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#1 |
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#2 |
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Join Date: Sep 2009
Posts: 53
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This would be nice. T-Up.
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#3 |
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T-UP
The method I used for Passive cooldowns was a dummy skill "Fan of Knives", since it is instant, but I guess yours could be more effective because incase the Hero gets silenced or something. By the way, when I looked at your triggers, part of me died :O.... Untitled Galore? OMFG.... and preloading lags a lot
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#4 |
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The problem with dummy spell block is that it will also block other skills like stormbolt (hellfire). A possible soultion is that we use a trigger that will replace the actual passives with an already activated spellblock when they process (yes its possible to trigger it immediately without the use of dummy units with jass ref: tinker's item restriction)
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#5 | |
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Quote:
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<protomanx1> [10:40:27] <Nao> 367. void liontest ()
<protomanx1> [10:40:27] <protomanx1> void liontest(); <Nao> I should sig that. |
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#6 |
Forum Staff
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No that needed for tidebringer and auto-fire since it already has visual effect...
But T-UP since it's not hurting
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#7 |
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A BIG T-UP for this
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#8 |
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up
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#9 |
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Join Date: Sep 2009
Location: Philippines
Posts: 7,765
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#12 |
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Join Date: Feb 2010
Posts: 51
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does anyone know how succuchi is coded?
T-up!
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#14 |
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Join Date: Feb 2010
Posts: 51
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oh, yeah, my bad, i ment geminate attack, ofcourse :S
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#16 |
Forum Staff
Join Date: Jun 2009
Location: France
Posts: 2,161
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It's based on Orb of Slow.
Orb of Slow has a XX% chance to cast a XXXX effect every time you attack (in ladder, this is a slow, hence the name) In DotA, it will have 100% chance to cast the effect, but the effect is Searing Arrows, with 0 bonus damage, and a 6/5/4/2.5s cooldown. The cooldown/icon come entirely from the Searing Arrows spell. |
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| Last edited by Lordshinjo; 03-16-2010 at 12:42 PM. | |
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#17 | |
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Join Date: Feb 2010
Posts: 51
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Quote:
Thanks for that information. So why can't other passives be based on Orb Of Slow?
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| Last edited by kirb; 03-16-2010 at 02:20 PM. | ||
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#20 |
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TUp, definitely makes more sense and improves the visuals in dota.
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