Developer's Blog
Register Low Fi Mark Forums Read

Notices

Reply
 
Thread Tools
Old 03-03-2012, 12:06 PM   #401
juleocesar
Member
 
juleocesar's Avatar
 
Join Date: Oct 2011
Location: Brazil
Posts: 1,379
juleocesar is offline

Default 6.74 Update


Also, I think that Dirge's agha is bugged. Please fix it, Ice.
__________________
My best rated suggestions are there in my signature. Why don't you take a look if you didn't review yet?

  Reply With Quote
Old 03-03-2012, 01:16 PM   #402
surayuki
Member
 
surayuki's Avatar
 
Join Date: Nov 2011
Location: singapore
Posts: 0
surayuki is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

so when the 6.74 map had been release?
  Reply With Quote
Old 03-03-2012, 01:36 PM   #403
bill7907
Member
 
Join Date: Aug 2009
Posts: 76
bill7907 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Okay here are some changes that I would like to see because it seems they are "game-breaking":

1) Dark Seer's Ult creates "hero copies" that are a little strong (especially with Aghanims)
2) Panda Brewmaster's Ult with Aghanims is also a little strong
3) The "-disablehelp" command should be disabling additional ally abilities
4) There should be a "-enablehelp" command in case you decide that you want to enable once again your ally abilities
5) Thrall's casting range for first ability should be reduced
6) Reduce by half a second Tide's Ult Stun
  Reply With Quote
Old 03-03-2012, 02:19 PM   #404
sunnymarcell
Banned
 
Join Date: Aug 2010
Posts: 6,400
Blog Entries: 1
sunnymarcell is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

nerf invoker pls. either his skills, or his stats. i dont care. i just dont want to see him every game.
  Reply With Quote
Old 03-03-2012, 02:31 PM   #405
MAKREGEN
Member
 
Join Date: Aug 2010
Posts: 0
MAKREGEN is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

I wanted to Slark raised, and that too of his reduced
  Reply With Quote
Old 03-03-2012, 02:58 PM   #406
xX.vegeta.Xx
Member
 
xX.vegeta.Xx's Avatar
 
Join Date: Sep 2010
Location: Somewhere between space&time
Posts: 53
xX.vegeta.Xx is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

- Disassemble tranquility boots

- Stygian Desolator Cost from 4100 to 3700 (mithril + claymore + recipe)

- Make juggernaut manually stop blade fury

- Ghost sceptre ghost form from 4 seconds to 3.5 seconds

- Armlet degen from 37 to 34
__________________
  Reply With Quote
Old 03-03-2012, 02:59 PM   #407
FrozIgnirion
Member
 
Join Date: Feb 2012
Posts: 14
FrozIgnirion is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Buff Crystal Maiden movespeed, maybe 280 -> 285
Buff Crystal Maiden ulti, maybe attack slow same as move slow.

Buff Tauren Chieftain, I don't know how, but maybe buff his ulti.

Buff Lord of Olympus, maybe his passive to 6/8/10/12

Buff Pit Lord a bit, maybe make 90 damage per corpse.

Buff Treant Protector a bit, buff his str base a bit.

Buff Doom Bringer, increase the base armor to 1.

Buff Storm Spirit, reduce a bit the cooldown of Electric Vortex and increase a bit the cast range and increase a bit the duration of Overload.

Nerf Phantom Assassin Stifling Dagger mana cost and range and increase a bit the cooldown of Phantom Strike or mana cost.

Nerf Troll Warlord, reduce a bit the damage of the melee axes.

Nerf Stealth Assassin, undo his buff.
  Reply With Quote
Last edited by FrozIgnirion; 03-03-2012 at 03:22 PM.
Old 03-03-2012, 03:14 PM   #408
giovane79
Member
 
giovane79's Avatar
 
Join Date: Oct 2009
Location: Brasil
Posts: 45
giovane79 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Buff towers
Nerf xin
  Reply With Quote
Old 03-03-2012, 03:39 PM   #409
DeliciousCaek
Member
 
DeliciousCaek's Avatar
 
Join Date: Apr 2011
Posts: 1,108
Blog Entries: 1
DeliciousCaek is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Nerf Rikimaru, undo his buff
Nerf Furion in some way, his pushing is really strong right now
Buff Rooftrellen
  Reply With Quote
Old 03-03-2012, 03:41 PM   #410
SanKakU
Member
 
SanKakU's Avatar
 
Join Date: Jun 2009
Posts: 6,537
Blog Entries: 22
SanKakU is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Quote:
Originally Posted by Whitefang View Post
I think barracks should not be separated into 'Melee barrack' and 'Range barrack' anymore but only 'Barracks' so in order to produce bigger creep with less bounty, a team must destroy both barrack. Destroying only 'melee barrack' should only make creep bigger while destroying only 'range barrack' should only give less bounty for the lane creeps.

