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Old 12-24-2011, 12:06 PM   #1
IceFrog
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Default 6.73c Changelog


6.73c
====
* Fire Remnant activation cost increased from 100 to 150
* Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550
* Moment of Courage cooldown increased from 0.75 to 0.9
* Chakram manacost over time reduced from 20/30/40 to 20/25/30

* Removed all Christmas themed additions
* Fixed death timer not showing properly
* Fixed a crash that happens on PowerPC Mac systems when playing online
* Fixed a rare bug that could cause Ember Spirit to be unable to move
* More map optimizations

* Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny
* Fixed rare bugs with Sleight of Fist and Hex
* Fixed sound effect on Skywrath Mage's attack projectile
* Fixed visual effect for Rod of Atos's slow not showing
* Fixed various tooltips
* Fixed Ring of Aquila shared disable icon
* Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown
* Fixed Shadow Demon's scoreboard icon
* Fixed a bug with Tranquil boots and Aghanim Meepo
* Fixed Orchid recipe shop hotkey
* Fixed Chakram continuing to deal damage after game is over



6.73b
====
* Couriers are now invulnerable near their fountain
* Fixed Santa Hats on Illusions
* Fixed Tiny's Tree visuals when he gets cycloned
* Fixed first hit with Sleight of Fist being unable to bash
* Fixed a big exploit with Fire Remnants that could cause it to do dramatically more damage than intended
* Removed Pudge Santa
* Fixed Meepo clones not respawning with full mana
* Fixed Stone Giant's Aghanim bonus stacking with multiple instances
* Fixed Whirling Death damage tooltip
* Fixed Zeal HP regeneration
* Fixed Meepo's interaction with Tranquility Boots
* Fixed attack range on Legion Commander and Goblin Shredder being slightly off
* Fixed Goblin Shredder's agility and intelligence growth values being off
* Fixed Skywrath Mage not triggering Land Mines
* Fixed a bug with Sleight of Fist and Manta Style
* Duel can now only target heroes (it didn't do anything on non-heroes already)







6.73
====







New Intelligence Hero: Dragonus, Skywrath Mage
Intelligence Hero

Range: 600
Movement Speed: 315

Total starting damage: 36-46
Total starting armor: 1

Str 19 + 1.5
Agi 18 + 0.8
Int 24 + 3.2



Arcane Bolt
=============
(Active, enemy target)

The Sky Mage fires off a bolt of Arcane energy to harm his adversaries. Deals an additional 1.5x the Sky Mage's intelligence and grants 325 vision around the projectile.

Deals 60/80/100/120 + 1.5x Int damage to target enemy
Manacost: 90
Cooldown: 5/4/3/2
Cast Range: 800


Note: The projectile moves very slowly and you have 325 vision around it
Ability Code: A2BE


Concussive Shot
================
(Active, no target)

With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero within 1600 AoE. Upon impact the ball bursts slowing enemies by 40% for 4 seconds and dealing damage around the target.

AoE: 200
Duration: 4
Slow: 40%
Damage: 50/100/150/200

Range: up to 1600

Manacost: 110
Cooldown: 20

Note: Does not work when no heroes are in range or heroes are in fog.
Ability Code: A2IT


Ancient Seal
================
(Active, enemy target)

Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them and snuffs out their ability to cast spells for a few seconds.

Magic Amplification: 18/24/30/36%
Silence Duration: 3/4/5/6 seconds

Manacost: 80/90/100/110
Cooldown: 11

Cast Range 700
Ability Code: A2HN



Mystic Flare
==========
(Active, ground target)

Dragonus uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any heroes in the AoE over 2 seconds.

