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Old 04-24-2012, 08:57 AM   #341
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Default League of Legends - Your questions answered.


Well, LoL champions are quite stable against each other. You cannot trust counterpicking that much, which is quite sad.
 
Old 04-24-2012, 09:22 AM   #342
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Default Re: League of Legends - Your questions answered.

Why did you ever drop dota for LoL?
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Old 04-24-2012, 09:28 AM   #343
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Default Re: League of Legends - Your questions answered.

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Originally Posted by FF_MikeRoch View Post
Why did you ever drop dota for LoL?
Quite much opposite to me.
I originally started from LoL, but now on I waste my time in Dota 2. I found it's gameplay more interesting to my taste.
 
Old 04-24-2012, 04:54 PM   #344
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Default Re: League of Legends - Your questions answered.

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Originally Posted by FF_MikeRoch View Post
Why did you ever drop dota for LoL?
Might not be able to answer for OP, but I can say as a person who's played DotA since 2007 LoL was just intriguing because it had all the amenities of modern gaming that DotA lacked, like matchmaking, friends lists, parties, so on and so forth. And it was free, so getting into it was easier than HoN (at the time.) The game might not be as good as DotA (or at least I don't think so) but for the time it was good enough, and far better than any free to play game offered in 2009.
 
Old 04-24-2012, 05:44 PM   #345
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Default Re: League of Legends - Your questions answered.

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Originally Posted by doctorwoot View Post
Yeah, the team + lane comp in LoL is really stale. You only ever get to do one thing, trying anything else usually results in failure. Swapping lanes puts you really far behind in LoL, not like Dota. The lack of a courier also makes the laning phase really, really tedious, even if you do get a free TP back to base. Being mid isn't very fun either, for the reasons you mentioned.

Really, it just feels like every decision is made for you in LoL, and if you don't play the way it's meant to be played, you can expect to lose. It's not very fun when you're not making your own strategies.
See I disagree here. You can buck the meta all the time; the problem is most players DO NOT THINK IT THROUGH. You can throw a tank mid and down right crush an ap; but then your ap either faces down a duo or tank which isn't that great either; so you need to pick an AP that can survive that situation, like say akali or kennen. want to take it farther? Put an AD mid, pick Alistair and enjoy the kill lane bottom. Just make sure the AD can survive the mid match up. we have the standard lanes we do because it's so versatile: team comp doesn't really matter: buck it and it does.

Most lane swaps go bad because it layers "they're a kill + 1 wave cs ahead of you" with "and it's a bad match up to boot" on top each other.
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Old 04-25-2012, 09:10 PM   #346
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Default Re: League of Legends - Your questions answered.

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Originally Posted by cwcriner View Post
See I disagree here. You can buck the meta all the time; the problem is most players DO NOT THINK IT THROUGH. You can throw a tank mid and down right crush an ap; but then your ap either faces down a duo or tank which isn't that great either; so you need to pick an AP that can survive that situation, like say akali or kennen. want to take it farther? Put an AD mid, pick Alistair and enjoy the kill lane bottom. Just make sure the AD can survive the mid match up. we have the standard lanes we do because it's so versatile: team comp doesn't really matter: buck it and it does.

Most lane swaps go bad because it layers "they're a kill + 1 wave cs ahead of you" with "and it's a bad match up to boot" on top each other.
Even pro players stick to the meta, if there was another efficient way to play, they'd be the first playing it.

About the variations you describe, congratz, the first one is just a swap of mid and top, the second, I don't get what you mean by "pick Alistair and enjoy the kill lane bottom".

At the end, you still have nearly exactly the same team comp every time.. Even if there are a few viable variations, that's only a few compared to the dozens dota allows.

and in dota too lane swaps layer "they're a kill + 1 wave cs ahead of you", plus they have the chicken to immediately convert their advantages into items without going back to the fountain, yet lane swaps don't go as bad as in LoL.
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Old 04-26-2012, 11:36 AM   #347
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Default Re: League of Legends - Your questions answered.

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Originally Posted by FF_MikeRoch View Post
Why did you ever drop dota for LoL?
I'm not saying LOL is better than DotA but when u see LOL Graphics (before DotA2 is released) you will ofcourse drop DotA
 
Old 04-26-2012, 03:51 PM   #348
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Default Re: League of Legends - Your questions answered.

