Originally Posted by R.B.Economy
It's not pointless. The reason is that if you behave nicely in every game, you're going to get good reps, And vice versa. Now some people think it's pointless because "If I never flame, troll or trashtalk, people can still down rep me..." yes that's true, but only if you are standing on the fence; meaning you don't behave badly, but neither do you behave good. It's like you are silent all the game. No trashtalk, but no contribution either. If this is the case, you will be influenced by random bad reps.
However, if you make it a habit of talking nicely and helpful towards other players in every single game, you will be likelier to get more good reps, which in turn, will dissolve all the minor random bad reps. And I believe this is the point; to encourage every player to behave nicely.
Examples of good behaviors:
Admit defeat when lost. Smile and say "well played guys"
Buy wards, dusts and couriers for your team if you are playing support or you have excess gold.
Show humbleness when winning. No need for sarcasm and arrogance.
Still it wouldn't be enough. You just gave perfect examples if you were playing with people who has a working brain. Now let's see a different example:
You are being friendly and helpful, always calling miss and etc. You are playing very well throughout the whole match but then in the end you do a silly little human mistake that gets your team a loss. Everyone will forget everything good you did earlier and will straight down-vote, no matter what. There's always one player who doesn't know how to lose, so this person might as well wrongly rate you.
Be too friendly, there's people who won't like those type of players. Be too quiet, same thing. Get the idea now? It's easily going to be misused and misunderstood by players as everyone has their own opinion to what is a helpful player or not.
Edit: Not to mention people are close-minded when it comes to item-building or to defining hero holes. They will be stubborn enough to think that only X item-build works on Z hero, only X skills and so on. They wouldn't even try to stop and think if what they know about the game is enough under all conditions to fully judge what is bad or good.
"Oh my god, spec y no Radiance? -/downvotes + leaves the game-
Originally Posted by sull324
I think we could avoid abusive behaviors by only allowing people with at least a hundred games to be able to judge someone.It wouldn't really solve the problem but at least limit it.
Please, make it one thousand or five hundred. A hundred matches is not enough for all try-hard-pro-wannabes to learn how all heroes work.
Edit 2: I'm updating the game right now, let's see how it works.