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#1 |
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Join Date: Jun 2009
Posts: 146
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| Last edited by GeorgeIsGreaT; 06-26-2009 at 02:13 AM. | |
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#2 |
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I understood 30% of your suggestion. And its not because it is complicated, it is because I can't read it. Use spaces, commas, dots, and English please! You have more linked words in this topic than I wrote in my life. Edit your suggestion, and then I'll read it once more. Anyway, Sniper doesn't need a remake, and this is at least 3rd of 4th remake at this forum. Please stop it already. Make some small changes, I'm tired of Night Stalker and Sniper total overhauls.
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#3 | |
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Join Date: Jun 2009
Location: Munich
Posts: 673
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Quote:
This perfectly describes the situation: He kept taaalking and taaalking in an incredibly unbroken sentence moving from topic to topic so that no one had a chance to interrupt it was quite hypnotic. |
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#4 |
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Someone didn't notice that the model size is 863 KB (bigger actually i think, that's the zip size). This model isn't that nice seeing how I've used it before in other maps.
I don't care if you are from a non-English speaking country, formatting is ubiquitous in communication. Learn to write or you will get bad comments. |
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#5 |
Member
Join Date: Jun 2009
Posts: 146
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Please tell me what you think.
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#6 |
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#7 | |
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Join Date: Jun 2009
Posts: 146
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ACTIVE
2nd skill Shot Placement Description- As a War Veteran; Kardel's culmination of experiences gives him insight on which and how to shoot when facing varying opponents Explanation- This active nuke/disable varies effect. When an int Hero is the target the effect would be a stun or silence. If it's a STR Hero then he/she will be unable to do physical attacks for a period of time and if the target is an Agi Hero he/she will be slowed for a period of time.If the target is a creep Kardels bullet pierces through their ranks in a straight line and deal full damage;it also causes them to move back a little then they go back attacking. Damage is based on kardels AGI, the additional damage from Take aim is added as Magic Damage and the target hero's level. I added in a farming tool which is like a power shot only that it ends with the last creep it hits. Wouldn't it be cool if the sound effect for this skill is like the sound from counterstrike's sniper rifle Thank you for the comment Quote:
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| Last edited by GeorgeIsGreaT; 06-26-2009 at 12:34 AM. | ||