Damage: 600/900/1200
Duration: 2 seconds

AOE: 170
Cast Range: 1200
Manacost: 350/575/800
Cooldown: 60/40/20

Note: Does not affect or count creeps. Deals damage over time in the area.
Ability Code: A2BG


New Agility Hero: Xin, Ember Spirit
Agility Hero

Movement: 310
Attack Range: 128 (melee)

Total starting damage: 52-56
Total starting armor: 3

Strength: 21 + 2.0
Agility: 22 + 1.8
Intelligence: 20 + 1.8


Searing Chains
===============
(Active, no target)

Xin unleashes up to 3 fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

AoE: 400
Duration: 2/2/3/3 seconds
DPS: 40/60/80/100

Cooldown: 14/12/10/8
Manacost: 110


Note: Selects 3 random enemies within the area. Does not affect magic immune or invisible heroes. Does not prevent attacks or spell casting.
Ability Code: A2H3


Sleight of Fist
================
(Active, ground target)

Xin dashes around with blazing speed, attacking all enemies in the targeted AoE and returns to where he was standing after. You deal 50% less damage to creeps.

You are invulnerable during this process. Takes 0.2 seconds to attack per unit.

Bonus Hero Damage: +30/60/90/120

AoE: 250/350/450/550
Cast Range: 700

Manacost: 50
Cooldown: 30/22/14/6
Ability Code: A2H0



Flame Guard
============
(active, no target)

Xin surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Deals dps in a 400 aoe. If the shield is dispelled, the dps buff goes away.

DPS: 30/35/40/45
Magic Shell: 150/300/450/600

Duration: 8/12/16/20 (or when the barrier dies)

Manacost: 80/90/100/110
Cooldown: 35
Ability Code: A2HS

Fire Remnant
===============
(Active, ground target)

Xin charges himself with the energy to create a Fire Remnant every 30 seconds, with a max of 3 charges. Releasing a charge, sends a Fire Remnant that runs to the targeted point at 2.5 times your speed. Xin can use his secondary ability to dash out to each remnant's location, detonating them for AoE damage, and arriving at the one he targeted last. Remnants last 45 seconds or until you fuse with them. The remnant placing ability is limited by charges and not cooldown or manacost.


Remnant Charges: 3
Remnant Charge Replenish Time: 30 seconds
Remnant Duration: 45 seconds
Remnant Cast Range: 1500

The secondary ability lets you target a location closest to whichever Remnant you want to choose. Xin will then dash out going through each remnant, arriving at the selected remnant last. Each Remnant you go through causes it to detonate, dealing damage in the area around it.

Damage: 140/180/220
AOE: 450
Activate Remnant Manacost: 100
Ability Code: A2JO, A2JQ, A2JP, A2JR
Ability Subability Code: A2JL


New Strength Hero: Rizzrak, Goblin Shredder
Strength Hero

Range: Melee
Movespeed: 290


Str: 22 + 2.4
Int: 21 + 1.8
Agi: 16 + 1.3

Starting Damage: 48-52
Starting Armor: 0


Whirling Death
================
(Active, no target)

Goblin Shredder whirls extremely sharp edges dealing damage and reducing primary attribute of any unfortunate enemy hero who comes in a 300 AOE around him. Deals Pure damage if it cuts down trees in the process. Lowers primary attribute by 15% for 7 seconds.

Damage: 50/100/150/200

Manacost: 70/80/90/100
Cooldown: 8


Notes:
Whirling Death deals magical damage by default. If it cuts down trees as well, it becomes pure damage.
Ability Code: A2FK


Timber Chain
==============
(Active, targeted point)

Fires a chain that embeds itself in the first tree it hits, pulling you to it and cutting any enemy in your path for pure damage.

Damage AoE: 225

Range: 800/1000/1200/1400
Damage: 80/120/160/200

Cooldown: 4 seconds
Manacost: 60/70/80/90

Note: You will not be pulled in if you are stunned when the chain latches onto a tree
Ability Code: A2E3


Reactive Armor
================
(Passive)

What doesn't kill ya makes ya stronger! Every physical attack made on Rizzrak increases his armor and gives him bonus hp regen. Each stack lasts for 16 seconds.

