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#1 | ||||||||||||||||||||||||
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| 1500 | + | 225 | + | 775 | = | 2500 |
| Before: | After: |
| +21 damage | Overwhelm (passive) |
| 20% chance to deal 40 bonus damage | Condemnation (passive) |
| Demolish (passive) | Despair (active) |
| Tree Chop (active) |
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#2 | |
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How about :
Can not be dropped? Can not be destroyed? Anyway, lulz concept.
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#3 |
Member
Join Date: Sep 2009
Posts: 20
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i like the concept
![]() something new! t-up |
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#4 |
Member
Join Date: Sep 2009
Posts: 236
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Very weird to say the least. Forcing other heroes to possess an item? That's way too messy, especially considering inventory slot limits. Bonuses of 32% damage is a hell of a lot of damage...plus the whole stacking limit (I guess you are trying to create a much more powerful Armlet of Mordiggian)...this is a pretty terrible item.
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#5 |
Member
Join Date: Feb 2010
Posts: 33
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The idea of giving an item to the enemy is strange but refreshing i would say. however, it can be countered so easily by some ironwood branch to fill empty slots.
Also if you buy a heart, the idea of 32% damage more for 2500 gold is very overpowered in late game. need to work a bit the numbers but i like the idea to throw items |
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#6 |
Member
Join Date: Nov 2010
Location: Approaching the Nether Reaches
Posts: 229
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somewhat like pass the bomb... lol
The numbers could use a little adjustment. And could you specify the orb effects that stack with Overwhelm? I like the concept, but T-Null for now
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#7 |
Member
Join Date: Jan 2010
Posts: 20
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Cool concept!
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#8 |
Member
Join Date: Jun 2009
Posts: 2,851
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1%..
Throw. 2%.. Throw. 4%.. Throw. 8%.. Throw. 16%.. Throw. 32%.. Throw. 64%.. Throw. 128%.. Throw. 256%..
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#9 |
Member
Join Date: Dec 2009
Posts: 21
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I like the concept...of sharing the item with the enemy
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#10 | |||
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Quote:
@melchizedek and sniperboy545: Thanks. I forgot about stacking items. Quote:
I'm trying to create an item that, once bought, will dramatically increase the body count (on both teams, in case that's not clear). Quote:
#2: It won't stack with most orb effects. That would be exploitable.
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