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Old 01-07-2012, 06:56 PM   #1
Eioo
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Default Free MOBA-type game most similar to DOTA2?


Since I'll probably not get a chance to play DOTA 2 till they open up the beta, I was wondering which MOBA type game is most similar to DOTA that is free? Would any of them allow me to transfer any learned skills from them to DOTA 2?

Thanks
 
Old 01-07-2012, 06:57 PM   #2
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Dota. And stop calling it moba before I pull out your spine with my bare hands.
 
Old 01-07-2012, 06:58 PM   #3
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since DotA is not MOBA I can't say any, sorry
however I heard LoL is MOBA
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Old 01-07-2012, 06:58 PM   #4
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It's not MOBA.


And probably HoN, though I despise that game and the community is worse than ours. Unless you'd be willing to pay a dollar for WC 3 and then dowload the latest Dota 1 version.
 
Old 01-07-2012, 06:59 PM   #5
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Play Heroes of Newerth and ignore these haters.
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Old 01-07-2012, 06:59 PM   #6
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Well DotA isn't a MOBA game for starters, but i suggest the obvious original DotA
 
Old 01-07-2012, 07:02 PM   #7
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DotA all the way!
 
Old 01-07-2012, 07:03 PM   #8
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Old 01-07-2012, 07:05 PM   #9
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Sorry for using the wrong genre name. Unfortunately playing DotA would cost $40 for me since I'd have to buy warcraft 3 + expansions.... which doesn't seem worth it if I plan on buying DOTA 2.
 
Old 01-07-2012, 07:06 PM   #10
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Quote:
Originally Posted by Eioo View Post
Sorry for using the wrong genre name. Unfortunately playing DotA would cost $40 for me since I'd have to buy warcraft 3.... which doesn't seem worth it if I plan on buying DOTA 2.
40 bucks ftw

You can get both RoC and TFT for about 20 bucks...
 
Old 01-07-2012, 07:07 PM   #11
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Quote:
Originally Posted by Eioo View Post
Sorry for using the wrong genre name. Unfortunately playing DotA would cost $40 for me since I'd have to buy warcraft 3 + expansions.... which doesn't seem worth it if I plan on buying DOTA 2.
You can actually just download it and play online using garena or another online service provider. Not a problem at all
 
Old 01-07-2012, 07:33 PM   #12
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wc3 DotA.
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Old 01-07-2012, 07:38 PM   #13
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HoN is pretty similar MOBA game and requires more skill anyway, so when you come to Dota 2 it'll seem a lot easier.
 
Old 01-07-2012, 07:43 PM   #14
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Dota 1 of course, duh.
 
Old 01-07-2012, 07:46 PM   #15
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Quote:
Originally Posted by Noxonius View Post
RTT, not RTS


Quote:
Originally Posted by Noxonius View Post
40 bucks ftw

You can get both RoC and TFT for about 20 bucks...
10€ for both
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Old 01-07-2012, 07:48 PM   #16
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Again, DotA is not a MOBA. And DotA is not even an ARTS.

DotA falls under the DotA-genre.
 
Old 01-07-2012, 08:29 PM   #17
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Dota 1,while not moba, is the closest to dota 2
if you really want a moba game go play LoL

Offtopic:how is real time tactics different from real time strategy?
if you call dota a genre it is DYBWDTOB
defend your base while destroying the other base

EDIT: Actually TPRPG *could* work
third person rpg
 
Old 01-07-2012, 08:36 PM   #18
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For dota1:
Use piratebay to DL w3,then dl patch,then dl 6.73b map,THEN dl warkeys and garena,then you'll be able to play it.
 
Old 01-07-2012, 08:41 PM   #19
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Basically the big things in MOBA (yes, it is the genre name, it may irk you and it certainly annoys me with how lame it sounds but it IS the common way of describing them) are:

DoTA1: Pay like £5 for the WCIII stuff, get the map, advantage is that if you want DOTA2 this IS DoTA 2, just you know, with irritating shops an elitist/noob unfriendly community, no-match making and worse graphics. IE, it's DOTA2 but with less convenience involved.