Bonus: 1 armor and 1 HP regen per stack

Stack Limit: 4/8/12/16
Ability Code: A2E4


Chakram
=========
(Activatable, targeted point)

Fires your main saw blade at the target location, and once there the blade will spin, dealing damage in an AoE around it and slowing enemies by 5% for every 5% of health they are missing. The blade deals pure damage and cuts down trees in its path when fired and retracted. You lose the ability to attack while the blade is out.

Passthrough Damage: 100/140/180
DPS: 50/75/100

Cast Range: 1200

Manacost: 125/150/175
Manacost per second: 20/30/40
Cooldown: 8

Notes:
Chakram returns to you if you go more than 2000 units away. Destroys trees.
Ability Code: A2E5
Ability Code End: A2FX


New Strength Hero: Tresdin, Legion Commander
Strength Hero

Range: 128
Movement Speed: 310

Total starting damage: 57-61
Total starting armor: 3

Str 26 + 2.6
Agi 18 + 1.7
Int 20 + 2.2



Overwhelming Odds
=================
(Active, ground target)

Turns the enemies numbers against them, dealing damage and granting you 9% bonus movement speed per hero and 3% per unit in the 315 AoE for 7 seconds. Deals bonus damage to illusions and summoned units.

AoE: 315
Damage: 60/120/180/240 +10 damage per unit
Summoned Unit Bonus Damage: 50% of units hp
Cast Range: 1000

Movement Bonus per unit: 9% per hero, 3% per unit (lasts 7 seconds)

Cooldown: 18
Manacost: 100
Ability Code: A2JB


Press The Attack
================
(Active, ally or self target)

Removes all debuffs and disables from the targeted ally and grants them bonus attack speed and health regen for 4 seconds.

Attack Speed: 60/80/100/120
Health Regeneration: 30/40/50/60
Duration: 4 seconds

Cooldown: 15
Manacost: 80/90/100/110
Ability Code: A2J2


Moment of Courage
===================
(Passive)

When Tresdin is attacked, he has a chance to gain a moment of courage, instantly attaking again with bonus lifesteal.

Chance: 16/18/20/22%
Lifesteal: 20/40/60/80%

Notes: Cannot proc more than once every 0.75 seconds. The lifesteal is not an orb effect.
Ability Code: A2EY


Duel
======
(Active, enemy hero target)

Calls the targeted enemy for a duel. Both you and the enemy will be forced to attack each other and will both be unable to use items or abilities. The victor gains 10 permanent bonus damage.

Duration: 4/4.75/5.5 seconds

Duel winner bonus damage: 10 damage.

Cooldown: 50
Manacost: 75
Cast Range: 100

Notes: The loser of the duel is the hero that dies while under the buff. There is no victor if both heroes are alive at the end of the duration.
Ability Code: A2CI



Alchemist
- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15
- Goblin's Greed bonus gold limit increased from 18 to 26

Anti-Mage
- Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45
- Armor reduced by 1

Axe
- Aghanim's Culling Blade cooldown from 10 to 6
- Base Int from 14 to 18
- Base HP regeneration from 1.25 to 2
- Battle Hunger gives Axe a 4% bonus movement speed per target it affects
- Berserker's Call cooldown from 14 to 10
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190
- Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).

Bane Elemental
- Movement speed increased from 305 to 315
- Base Str/Agi/Int increased from 18/18/18 to 22/22/22

Blood Seeker
- Thirst no longer partially reveals invisible heroes below 40% health
- Thirst now fully reveals invisible heroes below 20% health
- Rupture duration improved from 5/7/9 to 7/8/9
- Rupture cooldown now scales from 70 to 70/60/50

Bone Fletcher
- Searing Arrows no longer has a cooldown at level 1
- Strafe Attack Speed bonus increased from 90 to 110
- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%

Bounty Hunter
- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250

Bristleback
- Cast point decreased from 0.5 to 0.4
- Attack point reduced
- Turn Rate Increased (makes him turn faster)

Centaur Warchief
- Double Edge cooldown decreased from 10 to 8

Dark Seer
- Ion Shell duration increased from 15 to 20
- Ion Shell AoE from increased 225 to 250
- Ion Shell cooldown increased from 7 to 10
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
- Wall of Replica illusions are now semi-transparent to enemy players