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Originally Posted by oulay View Post
I'm not saying LOL is better than DotA but when u see LOL Graphics (before DotA2 is released) you will ofcourse drop DotA
Though there are a lot of people who will pick style over technical grapics, and half of them happen to pick DotA still. And then there are gameplay reasons as well.

Otherwise HoN and Demigod (maybe) would've rule unchallenged
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Old 04-26-2012, 04:48 PM   #349
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Default Re: League of Legends - Your questions answered.

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Originally Posted by Hey00 View Post
Even pro players stick to the meta, if there was another efficient way to play, they'd be the first playing it.

About the variations you describe, congratz, the first one is just a swap of mid and top, the second, I don't get what you mean by "pick Alistair and enjoy the kill lane bottom".

At the end, you still have nearly exactly the same team comp every time.. Even if there are a few viable variations, that's only a few compared to the dozens dota allows.

and in dota too lane swaps layer "they're a kill + 1 wave cs ahead of you", plus they have the chicken to immediately convert their advantages into items without going back to the fountain, yet lane swaps don't go as bad as in LoL.
I was gonna say something like this, mostly regarding the pro players following the meta to the T. I've won games where we went 4 mid or all AD or something ridiculous, but only because the enemy team, like you said, didn't think it through.

The game just centers around doing the most obvious thing, there's no experimentation to find new and viable strategies, just "wait for Riot to nerf a particular class and then choose the next OP characters until those get nerfed, rinse and repeat"
 
Old 04-26-2012, 05:48 PM   #350
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Default Re: League of Legends - Your questions answered.

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Originally Posted by oulay View Post
I'm not saying LOL is better than DotA but when u see LOL Graphics (before DotA2 is released) you will ofcourse drop DotA
LoL's graphics make me want to puke. Over saturated colors, sparkling particles on everything, trees are just ugly and nearly all the same, even the character models, even though they are better than war3's, aren't that great.

The only thing that made me play LoL is that it had matchmaking, reconnecting, and an adapted UI, which on some points is still worse than DotA (the shop is imho bad, and especially the abilities tooltips).
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Old 04-27-2012, 02:31 AM   #351
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Default Re: League of Legends - Your questions answered.

OK this thread's lost its meaning, it should be renamed
"League of Legends - Discuss is bad points"
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Old 04-27-2012, 02:30 PM   #352
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Default Re: League of Legends - Your questions answered.

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Originally Posted by TheFlamingTroll View Post
OK this thread's lost its meaning, it should be renamed
"League of Legends - Discuss is bad points"
This is a DotA forum, it would be a surprise if people weren't talking bad stuff about it's alleged competitors.
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Old 04-27-2012, 04:02 PM   #353
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Default Re: League of Legends - Your questions answered.

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Originally Posted by Necamijat View Post
This is a DotA forum, it would be a surprise if people weren't talking bad stuff about it's alleged competitors.
That's why I dislike loltards. For some reason they think lol is competing with DOTA.

And as any other donate based game, it's imbalanced and never ever will be competitive.

When real money directly affects gameplay(and it does in lol) and their developers are greedy buisenessmen(and they are greedy buisnessmen) the game is bound to do nothing but milk money by forcing players buy new stuff. And this new stuff will come out in really really small portions to increase the income, stagnating the developement of the game.

I mean c'mon lol is not even 3d. It's worse than wc3 (which is much older) engine-wise. The devs don't do anything but spam new(unoriginal and boring tanky-dps) heroes every 2 weeks. This new heroes do exactly the same role as older heroes but better (since devs want you to buy them with real money) for a few weeks, until they are nerfed to oblivion to clean up the way for a new (boring and repetitive hero with exact same role) one.

This sh1t will never compete with dota. Different leagues.
 
Old 04-27-2012, 05:08 PM   #354
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Default Re: League of Legends - Your questions answered.

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Originally Posted by xRdR View Post
That's why I dislike loltards. For some reason they think lol is competing with DOTA.

And as any other donate based game, it's imbalanced and never ever will be competitive.

When real money directly affects gameplay(and it does in lol) and their developers are greedy buisenessmen(and they are greedy buisnessmen) the game is bound to do nothing but milk money by forcing players buy new stuff. And this new stuff will come out in really really small portions to increase the income, stagnating the developement of the game.

I mean c'mon lol is not even 3d. It's worse than wc3 (which is much older) engine-wise. The devs don't do anything but spam new(unoriginal and boring tanky-dps) heroes every 2 weeks. This new heroes do exactly the same role as older heroes but better (since devs want you to buy them with real money) for a few weeks, until they are nerfed to oblivion to clean up the way for a new (boring and repetitive hero with exact same role) one.