HoN: It's DoTA with a few differences (essentially half the hero set is 'shared' between the two because S2 copied them from DoTA heroes and a few other things are different)

Better interface though

LoL:
Fun, easy to play but not quite as satisfying to me and this is as a long time league player, playing League is something I can highly recomend if you want to get into the genre as it keeps many of the basic principles but is a bit more 'manageable' as far as concepts go.
 
Old 01-07-2012, 08:49 PM   #20
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DotA. And +1 postcount.
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Old 01-07-2012, 08:51 PM   #21
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Quote:
Originally Posted by AlbinoBunny View Post
Basically the big things in MOBA (yes, it is the genre name, it may irk you and it certainly annoys me with how lame it sounds but it IS the common way of describing them) are:

DoTA1: Pay like £5 for the WCIII stuff, get a shitton of awesome custom maps including the original dota and have one of the best strategy games ever made

HoN: It's DoTA cloned with buy to play heroes

LoL:
For noobs who find the concept of balance retarded,basically pay to win,towers are overpowered,new heroes are overpowered and most players are stupid,has retarded mechanics like free invisibility,respawning barracks and runes/masteries that give long time players and unfair advantage over newer players
Fix'd
And moba is not the official genre name,it's a name invented by riot
 
Old 01-07-2012, 08:55 PM   #22
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It's action-RTS.
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Old 01-07-2012, 08:55 PM   #23
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Quote:
Originally Posted by Eioo View Post
Since I'll probably not get a chance to play DOTA 2 till they open up the beta, I was wondering which MOBA type game is most similar to DOTA that is free? Would any of them allow me to transfer any learned skills from them to DOTA 2?

Thanks

Dota = RTS
*Proper genre
  • Dota WC3 FT mod is best.
  • RoI -- Well, I do not recommend RoI if you wanna play DOTA2.
  • HoN -- a bit similar template.
  • LoL -- you will definitely lose your first 20 games in DOTA2

You can check some engines :
  • Alien Swarm (i think is the best way to tell if your computer is compatible)
  • TF2
  • Anything source powered~
  • More...
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Old 01-07-2012, 09:00 PM   #24
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Quote:
Originally Posted by Koutsiog View Post
Fix'd
And moba is not the official genre name,it's a name invented by riot
LoL:
For noobs who find the concept of balance retarded,basically pay to win,towers are overpowered,new heroes are overpowered and most players are stupid,has retarded mechanics like free invisibility,respawning barracks and runes/masteries that give long time players and unfair advantage over newer players


Because balance tottaly doesn't exist in a game that has a competitive scene

Pay to win hardly exists because your either using the free pool or have enough to play fine, that and counter picking is less of an issue with fewer X counters Y moments

new heroes vary but tend to be overpowered, this is certainly to drive purchase but they'll get toned down in a week or so plus the only absolutely OP release I've seen in a year of playing was Graves who they nerfed pretty dam quickly

Towers hitting hard I agree in that it drives a more passive early game but if it genuinely gives you trouble past mid game your team comp sucks beyond belief

It has different mechanics like zone based invisibility from the brush which drives tactics in trying to create ambushes or have map control.

Respawning barracks give a slim chance for a team to recover which is fine considerin that racks can easily be taken twenty five minutes in as opposed to the fifty I find in most DoTA matches

Runes/Masteries are fine too, shockingly match making will only put you against someone of the same level as you, if you failed to get your masteries set up or buy some runes at that point then herp de derp.

And really if the most popular game in a genre as far as the west goes (yes, I know big Asian following) coined a phrase and I then start hearing the phrase associated with EVERY SINGLE RELEASE IN THE GENRE, I should think that is probably just as good a genre name as anything else.
 