Dirge
- Flesh Golem cooldown decreased from 90 to 75
- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4

Doom Bringer
- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16

Dragon Knight
- While in Dragon form Dragon Tail's cast range increased from 150 to 400

Drow Ranger
- Base Agility increased by 4

Enchantress
- Enchantress movement speed from 305 to 310

Eredar
- Model changed to the Archimonde model

Furion
- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60

Gyrocopter
- Armor increased by 2

Jakiro
- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
- Macropyre duration increased from 5 to 7 seconds

Juggernaut
- Omnislash random damage improved from 150-250 to 175-250
- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)

Keeper of the Light
- Blinding Light cooldown decreased from 20 to 20/16/12
- Recall cooldown decreased from 40 to 15 seconds

Kunkka
- Strength growth increased from 2.7 to 3.0
- Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8
- Tidebringer cleave AoE improved from 380/420/460/500 to 500
- Torrent slow increased from 30 to 35%
- X Marks The Spot cooldown decreased from 30 to 20 seconds

Krobelus
- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%

Lanaya
- Refraction instances increased from 2/3/4/5 to 3/4/5/6

Leoric
- Reincarnation slow duration increased from 3 to 4 seconds
- Reincarnation cooldown decreased from 300/220/140 to 260/160/60

Leshrac
- Movement speed increased from 310 to 315
- Pulse Nova AoE increased from 400 to 450

Lina Inverse
- Base intelligence increased by 3
- Dragon Slave travel distance increased by 100
- Dragon Slave final AoE increased from 125 to 150

Lion
- Mana Drain level 4 increased from 100 to 120 per second
- Mana Drain now drains at 0.25 second intervals instead of 1 second (596884)

Lord of Avernus
- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage
- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8
- Aphotic Shield cast range increased from 450 to 500

Luna
- Base damage increased by 5

Magnataur
- Skewer cooldown decreased from 35 to 30
- Empower duration increased from 30 to 40 seconds

Medusa
- Toggle cooldown on mana shield removed
- Stone Gaze rebalanced

- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always
- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.
- Units affected by the Stone Gaze cannot get reaffected during the application period
- Illusion & Summoned unit damage from 600/800/1000 to 500/1000/1500
- Manacost from 100/50/0 to 200/100/0
- Cooldown from 100 to 140/110/80


Meepo
- Poof damage rescaled from 50/80/110/140 to 80/100/120/140

Mirana
- Fixed Elune's Arrow damaging but not stunning invisible units

Morphling
- Base agility increased by 5
- Adaptive strike cooldown decreased from 20 to 10

Naga Siren
- Ensnare cast range increased from 620/630/640/650 to 650
- Song of the Siren AoE increased from 750 to 1250
- Song of the Siren's End ability is now available 0.5 seconds after casting (484587)

Necrolyte
- Death Pulse AoE increased from 375/425/450/475 to 475
- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%
- Sadist level 4 now restores 600 mana if you kill a hero

Nerubian Assassin
- Vendetta cooldown decreased from 90/75/60 to 70/60/50
- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4

Obsidian Destroyer
- Sanity's Eclipse now hits units imprisoned by Astral Imprisonment

Pandaren Brewmaster
- Drunken Haze cooldown decreased from 12 to 8
- Tinted Panda Brewmaster's Primal Split model colors

Phantom Assassin
- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200

Phantom Lancer
- Doppelwalk movement bonus increased from 10 to 15%
- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8

Phoenix
- Fire Spirits heal amount decreased to 50% of damage
- Fire Spirits now targets a location rather than a unit
- Fire Spirits cooldown decreased from 35 to 30
- Fire Spirits projectile speed increased
- Icarus Dive cooldown decreased from 30 to 25
- Sun Ray hp activation cost decreased from 25% to 20%
- Sun Ray manacost rescaled from 35 to 10/20/30/40

