Originally Posted by ZipFile
Thanx for feedback!
ROFL, that gave me the mood to review.
Like the model, would be cool to have it in DOTA.
Skill 1 : a dash + stomp, quite noob friendly
Skill 2 : Duration and manacost are retardly too long. I like the concept of dealing more dmg on high armor. More information is needed : armor may change during duration, or does it consider only base armor ?
Skill 3 : ok
Ulti : I am stopping reading
here : Cooldown, manacost are RETARDED.
cooldown cannot increase with every lvl duh.... aaargh
and wtf skills costing more than 200 mana...
there is no synergy whatsoever (exept ulti spawning skill 3 = forced synergy), and the hero doesn't benefit from being AGI, even ulti gives STR.
Overall, work it through more and more.
There isn't something interesting. No new concept. Your whirlpool is old Doom fire-earth (don't remember name).
=D here some feedback !