Old 01-07-2012, 09:07 PM   #25
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Quote:
Originally Posted by Koutsiog View Post
Offtopic:how is real time tactics different from real time strategy?
RTS is basicly resource gathering/management and unit/base building

RTT has no such things


RTS would be Command&Conquer series
RTT would be Ground Control


Just look up wiki


Quote:
shockingly match making will only put you against someone of the same level as you
Soooooo false
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Old 01-07-2012, 09:12 PM   #26
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Quote:
Originally Posted by AlbinoBunny View Post
Because balance tottaly doesn't exist in a game that has a competitive scene
Don't make me laugh,LoL's competitive scene is bullshit
Pay to win hardly exists because your either using the free pool or have enough to play fine, that and counter picking is less of an issue with fewer X counters Y moments
So you basically say that not being able to play everyone is not a problem as others can't play everyone either?
new heroes vary but tend to be overpowered, this is certainly to drive purchase but they'll get toned down in a week or so plus the only absolutely OP release I've seen in a year of playing was Graves who they nerfed pretty dam quicklyYou just agreed that new heroes are usually overpowered,don't have anything to add on this

Towers hitting hard I agree in that it drives a more passive early game but if it genuinely gives you trouble past mid game your team comp sucks beyond beliefSo a passive early game is a good thing?

It has different mechanics like zone based invisibility from the brush which drives tactics in trying to create ambushes or have map control.
Free invisibility is cheap,in Dota we have to move constantly to use the fog to our advantage because when the enemy moves and reveals part of the fog,in LoL you wait until the enemy is jsut a step behind the bush and unload your abilities

Respawning barracks give a slim chance for a team to recover which is fine considerin that racks can easily be taken twenty five minutes in as opposed to the fifty I find in most DoTA matches
If the team is good they can defend the rax,when you leet your rax get destroyeed you should have larger consequences than "meh,I'll just turtle for 10 min"

Runes/Masteries are fine too, shockingly match making will only put you against someone of the same level as you, if you failed to get your masteries set up or buy some runes at that point then herp de derp.
No,being stronger than other players if you have won more matches is not ok for a game of this genre,if you want something like that play wow where levels and items are permanent

And really if the most popular game in a genre as far as the west goes (yes, I know big Asian following) coined a phrase and I then start hearing the phrase associated with EVERY SINGLE RELEASE IN THE GENRE, I should think that is probably just as good a genre name as anything else.
It is the most popular game in the genre because dota is a mod and HoN until just recently was buy to play

Multiplayer Online Battle Arena is a fine name for call of duty,wow PvP,counter strike and the likes,where kills give you a win
I have won countless games where the enemy was overfed but we pushed the towers instead of going for kills
Dota lol hon etc are not an arena,the name is stupid
In red
 
Old 01-07-2012, 09:20 PM   #27
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If you don't want to pay 40 dollars or spend your whole day trying to sort out clients and mods and want free, go HoN. It's dota2 with different content, same functionality, great customisation.
 
Old 01-07-2012, 09:22 PM   #28
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If you don't want to pay 40 dollars and want free, go HoN.
If you want to pay 10 dolars and have one of the best strategy games with a huge amount of custom maps that are worth your time buy wc3
 
Old 01-07-2012, 09:26 PM   #29
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DotA, you can play it for free on garena
But beware, there's lot of noobfuck and spoiled bitches on garena
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I hate lothars period. The only hero I get it on is riki.
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Old 01-07-2012, 09:28 PM   #30
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Quote:
Originally Posted by Koutsiog View Post
If you want to pay 10 dolars and have one of the best strategy games with a huge amount of custom maps that are worth your time buy wc3
1. he wants free
2. he wants MOBA" not custom maps.
3. he wants similar to dota.
4. he said it'd cost 40 dollars for him.

perhaps if you read OP instead of trying to push your dota cause you'd notice.
 
Old 01-07-2012, 09:31 PM   #31
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In red
Not being able to play everyone is not a problem because at the vast majority of levels of play counter picking is not an issue, even then because of LOL having less extreme design in heroes than DoTA (that's one difference I always like to put as a nice neutral point) counter picks are not the be all and end all, sure having no CC will net you a loss if Trynda's on the other team but if you can't get CC then your choosing not too because the hero pool will always have someone in it.

So, when I come on this forum and half the champ based threads are crying about new champions being overpowered for DoTA I should tottaly take fault at Riot doing the same thing Amiright?