Pit Lord
- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds
- Expulsion manacost increased from 125 to 125/135/145/155

Pudge
- Flesh Heap now has a overhead notification when strength is gained

Pugna
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)
- Life Drain duration increased from 9 to 10 seconds

Queen of Pain
- Base damage increased by 4
- Scream of Pain AoE increased from 400/425/450/475 to 475

Razor
- Static Link duration, after it finishes draining, increased from 13 to 18
- Static Link cooldown rescaled from 35/30/25/20 to 25

Rooftrellen
- Overgrowth damage per second decreased from 70/100/130 to 50/75/100
- Leech Seed manacost increased from 110/120/130/140 to 140

Rubick
- Fade Bolt manacost increased from 90/95/100/105 to 150
- Fade Bolt cd rescaled from 10 to 16/14/12/10
- Telekinesis manacost decreased from 160 to 120

Sand King
- Epicenter's slow is no longer blocked by magic immunity
- Caustic Finale buff duration increased from 2 to 8 seconds

Shadow Fiend
- Movement speed increased from 300 to 305
- Agility growth increased from 2.4 to 2.9
- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32

Silencer
- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%
- Last Word now functions while Silencer is stunned/silenced
- Last Word no longer triggers when enemies use items

Slark
- Pounce damage increased from 40/80/120/160 to 70/140/210/280
- Pounce cooldown rescaled from 12 to 20/16/12/8
- Pounce cast range increased from 400/500/600/700 to 700
- Shadow Dance regen increased from 2/3/4% to 3/4/5%
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5

Sniper
- Shrapnel AoE increased from 325 to 350

Spectre
- Dispersion damage no longer disables items like Blink Dagger

Spirit Breaker
- Charge of Darkness cooldown decreased from 40 to 35
- Charge of Darkness AoE knockback increased from 250 to 300
- Netherstrike damage increased from 100/200/300 to 150/250/350

Stealth Assassin
- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility

Storm Spirit
- Overload bonus damage increased from 30/45/60/75 to 30/50/70/90

Sven
- Great Cleave increased from 20/30/40/50% to 30/40/50/60%
- God's Strength is no longer purgeable
- God's Strength damage buff increased from 100/125/150% to 100/140/180%
- Warcry duration increased from 6 to 8 seconds
- Warcry cast time removed
Ability Code: A2IS


Tinker
- Laser's miss duration increased from 2 to 3 seconds

Tiny
- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
Gives 235 range, 50% cleave and 1.75x damage towards buildings


Troll Warlord
- Fervor increments now increase while attacking towers

Tuskarr
- Snowball cooldown decreased from 40 to 28

Ursa Warrior
- Armor increased by 1
- Enrage damage increased from 4/5/6% to 5/6/7% of current HP
- Earthshock AoE increased from 365 to 385
- Earthshock cooldown decreased from 7 to 6
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30

Visage
- Added Aghanim Scepter for Visage (creates 1 extra familiar)
- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140

Warlock
- Infernal's Flaming Fists trigger chance increased from 40% to 60%
- Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200

Zeus
- Arc Lightning level 4 damage increased from 130 to 145 damage
- Lightning Bolt cooldown decreased from 6.5 to 6
- Static Field now affects creeps
- Static Field no longer requires unit visibility to take effect


New Item: Rod of Atos
Requires:
2x Staff of Wizardry (2000)
Vitality Booster (1100)
Total: 3100

Provides:
+25 Intelligence
+250 HP
Cripple (active, target unit)

Slows the target's movement speed by 50% for 4.