This sh1t will never compete with dota. Different leagues.
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Originally Posted by TheFlamingTroll View Post
OK this thread's lost its meaning, it should be renamed
"League of Legends - Discuss is bad points"
Oh hi there.
 
Old 04-27-2012, 06:32 PM   #355
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Default Re: League of Legends - Your questions answered.

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OK this thread's lost its meaning, it should be renamed
"League of Legends - Discuss is bad points"
Not really, it's mostly just me and Hey00 saying what we didn't like about the game after playing it extensively, letting someone with a different opinion rebut our points, responding in turn, etc.

People are still welcome to ask about LoL. But if there's only a group of LoL players posting in this thread at any given time, what point would there be to ask each other about the game? We're just discussing our experiences, anybody who hasn't played the game can read and see what Dota players think of the game after having played it for so long.
 
Old 04-27-2012, 07:08 PM   #356
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Default Re: League of Legends - Your questions answered.

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Not really, it's mostly just me and Hey00 saying what we didn't like about the game after playing it extensively, letting someone with a different opinion rebut our points, responding in turn, etc.

People are still welcome to ask about LoL. But if there's only a group of LoL players posting in this thread at any given time, what point would there be to ask each other about the game? We're just discussing our experiences, anybody who hasn't played the game can read and see what Dota players think of the game after having played it for so long.
Exactly, everyone is welcome to post any questions, but in the mean time, why can't we talk a bit off topic?

And fyi, I dislike a lot of points in the game, but it is still rather good and I still play it, I'm actually going to teach some people to fear the power chord right now.
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Old 04-28-2012, 01:48 AM   #357
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Default My impressions of League of Legends:

I'm not a 12 year old blind fanboy basement nerd. I love Dota 2, Valve, and Icefrog and played Dota for almost 5 years. I've never played LoL before. And as a gamer who loves Dota, I decided to watch some vids of LoL on Youtube. Why? Read my first sentence.

I haven't played the game, but here are my impressions based on watching some champion spotlights, tournament finals, and few commentaries:

1. It's refreshing to see new heroes with new concepts of skills and builds, simply because they're new to me. I'm just too comfortable with Dota heroes and it's fun to imagine how their concept would work in Dota.

2. Graphics are seriously lulz. It's WAY too cutesy and cartoony. However I do appreciate it being polished. I just played a game of Dota, ahh it feels so much better, crisp, violent, and sexy.

3. They have a new terrain in LoL - bushes. In the bushes, you are concealed (copied from steaming vents of StarCraft). And you also can't see. But it's a great way to gank/escape with creep/ally vision. These bushes run at the outer edges of top/bottom lane. Interesting, imagine that in Dota.

4. They have DIFFERENT modes! Dominion mode is similar to the TF2. You capture several points (if not all) and you win. I know Dota 1 has -cp mode, which wasn't very polished and no one played it.

5. The rune & masteries system is very interesting. For those who don't know. It's Diablo-like skill tree where you can customize your hero ON TOP of their given skills & item builds PRIOR to the match start. It's not very major, but enough to fine tune your hero to his special role. The nuker can get -15% CD reduction and extra mana regen. A pusher can get +10 dmg Demolish to your auto attack, etc.

While they're interesting, I'm not sure if I like the added complexity of runes and masteries. Also these are BOUGHT in LoL store which directly affects balance. Are these enabled in tournaments? Thank god Valve will only have cosmetic items for sale.

Overall as a Dota player, LoL is intriguing as the 'other' polished tournament-grade MOBA game (hate that word). I'm pretty sure there are few things LoL does better than Dota. Then I hope our Valvefrog adapt and improve our own game as well.

Anyone played LoL? Can you tell me what their metagame is like? I can't picture the game being 'unbalanced' if big tourneys are held and big teams play it (Dignitas, m5, etc).

Please fvck off if you're going to reply with the tired same fanboy comments.


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Old 04-28-2012, 01:52 AM   #358
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Default Re: My impressions of League of Legends:

Nice blog.
 
Old 04-28-2012, 01:54 AM   #359
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Default Re: My impressions of League of Legends:

I too would like to know how a game can be balanced around those runes and masteries.
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Old 04-28-2012, 01:55 AM   #360
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Default Re: My impressions of League of Legends:

Nope. No fucks found.
 
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