As for Brush: Oh noes, something in LoL is not only DIFFERENT from DoTA (and countered by carrying a fricking ward) but also isn't as hard as DoTA, if this comes as a surprise to you I'm amazed (and again seriously, buy fricking wards, I'm sure you do that in DoTA as well )

Runes/Masteries will only favour a side in one of three cases:

1) you CHOOSE to play with four level 30 friends and your not, in which case match making can't put you against people your level because that'd be bull on a massive degree

2) you purposely don't buy runes (mastery points are free) in which case it's your fault for being stupid and not keeping up with what people your level have (and BTW, the only place where Runes have an impact is early game with tier 3's, IE, at that point you have earned enough IP to get a full set of Runes and even then it wont wreck your whole game, I mean come on, ten extra health?)

3) you kick so much ass you wind up being matched against people above your level,

Note how only one of those is not your fault, and in that case it should still be as fair a match as matchmaking will let you have.

If a team is strong enough to take an Inhibitor and then CAN'T push a win in ten minutes, which team is playing badly? Saying that the other team can just turtle doesn't really hold true because a destroyed Inhib has no tower when respawned essentially making it a neutral ground team fight that the defenders have to win to keep their re spawned inhib.

Pointing out why it's popular while leaving out 'it's easy and for noobs' my I'm proud of you reigning in the disdain

Also, I agree with:

Towers being strong early sucks
The map should have bigger distance between towers (Twisted tree-line's only saving grace is this pretty much)
Runes/Masteries can go F- themselves and I'd prefer the game without them, even without my precious MP/5 yellows
MOBA is a tottaly dumb name, it's still what most people know it by

In other words shockingly for someone on the DoTA forums I'm not completely happy with League because it DOES have issues, same as DoTA does to me I just think people whose only purpose in a post is to appear as an elitist prick deserve a response so others can see something other than massively negative bias which is much harder to glean information out of than a positive statement.
 
Old 01-07-2012, 09:31 PM   #32
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Quote:
Originally Posted by R.U.Sty View Post
1. he wants free
2. he wants MOBA" not custom maps.
3. he wants similar to dota.
4. he said it'd cost 40 dollars for him.

perhaps if you read OP instead of trying to push your dota cause you'd notice.
he actually said similar to dota 2
I'm not trying to push my dota fanboism,I'm trying to push my Warcraft III fanboism,it is my favorite strategy game

He asked for the most similar game to dota 2,which is dota 1
 
Old 01-07-2012, 09:44 PM   #33
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he actually said similar to dota 2
I'm not trying to push my dota fanboism,I'm trying to push my Warcraft III fanboism,it is my favorite strategy game

He asked for the most similar game to dota 2,which is dota 1
He also asked for free which Dota isn't. Out of the free "moba's" I believe HoN is the most similar because there are quite a lot of original dota heroes in there and the core mechanics are essentially the same while also maintaining a standalone client for reconnect/MM/leaver protection +servers for RUS/AUS/FR/BR/SEA/JAPAN/USW/USE/EU/etc.
Don't confuse him with other custom maps, he wants "MOBA".
 
Old 01-07-2012, 09:45 PM   #34
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Originally Posted by AlbinoBunny View Post
Not being able to play everyone is not a problem because at the vast majority of levels of play counter picking is not an issue, even then because of LOL having less extreme design in heroes than DoTA (that's one difference I always like to put as a nice neutral point) counter picks are not the be all and end all, sure having no CC will net you a loss if Trynda's on the other team but if you can't get CC then your choosing not too because the hero pool will always have someone in it.
In a game like LoL (call it moba,or whatever you want) being able to chose whichever hero you want is part of the fun,by disabling this riot is just being greedy
So, when I come on this forum and half the champ based threads are crying about new champions being overpowered for DoTA I should tottaly take fault at Riot doing the same thing Amiright?
riot makes them overpowered on purpose becasue they get money this way,Icefrog does his best to keep them balanced,and don't forget that riot releases a new hero every week,whie ice every few months

