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#2 |
Banned
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First,
I love how fat he is, and his insane pushing powers. I hate how fat he is, and his insane pushing powers. Do I hear Phoenix and Pit Lord making their way into -CM? |
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#3 |
Member
Join Date: Nov 2011
Location: Brazil
Posts: 23
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The new rain of chaos is great, nice for getting tower, but his 3rd spell is just useless
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#5 |
Member
Join Date: Nov 2010
Posts: 1,065
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I like how well he synergizes with pushes
I hate his spell effects, they confuse the shit out of me seeing them in game. |
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#6 |
Member
Join Date: Nov 2011
Location: Brazil
Posts: 23
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I agree completely, its difficult to make a good build for him
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#7 |
Banned
Join Date: Jul 2010
Location: The Philippines
Posts: 3,048
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Hi IceFrog.
I like his model. That is all. |
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#8 |
Member
Join Date: Jun 2009
Location: Philippines
Posts: 499
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I hate the fact that he has to set up all three of his skills to actually dish out some damage in an AOE, also his Ultimate could use a rework, something that would provide more utility than an AOE teleport.
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Insert Sig Here.
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#9 |
Member
Join Date: Jun 2009
Location: United States
Posts: 3,050
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Expulsion and Pit give nice synergy but it feels like his ultimate and Firestorm are out of place, portal being pretty situational. I think it should be more spammable.
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#10 |
Member
Join Date: Aug 2009
Posts: 980
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IMO, Pit Lord is close to perfect
only adjustment I would make is slightly buff the damage fire storm does to towers from 30% to 50% |
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#12 |
Banned
Join Date: Jul 2011
Location: Cananda
Posts: 1,697
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I love his ability to destroy lanes/towers as well as his ultimate, but hate his slow movement speed, his slow attack speed and his uselessness without spells/mana. He is like a poor man's sand king
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#13 |
Member
Join Date: Sep 2011
Posts: 166
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I don't really like the corpse mechanic, it limits his mobility.
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#14 |
Member
Join Date: Sep 2011
Posts: 326
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I haven't really played him much, but I honestly feel like he feels clunky and I feel loke his abilities don't synchronize too well.
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#15 |
Banned
Join Date: Oct 2009
Location: Venezuela
Posts: 1,623
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Hello.
I like: Expulsion. I dislike: That Expulsion needs nearby corpses, it makes this spell really useless when chasing enemies (which happens quite a lot). He currently just works for push - antipush and it's hell hard to decide what items to buy for him, because all in all, no matter what item I put on Pit Lord, I think I lost my gold. Maybe make Pit of Malice corpses follow Pit Lord? idk... I would also like to see Pit of Malice get a little more casting range. |
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#16 |
Member
Join Date: Sep 2009
Location: Philippines
Posts: 8,087
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Free non-channeling TP for the whole team? No.
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#17 |
Member
Join Date: Jul 2011
Posts: 234
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Instead of the disable generating corpses, perhaps add a meat wagon functionality to him, allowing several corpses to be stored for Expulsion? (think HoN's Balphagore, loved him the most!)
Other than that I feel like he's lacking lategame even compared to the other casters. I usually just jump around with travels and necrobook counterwarding... unfun! :C |
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#18 |
Member
Join Date: May 2011
Posts: 843
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Perhaps his ultimate should work even if he dies.
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#19 |
Member
Join Date: Sep 2009
Posts: 637
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replace first spell with something else, hes got a lot of aoe spells anyways
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#20 |
Member
Join Date: Oct 2011
Posts: 162
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I like that he's fat, and i like he pushing potential.
But i don't like he's ultimate. I think the corpse dependance is necessary to let his power stay at a push level. I don't like the dual-nerf that he had, channeling firestorm was unnecessary. Nerf expulsion was ok. |
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