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Old 12-13-2011, 01:20 PM   #1
UniversalMan
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Default Battle Standart




Battle Standart
4800

Bought From:


The Battle Standard of Thrall's Orcs, carry it with pride.


 +600hp
 +500mp
 Combat Healing (passive)
 Combat Replenish (passive)
 Toggle (active)
 Self-Restoration (active)

 Soul Booster (3300)
 Recipe (1500)


Doesn`t stack with itself and passives don`t work if you have Heart of Tarrasque in inventory

 Toggle
  Clicking the item will toggle whether Combat Healing or Combat Replenish passives will work on your hero
  Has 7second cooldown, counters Curse of Silence (like RoB toggle, Split Shot etc)
 Combat Replenish
  Whenever you are attacked activates passive mana restoration mechanism on bearer
  Starts from 90%hp with 50%regen and grows exponentially for each 15%hp missing
  Deactivates after 2seconds from last damage taken from enemies (any source, any type incl. DPS spells, global damage effects etc). This doesn`t counter hp removal
  Deactivates by Doom, banishes (Astral Imprisonment etc), pause (Chronosphere etc)
 Combat Healing
  Whenever you are attacked activates passive healing mechanism on bearer
  Starts from 90%hp with 2hp/s and grows exponentially for each 15%hp missing
  Deactivates after 2seconds from last damage taken from enemies (any source, any type incl. DPS spells, global damage effects etc). This doesn`t counter hp removal
  Deactivates by Doom, banishes (Astral Imprisonment etc), pause (Chronosphere etc)
 Self-Restoration
  This ability replaces all other abilities from this item after 2seconds from last damage taken
  On activation restores 200hp and 100mp instantly for bearer
  Has 25second cooldown which can`t be refreshed
  Deactivates when the bearer takes damage from enemies storing current cooldown value, which continues as soon as this ability is enabled. Unlike Toggle (active) doesn`t store cooldown value when removed by this ability

  
Notes: 
Current hpHP/s%mana reg 
90-100%00 
75-90%250 
60-75%4100 
45-60%8200 
30-45%16400 
15-30%32800 
<15%641600 
Counters: burst damage (nukes etc), high attack speed
 
Variations: 
a) Combat Healing and Combat Replenish depend on %of current hitpoints 
b) Combat Healing and Combat Replenish depend on %of current manapoints (if target is damaged by enemy of course) 
c) Combat Healing depends on %of current manapoints and Combat Replenish depend on %of current hitpoints 
By enemy I mean attacks/spells made by player-controlled enemies, doesn`t work if you are attacked by lane creeps or neutral incl. Roshan. Codeable. 
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Old 12-13-2011, 05:13 PM   #2
Subotai
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Default Re: Battle Standart

oh ! might be the best Soulbooster sugg I have seen so far.
Would be perfect on wannabetanky casters.

I feel that mana regen is too strong and hp regen not enough.
<15% hp will mean 300 hp on heroes who get that. Then you can be killed in one crit or 2 nukes late game.
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Old 12-18-2011, 01:02 PM   #3
UniversalMan
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Default Re: Battle Standart

I see, numbers need to be fixed
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