As for Brush: Oh noes, something in LoL is not only DIFFERENT from DoTA (and countered by carrying a fricking ward) but also isn't as hard as DoTA, if this comes as a surprise to you I'm amazed (and again seriously, buy fricking wards, I'm sure you do that in DoTA as well )
So your arguement to free invisibility is buy wards?
Ok,then let's make all LoL heroes invisible,since they get coutnered by wards it's np


Runes/Masteries will only favour a side in one of three cases:

runes/masteries are a persistent effect coming from your wins,something unacceptable for an AOS game,where every match means starting from scratch
Again,if you want a permamant effect go play wow battlegrounds




If a team is strong enough to take an Inhibitor and then CAN'T push a win in ten minutes, which team is playing badly? Saying that the other team can just turtle doesn't really hold true because a destroyed Inhib has no tower when respawned essentially making it a neutral ground team fight that the defenders have to win to keep their re spawned inhib.
Destroying rax should be an achievment,not an "if you can't win the game in 10 min your effort was wasted"
In that logic towers should respawn too,as if a team is good enough to take down a tower it should be able to win in 10 min,right?


Pointing out why it's popular while leaving out 'it's easy and for noobs' my I'm proud of you reigning in the disdain
Yea,I do believe that if dota was standalone,free and not so hard to learn it would have the same popularity as LoL

Also, I agree with:

Towers being strong early sucks
The map should have bigger distance between towers (Twisted tree-line's only saving grace is this pretty much)
Runes/Masteries can go F- themselves and I'd prefer the game without them, even without my precious MP/5 yellows
MOBA is a tottaly dumb name, it's still what most people know it by
At least we agree somewhere
In other words shockingly for someone on the DoTA forums I'm not completely happy with League because it DOES have issues, same as DoTA does to me I just think people whose only purpose in a post is to appear as an elitist prick deserve a response so others can see something other than massively negative bias which is much harder to glean information out of than a positive statement.
I'm not trying to be an elitist prick,I'm telling you the reasons I,and most probably the others here,don't like LoL
Green
 
Old 01-07-2012, 09:46 PM   #35
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Originally Posted by R.U.Sty View Post
He also asked for free which Dota isn't. Out of the free "moba's" I believe HoN is the most similar because there are quite a lot of original dota heroes in there and the core mechanics are essentially the same while also maintaining a standalone client for reconnect/MM/leaver protection +servers for RUS/AUS/FR/BR/SEA/JAPAN/USW/USE/EU/etc.
Don't confuse him with other custom maps, he wants "MOBA".
Because the half of dota players have not pirated WC3
OWAIT

Yes,if we wants a free one he should go with the rip off,half of the heroes and 98% of the items are exact copies from dota
 
Old 01-07-2012, 09:50 PM   #36
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Default Re: Free MOBA-type game most similar to DOTA2?
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Quote:
Originally Posted by R.U.Sty View Post
He also asked for free which Dota isn't. Out of the free "moba's" I believe HoN is the most similar because there are quite a lot of original dota heroes in there and the core mechanics are essentially the same while also maintaining a standalone client for reconnect/MM/leaver protection +servers for RUS/AUS/FR/BR/SEA/JAPAN/USW/USE/EU/etc.
Don't confuse him with other custom maps, he wants "MOBA".
You can play DotA for free easily. Blizzard has made all product codes infinitely valid, so it can be used over and over. So it is a question of downloading and using garena as you can't obviously use Bnet
 
Old 01-07-2012, 09:52 PM   #37
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Green
PURPLE, as in jeez I just quote colours :3


Alot of my last post was purposefully 'this is there to show off the positive arguments for the difference'

Also Raxs respawning I think is nice, encourages pressure and while either having it or not having it honestly wouldn't affect 90% of games it's nice to be able to have a come back (as I said, if you can take a raxs the first time you can definitely take it a second unless you've majorly mucked up in those ten minutes)

I'd like to have all the heroes too (and I do, except for 8 I don't find interesting given that their AP carries/solo tops when I play AD carries/Supports 90% of the time and own other characters who do the role in a more entertaining way for me) but witholding that 'fun' for money is their business model and I've found it to be fair enough. Plus I've always found it nice that it leaves this side effect that most new players don't ahve to know ALL the heroes, just learn ten a week (and the pool tends to repeat, it doesn't cycle all of the champs) off course for DoTA players wanting to get into LoL (rare breed that they are) it's a turn off and I agree, if I went into DoTA2 to find the same system I'd probably be a bit disheartened and turned off of it, but meh, it's a business choice and it's not so evil.

