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#1 |
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#2 |
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Well, actually it is bug in code which was labeled as combo so IceFrog would not have to code it again.
Also Tiny would need some serious buffs to be useful
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#3 |
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Join Date: May 2010
Posts: 1,087
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Lol, why? :S The "combo" is really nice and unique. Would suck to take away it. Love them tiny hugz :/
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Never fear shadows. They simply mean there's a light shining somewhere nearby.
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#4 |
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@OP: Fyi it's actually really easy to fix this exploit and I'm pretty sure IceFrog knows that. But he intentionally keeps it. Even in DotA2 it works that way.
T-down.
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#5 |
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Toss on its own is so amazing skill that its potential has to be wasted at least partially by forcing people to cast it on tossed unit.
It is not bug = no need of fix. @down It is supposed to work like this. Maybe it was a bug...
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| Last edited by Nevfigalo; 10-18-2011 at 07:16 PM. | |
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#7 |
Member
Join Date: Sep 2009
Location: Dream Land
Posts: 675
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T-Down. He needs this.
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#8 |
Member
Join Date: Oct 2009
Location: Serbia
Posts: 2,466
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For guys that say that its bug :
When tiny got introduced,if you used ava+toss combo,he got hit by ava numerless times.Later bug was fixed,but players wanted it back(since it was cool),so it became famous ava+toss combo. Tl;dr : Not bug. OT: T-down. Ava+toss combo IS tiny.
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#9 |
Member
Join Date: Sep 2009
Location: Chennai/Pune, India
Posts: 1,457
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Evfeed is right. It used to be a bug. Later, the bug was fixed but it was triggered to do the double damage to a tossed unit. So it is completely intended.
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#10 | |
Banned
Join Date: Sep 2009
Posts: 5,835
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Quote:
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#11 | |
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Quote:
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#12 |
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Join Date: Jun 2009
Posts: 24
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It's part of the mechanics :/
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#13 |
Member
Join Date: Jan 2010
Posts: 50
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So you want Tiny to be useless in competitive? Nice. Tiny is in a good state right now where I feel he is neither OP nor UP.
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#14 |
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^ Did you red the last sentence?
"Balance numbers if needed" So, you're saying I'm nerfing him for reducing his dmg output, right? OK, but now you can use Toss for something else, not just as an "Avalanche-only-Soul-Catcher". And I'd consider this a buff... So, it's just a matter of numbers, right?
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#15 |
Member
Join Date: Jul 2009
Location: NYC
Posts: 35
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it's not a bug, it's a feature!
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#16 |
Member
Join Date: Feb 2010
Posts: 32
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It's just the best part of playing tiny, you can only profit from this combo if you are skilled by placing yourself well in order to toss the hero or if you are lucky. there is so much fun to toss the enemy hero by luck when you are in a wave of creeps
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#17 |
Member
Join Date: Apr 2010
Location: Philippines
Posts: 1,989
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Most people who don't take time on reading ability tooltips would never know this 'exploit'. So t-down... it's a 'trick'.
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#18 |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,675
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What bug are you talking about guys, i m confused
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#19 | |
Member
Join Date: May 2010
Posts: 1,087
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Quote:
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Never fear shadows. They simply mean there's a light shining somewhere nearby.
Getting sick of pubs.. |
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#20 |
Forum Staff
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Why would you change that if by doing that you ruin the whole uniqueness Tiny has? Seriously, that's why Tiny has no casting time, because due to this he can nearly instantaneously cast his skills one after another to exploit this combo if done correctly. That's what seperates good Tiny players from bad ones and that's what gives him his instant-kill reputation.
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