|
|
#41 |
Member
Join Date: Nov 2011
Posts: 1
|
|
|
|
|
#42 |
Member
Join Date: Jun 2011
Posts: 135
|
I like him now.He is much better now.
|
|
|
|
#43 |
Member
Join Date: Jun 2009
Location: Default Kingdom
Posts: 78
|
Old one was better he had fitting theme and spells was a bit hard to use.
New one is prob better in terms strong hero coz of his AoE buffed early game more easy to play,but now i feel like he lost his soul. So i prefer old one even if new one is more easy to play. |
|
|
|
#44 |
Member
Join Date: Jun 2009
Posts: 128
|
I like TB's old illusion skills, more so than his reflection skill. Perhaps replacing his current reflection with illusions might be a good idea.. I just feel that reflection doesn't really suit him. Everything else is fine. Really like the zeal skill and would be a great synergy with his old illusion skill.
|
|
|
|
#45 |
Member
Join Date: Apr 2010
Posts: 2
|
i like him after remake ofc.
Icefrog 6.73 will be released later this year? please answer |
|
|
|
#46 |
Member
Join Date: Jun 2009
Posts: 1,431
|
Long cooldowns on the old one were a downer, I am glad it got resolved.
His new "x hp per second"-spell is really generic (dragon knight much?). Could be a thing of not having him played too often until now though. I could see me enjoying him more if his old lifesteal was reintroduced (with or without channeling).
__________________
|
|
|
|
#47 |
Member
|
Zeal seems to be the problem here. Although it surely does the job, almost every player would prefer Soul Steal to replace it since it's really boring. Reflection is an excellent and creative spell, Metamorphosis and Sunder are his signature abilities.
I think the best option would be to keep Reflection, Metamorphosis and Sunder; and replace Zeal with Soul Steal. If it would be too powerful, Metamorphosis could be nerfed to 0/0/1/1 illusion at respective levels (or even maybe remove meta images altogether).
__________________
![]() ----------------------------------------------- Turkish DotA Map Translation Leader Dota 2 Turkish Translation Mod Suggestions Mod Wannabe o.o |
|
|
|
#48 |
Member
Join Date: Jun 2009
Posts: 254
|
I liked both for different reasons.
I liked the old version because he was underpowered, so if you could do well with him it was more satisfying. The new version is much easier to do well with which is nice in its own regard. For the old version, I always found it ironic that in original WC3 this hero was the same as Anti-Mage, but even though he is the evolved version of Anti-Mage's model, he is still underpowered compared to Anti-Mage. The new version doesn't have that same irony. But, I don't really consider balance as an issue. I mean there are always heroes that are imbalanced compared to others... But then the metagame just revolves around those heroes. If I wanted to see anything about balance in the game it would simply be to change how EXP is distributed in lane since I hate how solo heroes get so much more EXP compared to lane heroes. The only real way this hero will ever see the light of day in a competitive match is if he either solos or jungles. He probably still needs that babysit though as with most heroes in dota.. There are simply too many carry heroes to pick from. All it takes is a few carry heroes to be better than the others for the others to never be played. |
|
|
|
#49 |
Member
Join Date: Jun 2009
Posts: 20
|
Better After remake.
Before remake he was too simple. |
|
|
|
#50 |
Member
Join Date: Nov 2010
Posts: 5,147
|
I liked him before the remake cuz:
He was more fun, more challenging , more rewarding, but the first skill is better , now it's boring as crap and annoying to see that any noob can defeat you using Zeal and Metamorphosis, they don't use Sunder like they did beforegoing into the forest->decrease HP->go ninja and Sunder your enemy and finish him off, now they use it only to regenerate themself. You failed this remake my frozen friend.
__________________
Were you interested in getting steam games for free?
Now you can by going here. |
|
|
|
#51 | |
Member
Join Date: Jun 2009
Posts: 254
|
Quote:
|
|
|
|
|
#52 | ||
Member
|
My preference is for the latest version of terrorblade.
His skillset allows for an aggressive playstyle. Meaning I get to interact with the enemies a lot earlier than before. On top of that, he punishes your enemies for poor decisions. You have to approach him in a different light than say a Naga Siren or Faceless Void. I will state that I feel he's overpowered. He's a DPS glass cannon that comes online a lot earlier than I feel he should.
__________________
Quote:
Quote:
|
||
|
|
|
#53 |
Member
Join Date: Apr 2010
Posts: 46
|
The new Terrorblade is 10x better then the old one ,he has enough hp for such a strong carry and anti carry potential , i like him allot the way he is now .
|
|
|
|
#54 |
Member
Join Date: Jun 2009
Posts: 131
|
I will try to give my thoughts on the hero the best I can, without resorting to balance discussion.
I always enjoyed Terrorblade because he always had a uniquely interesting combination of skills that set him apart from other heroes whose skills have an obvious theme to them, either aesthetically or through gameplay. Not to say Terrorblade doesn't have his own theme, but it is a theme that reflects a multitude of styles, I think. With the old Terrorblade, there were various answers to the questions "How do I lane with this guy?" and "How do I jungle with this guy?" Images help a lot with jungling, so do you go image + stats, or image + life steal? Metamorphosis helps a lot with laning, but which skill do you augment with it? Meta can also help with jungling, just as life steal can also help with laning. There were few wrong choices, and whatever item build you chose would also reflect your skill build. The current Terrorblade is still a very interesting hero; any hero with an ultimate like Sunder and a skill like Meta is interesting. However, there is a huge bias towards maxing out Meta first, because it is so strong and now also includes the images. Replacing the life steal with the passive was an interesting choice, and an over-all buff, though I enjoyed trying to find times where I could use the life steal. I think that no matter how you move forward with this hero, you should keep Sunder as is, and keep Meta though remove its images. Then maybe you could swap out Zeal or Reflection, or figure out a pair of similar skills, for example... * Skill Q: creates an image of any target enemy hero or creep that is not spell immune. This image has a fair amount of hp, damage, and maybe a slow. When the image is destroyed, it restores health to TB, or maybe gives him a temporary AS boost, and in so doing fulfills some of the role of Zeal. This skill would be equally useful in jungling (tanking damage) or ganking (if the image is useful enough, that is). * Skill W: some sort of enemy-affecting aura that involves the aesthetic theme of terror, e.g. enemy units low on health are slowed, or TB drains a small amount of hp from enemies that are "terrified" (whatever that means), or TB takes less damage from enemies whenever they have less proportional health than he does. Whatever you implement, I hope you keep in mind the dynamic between valid choices for jungling and valid choices for laning. Thanks for reading |
|
|
|
#56 |
Member
Join Date: Mar 2011
Location: United States
Posts: 130
|
__________________
三目黑
|
|
|
|
#57 |
Member
Join Date: Sep 2009
Location: Iran
Posts: 87
|
|
|
|
|
#58 |
Member
Join Date: May 2010
Posts: 1,564
|
The remade version has too much DPS built in and comes online far too fast. The old TB used to be skill based, new one is so noob.
|
|
|
|
#59 |
Member
Join Date: Jul 2009
Posts: 37
|
hp regen: +2 +3 +4 +5
to life steal: 5% 10% 15% 20% perfect por jungle |
|
|
|
#60 |
Member
Join Date: Aug 2009
Posts: 274
|
Metamorphosis is abit of the hook, 1 skill having all the needs is not my type. Why dont you try recreate it into 2 seperated cases, 1 creating illusions only and 1 transforming metamorph? Like Troll 2nd skill.
__________________
|
|