Cast Range: 800
Cooldown: 20
Manacost: 50


New Item: Heaven's Halberd
Requires:
Sange (2150)
Talisman of Evasion (1800)
Total: 3950

Provides:
+20 Strength
+25 Damage
+25 Evasion
Lesser Maim (passive, same as sange)
Disarm (active)

Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.
Cooldown: 30
Cast Range: 600
Manacost: 100


New Item: Ring of Aquila
Requires:
Wraith Band (485)
Ring of Basilius (500)
Total: 985

Provides:
+9 Damage
+3 All Stats
+3 Agility
+1 Armor
+2 Armor Aura
+0.65 Mana Regeneration Aura

Can be Disassembled


New Item: Abyssal Blade
Requires:
Sacred Relic (3800, +60 dmg)
Cranium Basher (2950, +40 dmg, +6 str, bash)
Total: 6750

Provides:
+100 Damage
+10 Strength
Bash (passive, same as cranium)
Overwhelm (active)

Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.
CD: 60 seconds
Manacost: 150
Cast Range: 140


New Item: Tranquil Boots
Requires:
Boots of Speed (500)
Ring of Protection (175)
Ring of Regeneration (350)
Total: 1025

Provides:
+80 Movement
+3 HP Regen
+3 Armor
Rejuvenate (active)

If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger.


Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.
Cooldown: 40
Manacost: 25


Boots of Travel
- Recipe cost decreased from 2200 to 2000
- Movement speed increased from 95 to 100

Bloodstone
- Bloodstone initial charges increased from 5 to 6
- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge

Butterfly
- Evasion increased from 30 to 35%

Divine Rapier
- Damage increased from 250 to 300

Ethereal Blade
- Ether blast cast range increased from 700 to 800

Eul's Scepter of Divinity
- Movement speed bonus increased from 25 to 30

Linken's Sphere
- Added +10 damage to account for component bonuses
- No longer triggered by Medallion of Courage
- No longer triggered by Urn of Shadows

Magic Wand
- No longer loses charges when upgrading from Magic Stick

Mask of Madness
- Berserk's movement speed bonus increased from 20% to 25%

Mjollnir
- Chain lightning bounce count increased from 4 to 8

Necronomicon
- Archer's Mana burn cast range increased from 250 to 600
- Archer's attack damage increased from 31/61/91 to 40/80/120
- Warrior's attack damage increased from 21/41/61 to 25/50/75

Orb of Venom
- Cost decreased from 450 to 350

Orchid Malevolence
- Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below
Old Orchid:
===========
Total Cost: 5025
+20 Intelligence
+30 Attack Speed
+45 Damage
+225% mana regen
Soul Burn


New Orchid:
============
Total Cost: 4125
+25 Intelligence
+30 Attack Speed
+30 Damage
+150% mana regen
Soul Burn


Smoke of Deceit
- Dispel AoE for nearby heroes increased from 950 to 1025

Refresher Orb
- Added +6 Intelligence to account for component bonuses

Stygian Desolator
- Desolator recipe cost decreased from 1200 to 900

Vanguard
- HP Bonus decreased from 275 to 250

Veil of Discord
- Recipe now requires only one Robe of the Magi, completed bonuses are the same



- Significant changes to couriers
- Couriers now give 150 to each enemy player, instead of 300 to the killer.
- Couriers no longer drop items when they die
- Couriers respawn 3 minutes after death, the items they have are inaccesible during that time
- Flying courier no longer has invulnerability shield
- Basic courier is magic immune (like flying courier, most spells did not work on couriers already)

- Buyback cooldown increased from 4 minutes to 5
- Heroes now respawn with full mana
- Gold over time from 0.875 intervals to 0.8
- Runes will no longer spawn the same rune type 2 times in a row
- Added Treant Protector, Terrorblade and Tuskarr to Captain's Mode

- Added a new loading screen



- Added various christmas themed effects
- New CM Skin


- Pudge Santa Model
- Christmas World Tree
- Candy Cane for Tangoes
- Santa Hats for anyone with a kill streak
Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.
You can type -nosanta to remove the hat.