This will encourage extra tactics and comeback to the game. If the team only destroy the 'melee barrack' at late game, they will take a risk of opponent base camping and farming but if they destroy the 'melee barrack' sooner in early/mid game, they will put a tremendous pressure to their opponent. But they can't wait too long before destroying 'range barrack' or their opponent will just safe farming in their base.

Destroying only 'range barrack' sooner will reduce their opponent total resources but it will not put a pressure on them as they can fight back and push as usual. This new mechanic will eliminate the "range barrack skipping and go backdoor trends". So the summary is destroying only single barrack will have the advantages and disadvantages. It will depends on the team's strategy to plan their game.
i think this might be good idea.
__________________
Ignore List Count: 143
Quote:
Originally Posted by Progster View Post
commends are valves trick to put the player into the noobteams. there they can teach, lead, forgive and be friendly to the noobs
  Reply With Quote
Old 03-03-2012, 06:09 PM   #411
MysticDeSoul
Member
 
Join Date: Jan 2012
Posts: 1
MysticDeSoul is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

So you say that all listen to our opinion, ok we'll see.
My question is: do not you see that half of the characters is not used by people? Look at the championships, and take the cross out of the same, play the same. Is not that what is not said? Is it time to bring to mind a long time present and long-forgotten heroes? I will read some of my observations on the characters, in short, the drawbacks:
1.Centaur Warchief - Double edge, for 400 of its 400 hp to take away other people have the same goal - nothing but nonsense.
Two. Pandaren Brewmaster - Primal split obscenities even aganim,
Three. Treant protector - owergrowth, you have gone too far when lessen the duration from 5 to 3 seconds.
4. Guardian wisp - interesting and good, but obviously a little bit does not hold, in fighting until he has nothing to do.
Five. Bristleback - all but learns bristleback very doubtful and weak
6. Drow ranger - frost arrow, severely interferes with orb effect
7. Dwarven sniper - shrapnel a bit weak, assassinate charges for a long time, only fit for killing.
Eight. gyrocopter - with such abilities should be on the intellect, and it should look
9. keeper of the light - in the late game (20-30 minutes) does not represent absolutely nothing wrong.
10. Slayer - fiery soul long ago to be replaced by something else .. this ability would have looked better on the bone Fletcher instead of Strafe.
11. Lord of avernus - death coil, aphotic shield, looks very nice at first, but after 20-30 minutes, not how it can help your team ..
12. Axe - battle hunger - you can do to battle hunger effect is formed, I think would have looked pretty interesting.
13. Tidehunter - ravage, gush fall short of damage
14. Nerubian assassin - mana burn, vendetta
15. Viper - nether toxin, the same time as you need to hit the hero to save the maximum gain.
16. Necrolic - summon familiars weak and awkward to operate, does not deserve the title of ultimate!
17. Shadow priest - poision touch weak, weave hurt for a long time to reap the maximum effect, so do not live ..
  Reply With Quote
Old 03-03-2012, 06:53 PM   #412
Bojan112
Member
 
Join Date: Jun 2009
Posts: 406
Bojan112 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

restore old visage, because no one plays him since he got rework, and he is definitelly most boring hero to use; or at least buff his ulty
remove queling blade
add hard mode (-hm) in which you cant see opponents items, mana (current and max), you could still see hp current and max, and auras displayed on hero status
  Reply With Quote
Old 03-03-2012, 07:16 PM   #413
koufos
Member
 
Join Date: Sep 2009
Posts: 0
koufos is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

balance the ember spirit
  Reply With Quote
Old 03-03-2012, 07:16 PM   #414
Gheizen64
Member
 
Gheizen64's Avatar
 
Join Date: Jun 2009
Posts: 2,618
Gheizen64 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Quote:
Originally Posted by SanKakU View Post
i think this might be good idea.
No one, i repeat, no one, would ever destroy the rax that make the creeps bigger. Having pushed lanes mean you can freefarm. The worst part is that destroying only the bounty rax is better than destroying both, because lanes won't be pushed AND creeps will give less bounty, meaning the opponent team will have ZERO farm from that point onward.

