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Old 11-03-2011, 11:09 PM   #1
Hemoxyte
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Default Black Hole {Tweak} [Update! Got a Test Map!]


-Update- Got a Test Map!

Just a tweak that imo would add a little refreshment to enigma's black hole and make it look more epic.

Here is the current Black Hole


All I would like to add to the black hole is just remove the dark/black mark's on the ground effect and replace it with;

Screenshots from testmap by [P]rokatdn

Very close to my depiction, with alot more smokey theme, but like in here the height is lowered so you can clearly see any unit there. Any of you map makers can play around with this to make the smoke look alot more like the picture above this one.

The smoke effect would create a darker theme (and yes i just pressed slarks ult multiple times) for Black hole as if its actually an abyssal vacuum, here are some points
-It would be the same aoe as the dark spot on the original black hole.
-I don't know how to make it happen, but the height should be lowered, so you can still see everything that is going on.
-Yes, you keep the orb and it will be in the middle of the dark smoke.

Just my 2 cents guys, don't forget to comment and T-up or T-down ^^

P.s. im not a programmer, i have no idea how to code this, as i said it's just a fun idea that popped in my head, i hope that you can lower the height to about the waist of like void (as an example). if anyone would like to try to make a test map i would gladly appreciate it!

Test Map
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File Type: w3x Enigma.w3x (46.9 KB, 65 views)
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Last edited by Hemoxyte; 11-05-2011 at 12:49 PM.
Old 11-04-2011, 01:29 AM   #2
K1RaiN
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Default Re: Black Hole {Tweak}

could put a picture whit nearby units??
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Old 11-04-2011, 02:25 AM   #3
Lykopoulomagias
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Default Re: Black Hole {Tweak}

Yea would be useful
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Old 11-04-2011, 07:33 AM   #4
Schremba
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Default Re: Black Hole {Tweak}

Hm, I don't know if the smoke is such a good idea, however, I'd support to lower the size of the black area, preferable to the actual AoE-Size.
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Old 11-04-2011, 07:40 AM   #5
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Default Re: Black Hole {Tweak}

Seems ok-ish, the current has some interaction with slope/terrain...
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Old 11-04-2011, 07:43 AM   #6
Weyland
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Default Re: Black Hole {Tweak}

T-Up, looks sweet
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Old 11-04-2011, 12:36 PM   #7
Razer.Cyberias
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Default Re: Black Hole {Tweak}

Nah doesn't look appealing. T-down
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Old 11-04-2011, 07:50 PM   #8
AKBu3nY
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Default Re: Black Hole {Tweak}

Can't judge without testmap and have no time to cre8 one. :/ T-null for now.
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Old 11-04-2011, 09:47 PM   #9
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Default Re: Black Hole {Tweak}

^
You can -wtf pick slark spam ult for that.
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Old 11-04-2011, 11:35 PM   #10
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Default Re: Black Hole {Tweak}

Quote:
Originally Posted by AKBu3nY View Post
Can't judge without testmap. :/ T-null for now.
This
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Old 11-04-2011, 11:54 PM   #11
Rikank
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Default Re: Black Hole {Tweak}

T-Up looks nice
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Old 11-05-2011, 03:45 AM   #12
Asa'djun
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Default Re: Black Hole {Tweak}

Someone good at World Editor please make a testmap, this suggestion seems interesting .
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Old 11-05-2011, 07:25 AM   #13
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Default Re: Black Hole {Tweak}

Blocking vision of who's underneath the darkness is a very bad idea. Allies won't be able to target who they want, and Enigma himself will be a more difficult target.

Besides, that smoke moves outwards from the centre. Black holes suck inwards.
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Old 11-05-2011, 07:53 AM   #14
Hemoxyte
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Default Re: Black Hole {Tweak}

Quote:
Blocking vision of who's underneath the darkness is a very bad idea. Allies won't be able to target who they want, and Enigma himself will be a more difficult target.

Besides, that smoke moves outwards from the centre. Black holes suck inwards.
exactly my point, if you read the whole thing i mentioned that if anyone was willing to make this happen, lower the height of the smoke so units are clearly visible.
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Old 11-05-2011, 08:59 AM   #15
[P]rokatdn
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Default Re: Black Hole {Tweak}

Test map:
Attached Files
File Type: w3x Enigma.w3x (46.9 KB, 12 views)
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Old 11-05-2011, 09:02 AM   #16
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Default Re: Black Hole {Tweak}

I actually like this suggestion a lot, it'll freshen up the hero and I think it fits pretty well.
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Old 11-05-2011, 10:43 AM   #17
BoT_v1.3
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Default Re: Black Hole {Tweak}

The idea of having a smaller black area is good but as suggested, the smoke needs to be a ground level, so the heroes can be seen. If this can be implemented then T-up!
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Old 11-05-2011, 12:21 PM   #18
Hemoxyte
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Default Re: Black Hole {Tweak}

Quote:
Test map:
Attached Files
File Type: w3x Enigma.w3x (46.9 KB, 1 views)
Thanks!
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Old 11-05-2011, 12:30 PM   #19
jawawaQ
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Default Re: Black Hole {Tweak}

I like it.
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Old 11-05-2011, 01:00 PM   #20
LostFlip
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Default Re: Black Hole {Tweak} [Update! Got a Test Map!]

T-down,
it looks worse.
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