- Santa Hats for couriers
- Santa Hat for Roshan
- Present model for item treasure chests


- Added an icon change when Ring of Basilius is in hero only state
- Moved Manta Style to Protectorate shop (to make room)
- Moved the Flying Courier item to the consumable shop

- Hero pool in -CD increased from 24 to 28
- Satyr Soulstealer manapool from 400 to 600
- Harpy Storm manapool from 360 to 540
- Satyr Hellcaller mana pool increased from 300 to 600
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)
- Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds

- -Bounty is now a part of -st (537656)
- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards
- Added a new courier (Pack Horse)
- Updated Shadow Shaman's Mass Serpent Ward animation (298692)
- Ghost Ship now has a small chance to use an alternate model
- Compressed Ancient Apparition model size
- Optimized map space usage
- Added Romanian language support
Czech
Filipino
French
German
Greek
Hungarian
Korean
Portuguese
Romanian
Russian
Simplified Chinese
Spanish
Traditional Chinese
Turksih



* Added a 0.2 second buffer time between Chainfrost bounces (to prevent instant explosions for nearby units after the most recent code change)
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect
* Fixed Tiny's damage not being displayed when he upgrades with Aghanim
* Fixed some rare bugs with some effects being invisible depending on where your camera was
* Fixed the pathing type on Enraged Wildkin's Tornado
* Fixed Bloodlust Multicast to affect necronomicon units
* Fixed Glaives Throwers having different attack point than Meat Wagons
* Fixed issue with Open Wounds when used on neutrals
* Fixed some inconsistincies on the attack animation time between ghouls and treants
* Fixed Focus Fire interaction with Linken Sphere
* Fixed Laser interaction with Linken Sphere
* Fixed Open Wounds not working properly sometimes when the target is in fog of war
* Fixed Refraction damage status icon lingering a little after its gone
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Old 12-24-2011, 12:49 PM   #2
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Old 12-24-2011, 01:00 PM   #3
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finaly thanks
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Old 12-24-2011, 01:02 PM   #4
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Great stuff

New heroes look awesome

Compressed loadscreen here:
http://i.imgur.com/O7RKA.jpg

It looks much better ingame
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Old 12-24-2011, 01:03 PM   #5
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Merry Christmas!
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Old 12-24-2011, 01:03 PM   #6
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So many buffs.
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Old 12-24-2011, 01:06 PM   #7
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nice buffs! but we need to download the map !
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Old 12-24-2011, 01:08 PM   #8
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ohhh yeeeahhhh!!!
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Old 12-24-2011, 01:12 PM   #9
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asdf
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Old 12-24-2011, 01:17 PM   #10
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6.73! Finally! Thank you IceFrog, and merry Christmas.
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Old 12-24-2011, 01:18 PM   #11
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woooo
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Old 12-24-2011, 01:19 PM   #12
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1st page for teh winrar , thanks ice , merry christmas
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Old 12-24-2011, 01:20 PM   #13
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Please nerf fire stone it evolves way too many pokemon.
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Old 12-24-2011, 01:20 PM   #14
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Thanks! and merry christmas!
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Old 12-24-2011, 01:20 PM   #15
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So much buffs xD

Mjo 8 bounces
Reincarnation 60 sec
Adaptive strike cooldown divided by 2. 10 sec omg
Sven cleave 60%
Tiny passive automatic tree attack on aganims
Fury swipes 30 pero attack
Divine 300 damage omg
Evasion 35% bfly wow
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Old 12-24-2011, 01:21 PM   #16
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YEHEY!
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Join us on Facebook - Dota 2 Philippines!
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Old 12-24-2011, 01:23 PM   #17
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TYTYTYTYTYTYTYTYT MOST AWESOME FROG IN TEH WORLD
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Old 12-24-2011, 01:23 PM   #18
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Yes, finally. Thank you and merry christmas to all.

OT: nice buffs
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Old 12-24-2011, 01:24 PM   #19
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nice buffs but i was really hoping to have tides old anchor smash back
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Old 12-24-2011, 01:40 PM   #20
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i have tested 6.73 and i have found a bug w/ tiny carrying a AGANIMS SCEPTER!

NON DROP - AS
AOE - GROW
NO SIEGE

hope ICEFROG FIX THIS ASAP
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Old 12-24-2011, 01:40 PM   #21
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4 new heroes..
wat the image is
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Old 12-24-2011, 01:41 PM   #22
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IceFrog, thank you very much, glad to see you here.....I love the changes and the new heroes.......Thank you, we are very happy......