Bad idea is bad. If anything, nerf the Ranged barrax or make it affect the Catapult, but that idea would ruin the game beyond words.
__________________
G.ZZZ on dota2.

Look my reorganization of the weapon shop for:
Organized shop layout (ala Sena the Accesorizer)
More unique +dmg items (BoA ,Broadswoard & Claymore)
Items and recipes are more logical and intuitive
Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael)
Desolator is now made from swords
and more!
  Reply With Quote
Old 03-03-2012, 07:26 PM   #415
kennet
Member
 
Join Date: Jul 2009
Posts: 222
kennet is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

well, as i belive you will accually read this post dear icefrog, you rock, valve and eul to. anyhow, to the point, bring back dazzle's glory.
  Reply With Quote
Old 03-03-2012, 07:29 PM   #416
Whitefang
Member
 
Whitefang's Avatar
 
Join Date: Jun 2009
Location: Malaysia
Posts: 1,653
Whitefang is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Please remake Spell Steal in 6.75 or before you port him in Dota 2, the spell are really unnecessary and ridiculous. My suggestion:

Arcane Cube (My reference are from Rubick's Cube which original name was Magic Cube and this suggestion is based on 3x3x3 type of cube)

Creates an Arcane Cube on the ground with such density it will imprisoned all enemy units in it for 3/3.5/4 seconds and compressing them for 50/100/150 magic damage per second. After the duration is over, enemy units in it will be free and the cube with compressed arcane energy will automatically react to Rubick's telekinetic powers and partially disassembled into 27 smaller cubes and scatters randomly in 900 AoE within 1.5 seconds and instantly explodes, damaging nearby enemy units with its explosive arcane energy. Each smaller cube will deals 50/100/150 magic damage and it can effect one enemy more than once including the units that previously trapped in Arcane Cube.

- Enemy units in Arcane Cube can still use their spells, items and attacks but they cannot moves except Magic Immune units or pushed by Force Staff.
- Arcane Cube animation have 300 AoE inside the cube.
- Smaller cubes animation have 100 AoE inside the cubes. Exploding cubes have 200 AoE.
- Rubick and his allies can use spells, items and attack enemy units inside Arcane Cube. This includes using spells like Telekinesis, Toss, Force Staff etc, to throw enemy unit inside the Arcane Cube.
- Arcane Cube will not effecting allied units including melee units which mean they can attack inside Arcane Cube.
  Reply With Quote
Old 03-03-2012, 07:34 PM   #417
random999
Member
 
Join Date: Mar 2010
Posts: 1,824
random999 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Undo the nerfs of Tuskar which are not nerfs of SNOWBALL

Make an Aghanim upgrade for BS which makes Ruptured target take the damage BS takes.
  Reply With Quote
Old 03-03-2012, 09:55 PM   #418
Trena
Member
 
Join Date: Jan 2011
Posts: 706
Trena is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Buff roshan and/or towers.
Nerf mega creeps.
__________________
Error 404; Signature Not Found
  Reply With Quote
Old 03-03-2012, 11:22 PM   #419
RueK
Banned
 
Join Date: Jun 2010
Posts: 498
RueK is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

You may fix the mana problems on Nessaj, The Chaos Knight please?
  Reply With Quote
Old 03-03-2012, 11:42 PM   #420
Setsa
Member
 
Setsa's Avatar
 
Join Date: Nov 2010
Posts: 712
Setsa is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Quote:
Originally Posted by SanKakU View Post
i think this might be good idea.
Aside from this, I really haven't seen a lot of balance suggestions that'd be... feasible :/
  Reply With Quote
Old 03-04-2012, 12:58 AM   #421
Trena
Member
 
Join Date: Jan 2011
Posts: 706
Trena is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

make diffusal lvl2 re-chargeable.
__________________
Error 404; Signature Not Found
  Reply With Quote
Old 03-04-2012, 01:45 AM   #422
BabuinulVerde
Member
 
Join Date: Jun 2009
Location: Romania
Posts: 712
BabuinulVerde is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Buff Fire Pand (from Brewmaster's ulti) a litte
AM's mana burn from 64->52
Reduce duration of duel
Tinker Aghanim->reduce Rearm mana cost
CHANGE MEEPO AGHANIM from +1 meepo to Aghanim shared to all Meepos (maybe with reduced stats)
Reduce hp of Veno ward
  Reply With Quote
Old 03-04-2012, 04:04 AM   #423
Drkirby
Member
 
Join Date: Oct 2011
Posts: 27
Drkirby is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Make Sand King's Caustic Finale just a Buff Placer instead of an Orb effect.

