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Old 12-29-2011, 04:36 AM   #1
[P]rokatdn
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Default [Effect] Enrage


Enrage's Effect Suggestion

Overused.
Pros
  • No more overused
  • Look powerful
  • Test the map for better result
Cons
  • A bit ugly (could be improved)
  • Small MSI
Attached Files
File Type: w3x Ursa.w3x (13.5 KB, 33 views)
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Last edited by [P]rokatdn; 12-30-2011 at 06:42 AM.
Old 12-29-2011, 04:42 AM   #2
Terrawind
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Default Re: [Effect] Enrage

T-Up~
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Old 12-29-2011, 05:13 AM   #3
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Default Re: [Effect] Enrage

Might work. too lazy to view testmap though
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Old 12-29-2011, 05:57 AM   #4
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Default Re: [Effect] Enrage

Can you add an upper view please? T-null.
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Old 12-29-2011, 06:16 AM   #5
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Default Re: [Effect] Enrage

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Originally Posted by DirtyEpic View Post
Can you add an upper view please? T-null.
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Old 12-29-2011, 06:20 AM   #6
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Default Re: [Effect] Enrage

Me likez. T-up.
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Old 12-29-2011, 06:48 AM   #7
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Default Re: [Effect] Enrage

T-Null.
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Old 12-29-2011, 08:01 AM   #8
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Default Re: [Effect] Enrage

Sweet jesus t-up
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Old 12-29-2011, 08:10 AM   #9
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Default Re: [Effect] Enrage

if the trail only rise in the start, t-null

if not, t-up
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Old 12-29-2011, 08:20 AM   #10
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Default Re: [Effect] Enrage

Meh why not.

T-Up.
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Old 12-29-2011, 12:25 PM   #11
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Default Re: [Effect] Enrage

Quote:
Originally Posted by gilvert View Post
if the trail only rise in the start, t-null

if not, t-up
It's on the whole duration.



As you already said, it could be improved. T-null.
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Old 12-29-2011, 12:38 PM   #12
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Default Re: [Effect] Enrage

Quote:
Originally Posted by AKBu3nY View Post
It's on the whole duration.



As you already said, it could be improved. T-null.


as you can see, in the picture the trail only rise in the first part of trail... if all the trail rise instead of only the first part it would be better
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Old 12-29-2011, 01:20 PM   #13
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Default Re: [Effect] Enrage

Well, current one is totally overused, so I support a model change for the effect. T-up.

What migt also look cool if his claws would start glowing (-> a model in formed like his claws) and only the claws would leave three thin ribbons each. I imagine this as an awesoem looking slash effect.
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Old 12-29-2011, 01:24 PM   #14
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Default Re: [Effect] Enrage

Sure. Reaons given above. T-up!
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Old 12-29-2011, 02:09 PM   #15
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Default Re: [Effect] Enrage

Nice, i like it aswell.
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Old 12-29-2011, 02:12 PM   #16
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Default Re: [Effect] Enrage

The current effect is just fine and i don't think it's worth the MSI.
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Old 12-29-2011, 06:49 PM   #17
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Default Re: [Effect] Enrage

t-null, checked the test map, the smokey affect is unneeded.Schremba's idea is really good.
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Old 12-29-2011, 07:16 PM   #18
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Default Re: [Effect] Enrage

The problem is that it currently matches Overpower, so you kind of need to work them both together as effects really.
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Old 12-29-2011, 07:30 PM   #19
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Default Re: [Effect] Enrage

I didn't really like it, it looks like sand.
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Old 12-29-2011, 07:31 PM   #20
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Default Re: [Effect] Enrage

T-Up! I'd like to see a model change though (X
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Old 12-29-2011, 11:21 PM   #21
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Default Re: [Effect] Enrage

Look ugly.
The actual effect need a rework, but no this.

T-Down.
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Old 12-30-2011, 05:18 AM   #22
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Default Re: [Effect] Enrage

it looks like yunero's aghanim upgrade.

so luxury.
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Old 12-30-2011, 06:37 AM   #23
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Default Re: [Effect] Enrage

Looks like Dota 2's enrage.

Either way, T-up for me.
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Old 12-30-2011, 06:43 AM   #24
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Default Re: [Effect] Enrage

Quote:
Originally Posted by gilvert View Post


as you can see, in the picture the trail only rise in the first part of trail... if all the trail rise instead of only the first part it would be better


Added new test map.
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Old 12-30-2011, 09:55 AM   #25
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Default Re: [Effect] Enrage

T-Down: I do not like the used effect. Use a different texture, mb with SubUV-mapping, a color that's more red than yellow, shorter life span, varied scaling, maybe slightly variation and latitude.

Didn't check the map though, that's only based on what I see in the pic.
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Old 12-31-2011, 04:09 AM   #26
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Default Re: [Effect] Enrage

woah~
Shine Claws
T-UP!!
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Old 12-31-2011, 02:33 PM   #27
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Default Re: [Effect] Enrage

Sweet Jeesus.T-up.But,without that fire trail behind him maybe :-?
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Old 01-01-2012, 05:09 AM   #28
softeas
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Lightbulb 18th Floor

Enrage Buff/Effect Suggestion

A Bit Overused with some Heroes.
New Concept
  • i rechange this concept into more like ursa type
  • buff in his head making sure that ursa is enrage
  • and red blade like like claws for ursa when attacking only
Old Concept
  • A bit ugly (could be improved)
  • Small MSI
Attached Files
File Type: w3x ursa warrior.w3x (247.5 KB, 13 views)
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[+] Imo it looks great. IceFrog already said that we shouldnt care about mapsize.
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Last edited by softeas; 01-01-2012 at 05:30 AM.
Old 01-01-2012, 03:18 PM   #29
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Default Re: [Effect] Enrage

^
I think the models look a bit messed up. The head effect doesn't make any sense.
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Old 01-18-2012, 04:40 PM   #30
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Default Re: [Effect] Enrage

t-up
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Old 01-19-2012, 11:38 AM   #31
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Default Re: [Effect] Enrage

Mother of God! T-up
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Old 01-19-2012, 01:05 PM   #32
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Default Re: [Effect] Enrage

it looks freaking messy in the testmap when he attacks with max speed...t-null for now...maybe just remove the trail or make it shorter
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Old 01-21-2012, 08:05 PM   #33
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Default Re: [Effect] Enrage

T-up
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Old 01-22-2012, 04:41 PM   #34
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Default Re: [Effect] Enrage

T-up, looks good on the test map
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Old 01-22-2012, 04:45 PM   #35
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Default Re: [Effect] Enrage

T-up (don't think there's any chance this'll get in the real dota).
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Old 01-23-2012, 03:13 AM   #36
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Default Re: 18th Floor

Quote:
Originally Posted by softeas View Post
Enrage Buff/Effect Suggestion

A Bit Overused with some Heroes.
New Concept
  • i rechange this concept into more like ursa type
  • buff in his head making sure that ursa is enrage
  • and red blade like like claws for ursa when attacking only
Old Concept
  • A bit ugly (could be improved)
  • Small MSI
remove the thing on the head and improve the red claw mark to actually stay on the target instead of moving with ursa (im assuming its the fury swipe's buff indicator)

gogo improve it...i'd love to see more of this xD
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Old 01-23-2012, 08:23 AM   #37
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Default Re: [Effect] Enrage

T-Null...
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Old 04-02-2012, 06:22 AM   #38
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Default Re: [Effect] Enrage

T-up for cool effect.
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