We love you =D

---------- Post added at 02:41 PM ---------- Previous post was at 02:40 PM ----------

IceFrog, thank you very much, glad to see you here.....I love the changes and the new heroes.......Thank you, we are very happy......

We love you =D
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Old 12-24-2011, 01:43 PM   #23
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Sven and Axe = MANLIEST HEROES OF THIS VERSION


THANKS ICEFROG <333333333333333
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Old 12-24-2011, 01:43 PM   #24
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I guess I'll need to rework my jungling guides then. Axe buffs look delicious
Reading the changelog made me realize that I haven't seen a Phantom Lancer in months (serious!).
Courier change (items aren't dropped) is awesome! A lot of other very smart changes, for instance the recall cd decrease or "Sanity's Eclipse now hits units imprisoned by Astral Imprisonment". Just making heroes even more fun to play.

AND THE HATS! THE HATS!!!
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Old 12-24-2011, 01:44 PM   #25
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Cheers
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Old 12-24-2011, 01:44 PM   #26
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Quote:
Santa Hats for anyone with a kill streak
IT HAS BEGUN
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Old 12-24-2011, 01:50 PM   #27
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Duel skill is a kinda overpowering huh?? +10 permanenty damage if suceffull kills...
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Old 12-24-2011, 01:51 PM   #28
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New version is too imba.

Awaiting QQ threads
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Old 12-24-2011, 01:52 PM   #29
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I bet many nerfs are coming in the next version.
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Old 12-24-2011, 02:23 PM   #30
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nice
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Milikki's comic, in Chinese though

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Originally Posted by Elminister View Post
My favorite part in these replays are CM's deaths and her death scream. Must be the hero in Dota with most deaths. I just keep my screen on CM and follow her everywhere, just waiting for that Lion's Finger of Death to come off CD or watching enemy dots on minimap close in on her. And seems opposing team likes to see her die too.

I think someone should make a Youtube video - 30 mins of gruesome and horrible CM deaths in Dota.
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Old 12-24-2011, 02:30 PM   #31
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TB added to -cm ... the only change I was waiting for.
the rest is quite strange ... practicaly everything is geting buffed, some heroes getting back to their old stats when they were considered too strong ... now, I hope that as a whole 6.73 is balanced ... only time will tell.
TC absolutely no change ... very strange.
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Old 12-24-2011, 03:00 PM   #32
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no tb nerf seriously??
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Milikki's comic, in Chinese though

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Originally Posted by Elminister View Post
My favorite part in these replays are CM's deaths and her death scream. Must be the hero in Dota with most deaths. I just keep my screen on CM and follow her everywhere, just waiting for that Lion's Finger of Death to come off CD or watching enemy dots on minimap close in on her. And seems opposing team likes to see her die too.

I think someone should make a Youtube video - 30 mins of gruesome and horrible CM deaths in Dota.
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Old 12-24-2011, 03:12 PM   #33
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Awsum. Inb4 QQ threads about OP everything.
AND THE KING OF MID SOLO. GIMME PLEASE.
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Old 12-24-2011, 03:16 PM   #34
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risky update with many buff.. but thx, new item looks promising...
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Old 12-24-2011, 03:20 PM   #35
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Quote:
Originally Posted by Fazy View Post
Awsum. Inb4 QQ threads about OP everything.
As always.
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12547
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Old 12-24-2011, 03:23 PM   #36
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thanks & merry christmas
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Old 12-24-2011, 03:31 PM   #37
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Much obliged
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Old 12-24-2011, 03:42 PM   #38
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THE RESPAWN TIMER DOESNT SHOW AT THE RIGHT TOP CORNER:
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Old 12-24-2011, 03:58 PM   #39
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Ty for da new version icy.merry xmas
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Old 12-24-2011, 04:04 PM   #40
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Eredar still using Gnoll icon. Refer to changelog
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