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#341 |
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Join Date: Dec 2011
Posts: 117
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#342 |
Member
Join Date: Jun 2009
Location: Terrible Terra Belle
Posts: 2,123
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Why did you ever drop dota for LoL?
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#343 |
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Join Date: Dec 2011
Posts: 117
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#344 |
Member
Join Date: Mar 2012
Posts: 650
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Might not be able to answer for OP, but I can say as a person who's played DotA since 2007 LoL was just intriguing because it had all the amenities of modern gaming that DotA lacked, like matchmaking, friends lists, parties, so on and so forth. And it was free, so getting into it was easier than HoN (at the time.) The game might not be as good as DotA (or at least I don't think so) but for the time it was good enough, and far better than any free to play game offered in 2009.
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#345 | |
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Join Date: Jan 2012
Posts: 205
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Quote:
Most lane swaps go bad because it layers "they're a kill + 1 wave cs ahead of you" with "and it's a bad match up to boot" on top each other.
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#346 | |
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Join Date: Jan 2010
Posts: 1,323
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Quote:
About the variations you describe, congratz, the first one is just a swap of mid and top, the second, I don't get what you mean by "pick Alistair and enjoy the kill lane bottom". At the end, you still have nearly exactly the same team comp every time.. Even if there are a few viable variations, that's only a few compared to the dozens dota allows. and in dota too lane swaps layer "they're a kill + 1 wave cs ahead of you", plus they have the chicken to immediately convert their advantages into items without going back to the fountain, yet lane swaps don't go as bad as in LoL.
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#347 |
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Join Date: Jun 2011
Posts: 73
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#348 | |
Forum Staff
Join Date: Sep 2009
Location: Moscow, Russia
Posts: 8,395
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Quote:
Otherwise HoN and Demigod (maybe) would've rule unchallenged
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"The most perfidious way of harming a cause consists of defending it deliberately with faulty arguments."
— Friedrich Nietzsche ------------------------------------------ Note that I have that infamous edit-a-lot-after-posting syndrome. |
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#349 | |
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Join Date: Mar 2012
Posts: 650
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The game just centers around doing the most obvious thing, there's no experimentation to find new and viable strategies, just "wait for Riot to nerf a particular class and then choose the next OP characters until those get nerfed, rinse and repeat" |
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#350 | |
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Join Date: Jan 2010
Posts: 1,323
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Quote:
The only thing that made me play LoL is that it had matchmaking, reconnecting, and an adapted UI, which on some points is still worse than DotA (the shop is imho bad, and especially the abilities tooltips).
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#351 |
Member
Join Date: Jan 2010
Location: Vaginaville
Posts: 636
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OK this thread's lost its meaning, it should be renamed
"League of Legends - Discuss is bad points"
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#352 |
Member
Join Date: Jul 2010
Location: Serbia
Posts: 503
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This is a DotA forum, it would be a surprise if people weren't talking bad stuff about it's alleged competitors.
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#353 | |
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Join Date: Jul 2011
Posts: 624
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And as any other donate based game, it's imbalanced and never ever will be competitive. When real money directly affects gameplay(and it does in lol) and their developers are greedy buisenessmen(and they are greedy buisnessmen) the game is bound to do nothing but milk money by forcing players buy new stuff. And this new stuff will come out in really really small portions to increase the income, stagnating the developement of the game. I mean c'mon lol is not even 3d. It's worse than wc3 (which is much older) engine-wise. The devs don't do anything but spam new(unoriginal and boring tanky-dps) heroes every 2 weeks. This new heroes do exactly the same role as older heroes but better (since devs want you to buy them with real money) for a few weeks, until they are nerfed to oblivion to clean up the way for a new (boring and repetitive hero with exact same role) one. This sh1t will never compete with dota. Different leagues. |
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#354 | |
Member
Join Date: Jun 2010
Location: Under the stars
Posts: 3,886
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Quote:
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#355 | |
Member
Join Date: Mar 2012
Posts: 650
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Quote:
People are still welcome to ask about LoL. But if there's only a group of LoL players posting in this thread at any given time, what point would there be to ask each other about the game? We're just discussing our experiences, anybody who hasn't played the game can read and see what Dota players think of the game after having played it for so long. |
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#356 | |
Member
Join Date: Jan 2010
Posts: 1,323
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Quote:
And fyi, I dislike a lot of points in the game, but it is still rather good and I still play it, I'm actually going to teach some people to fear the power chord right now.
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#357 |
Member
Join Date: Jun 2009
Posts: 1,977
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I'm not a 12 year old blind fanboy basement nerd. I love Dota 2, Valve, and Icefrog and played Dota for almost 5 years. I've never played LoL before. And as a gamer who loves Dota, I decided to watch some vids of LoL on Youtube. Why? Read my first sentence.
I haven't played the game, but here are my impressions based on watching some champion spotlights, tournament finals, and few commentaries: 1. It's refreshing to see new heroes with new concepts of skills and builds, simply because they're new to me. I'm just too comfortable with Dota heroes and it's fun to imagine how their concept would work in Dota. 2. Graphics are seriously lulz. It's WAY too cutesy and cartoony. However I do appreciate it being polished. I just played a game of Dota, ahh it feels so much better, crisp, violent, and sexy. 3. They have a new terrain in LoL - bushes. In the bushes, you are concealed (copied from steaming vents of StarCraft). And you also can't see. But it's a great way to gank/escape with creep/ally vision. These bushes run at the outer edges of top/bottom lane. Interesting, imagine that in Dota. 4. They have DIFFERENT modes! Dominion mode is similar to the TF2. You capture several points (if not all) and you win. I know Dota 1 has -cp mode, which wasn't very polished and no one played it. 5. The rune & masteries system is very interesting. For those who don't know. It's Diablo-like skill tree where you can customize your hero ON TOP of their given skills & item builds PRIOR to the match start. It's not very major, but enough to fine tune your hero to his special role. The nuker can get -15% CD reduction and extra mana regen. A pusher can get +10 dmg Demolish to your auto attack, etc. While they're interesting, I'm not sure if I like the added complexity of runes and masteries. Also these are BOUGHT in LoL store which directly affects balance. Are these enabled in tournaments? Thank god Valve will only have cosmetic items for sale. Overall as a Dota player, LoL is intriguing as the 'other' polished tournament-grade MOBA game (hate that word). I'm pretty sure there are few things LoL does better than Dota. Then I hope our Valvefrog adapt and improve our own game as well. Anyone played LoL? Can you tell me what their metagame is like? I can't picture the game being 'unbalanced' if big tourneys are held and big teams play it (Dignitas, m5, etc). Please fvck off if you're going to reply with the tired same fanboy comments.
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#358 |
Banned
Join Date: Oct 2011
Location: The Philippines
Posts: 1,466
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Nice blog.
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#359 |
Member
Join Date: Oct 2010
Location: Marseille, France
Posts: 1,157
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I too would like to know how a game can be balanced around those runes and masteries.
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