control is LATE game buy backs.
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#7 |
Member
Join Date: Jul 2009
Posts: 705
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Well this is different than the current 2 min buyback cooldown. This is a cooldown from when the player died to when he can click his "respawn" button again. This is for every time that he dies.
Is it more clear now?
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#8 |
Member
Join Date: Aug 2010
Location: Over there.....you see it? NO! OVER THERE! OGMOGGMOGM CAN'T YOU SEE IT?!?
Posts: 5,853
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What about put a cd on buybacks that are made in 0-25 min mark and remove cd 26-infinity minutes?
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#9 | |
Member
Join Date: Jul 2009
Posts: 705
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Quote:
The added counter could be added only after 20 min. That way there is no penalty for buying back early but more for doing so late-game.
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#10 | |
Member
Join Date: Jul 2009
Posts: 705
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Quote:
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Check out [Tweak] Buyback Restriction
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#11 |
Member
Join Date: Sep 2011
Posts: 1,861
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My problem is being that buyback and death time or counter is being punish meepo heo more than any other. Meepo is being level up faster than is other hero but is balance for this by is having weaker skills and stat. But is spending twice as long dead as is other hero and buyback nerf is hurting hard
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#12 |
Member
Join Date: Aug 2011
Posts: 187
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I prefer HoN's system, i feel it's completely innapropriate seeing a match lasting longer so that specter can farm jungle BB money so she can suicide at a teamfight to deal some dmg then doing BB and jump right in. This happened countless times at one of the first Dota2 games of the international, the game took like 1h30 mins because people are too afraid to commit to a teamfight so they farm indefinately so that everyone can have BB money... instead limiting the number of BB makes it more tactical than just time consuming.
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#13 | ||
Member
Join Date: Jul 2009
Posts: 705
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Quote:
Also I updated my main post guys based on your feedback and some extra thoughs I had. Quote:
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#14 |
Member
Join Date: Sep 2009
Location: Brazil
Posts: 859
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no cd is ridiculos, maybe reducing the cd by a mode or a random cd everytime you use BB
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#16 |
Member
Join Date: Jul 2009
Posts: 936
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remove buyback when spectre is in the game
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#17 |
Member
Join Date: Jul 2009
Posts: 705
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Check out [Tweak] Buyback Restriction
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#18 |
Member
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mby op talking about add an additional rebuy cd, that activate when a hero die.
like (random number) 10 sec. after this 10 sec after death, he can rebuy, or he need to wait for the normal cooldown of rebuy, 2 min, or whatever time is left. so the hero wont be able to join a fight immediately. hm dont know about that. but i hate changing things.
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#19 | |
Member
Join Date: Jul 2009
Posts: 705
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Quote:
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#20 |
Member
Join Date: Jun 2009
Location: AM NOT RUSSIA
Posts: 2,116
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