EDIT: oh and regarding popularity I reckon the difficulty will stand in the way of DoTA2's quite a bit, heavily countered by the fact that it's fricking valve behind the wheel.

That and ALOT of their player base will likely be LoL players/disgruntle LoL players who don't have quite the cliff to climb as people who've never played a game of the genre (infact, I might just start referring to it as 'the genre' saves arguments :3)
 
Old 01-07-2012, 09:53 PM   #38
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Not being able to play everyone is not a problem because at the vast majority of levels of play counter picking is not an issue, even then because of LOL having less extreme design in heroes than DoTA (that's one difference I always like to put as a nice neutral point) counter picks are not the be all and end all, sure having no CC will net you a loss if Trynda's on the other team but if you can't get CC then your choosing not too because the hero pool will always have someone in it.

So, when I come on this forum and half the champ based threads are crying about new champions being overpowered for DoTA I should tottaly take fault at Riot doing the same thing Amiright?

As for Brush: Oh noes, something in LoL is not only DIFFERENT from DoTA (and countered by carrying a fricking ward) but also isn't as hard as DoTA, if this comes as a surprise to you I'm amazed (and again seriously, buy fricking wards, I'm sure you do that in DoTA as well )

Runes/Masteries will only favour a side in one of three cases:

1) you CHOOSE to play with four level 30 friends and your not, in which case match making can't put you against people your level because that'd be bull on a massive degree

2) you purposely don't buy runes (mastery points are free) in which case it's your fault for being stupid and not keeping up with what people your level have (and BTW, the only place where Runes have an impact is early game with tier 3's, IE, at that point you have earned enough IP to get a full set of Runes and even then it wont wreck your whole game, I mean come on, ten extra health?)

3) you kick so much ass you wind up being matched against people above your level,

Note how only one of those is not your fault, and in that case it should still be as fair a match as matchmaking will let you have.

If a team is strong enough to take an Inhibitor and then CAN'T push a win in ten minutes, which team is playing badly? Saying that the other team can just turtle doesn't really hold true because a destroyed Inhib has no tower when respawned essentially making it a neutral ground team fight that the defenders have to win to keep their re spawned inhib.

Pointing out why it's popular while leaving out 'it's easy and for noobs' my I'm proud of you reigning in the disdain

Also, I agree with:

Towers being strong early sucks
The map should have bigger distance between towers (Twisted tree-line's only saving grace is this pretty much)
Runes/Masteries can go F- themselves and I'd prefer the game without them, even without my precious MP/5 yellows
MOBA is a tottaly dumb name, it's still what most people know it by

In other words shockingly for someone on the DoTA forums I'm not completely happy with League because it DOES have issues, same as DoTA does to me I just think people whose only purpose in a post is to appear as an elitist prick deserve a response so others can see something other than massively negative bias which is much harder to glean information out of than a positive statement.
LoL fan?
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Old 01-07-2012, 09:57 PM   #39
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So it is a question of downloading and using garena as you can't obviously use Bnet
Look, I'm just trying to help OP, if you really want him jumping hoops for a war3 and downloading clients, terrain changer, warkeys only for him to play on garena, shame on you.

Quote:
Originally Posted by Koutsiog View Post
Yes,if we wants a free one he should go with the rip off,half of the heroes and 98% of the items are exact copies from dota
+1
 
Old 01-07-2012, 09:57 PM   #40
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It's not MOBA.


And probably HoN, though I despise that game and the community is worse than ours. Unless you'd be willing to pay a dollar for WC 3 and then dowload the latest Dota 1 version.
i can tell you i have played dota for over 1000 games, dota 2 80 games, hon 900 games and LoL 700 games i can tell that LoL forum has the least retards than in dota and hon forum la
 
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