Allow Sange & Yasha and Tranquil boots to be disassembled.

Make anther item that uses the Orb of Venom and Buckler.

Make the Forest Healing Troll's Heal able to be Auto Cast.

Make Veil of Discord built from Ring of Regen, Chainmail, Robe of the Magi, and a Recipe instead of using Helm of Iron will.
  Reply With Quote
Last edited by Drkirby; 03-04-2012 at 04:28 AM.
Old 03-04-2012, 04:06 AM   #424
God of Death
Member
 
God of Death's Avatar
 
Join Date: May 2010
Location: I'm Posting Below Stupid
Posts: 8,092
Blog Entries: 2
Suggestion Award Literary Award 
God of Death is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Sniper needs an MS buff or another slight range buff given the meta. And maybe higher base damage.
  Reply With Quote
Old 03-04-2012, 04:17 AM   #425
cmotrry
Member
 
Join Date: Mar 2012
Posts: 4
cmotrry is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

if meat is not learned by the third skill, and he kills a hero, or standing next to a dead near the enemy hero, he also gets a bonus effect. please remove this bug, and still on the hook says that the range of 1200, but in fact there is less
  Reply With Quote
Old 03-04-2012, 04:22 AM   #426
cmotrry
Member
 
Join Date: Mar 2012
Posts: 4
cmotrry is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

and still have the meat when you kill someone, or standing next to the force does not come at once. just through time. can escape somewhere, and given the strength and writes. at once should be.
  Reply With Quote
Old 03-04-2012, 05:30 AM   #427
silver_pro2
Member
 
Join Date: Nov 2009
Posts: 257
silver_pro2 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

rebalance invoker
  Reply With Quote
Old 03-04-2012, 06:18 AM   #428
Darkmeplez
Member
 
Darkmeplez's Avatar
 
Join Date: Jul 2009
Location: Hueco Mundo
Posts: 1,214
Blog Entries: 1
Darkmeplez is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

  • Nerf Xin. (He's pretty imbalance atm)
  • A full remake of Dwarven Sniper.
  • Nerf Magina. (Either his Blink CD or his Spell Shield)
  • Remake Phoenix's Sunray
  • Nerf Invoker (Tornado or EMP) and Buff him as well (Exort Spells)
  • Add Aghanim's Scepter to Kaldr
  • Nerf Murloc Nightcrawler (Pounce) and buff his Dark Pact
  • Nerf Lycanthrope (Shapeshift CD or Duration)
  • Nerf Furion's Teleportation (Either its Manacost or CD)
  • Rescale Windrunner (ability) Evasion from 100% to 55/70/85/100%
  • Rescale Shackleshot Stun Duration from 1.5/2.25/3/3.75sec to 1.5/2/2.5/3sec
  • Add more heroes to the -cm pool
  • New Hero: Make it that it's Supportive (We've already got alot of Carries and Nukers)
  • Buff Refresher Orb (Either its Manacost or CD)
  • Remake Tranquil Boots


That's all
  Reply With Quote
Last edited by Darkmeplez; 03-09-2012 at 07:29 AM. Reason: forgot something.
Old 03-04-2012, 06:48 AM   #429
_Warbot
Member
 
Join Date: Oct 2010
Posts: 52
_Warbot is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Rework Bloodstone.

Reason-

1. Charge system encourages you to get the item when you are ahead of the other team. But much better items exist for such a situation.

2. Conflicting concept - charges need you to stay alive and the HP boost helps you with that. But heal occurs only when you die.
  Reply With Quote
Old 03-04-2012, 06:54 AM   #430
Whitefang
Member
 
Whitefang's Avatar
 
Join Date: Jun 2009
Location: Malaysia
Posts: 1,653
Whitefang is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Zeus

Buff attack animation.
  Reply With Quote
Last edited by Whitefang; 03-04-2012 at 07:13 AM.
Old 03-04-2012, 06:55 AM   #431
simey
Member
 
Join Date: Oct 2009
Posts: 8
simey is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

make sand king's caustic finale on burrow strike!
  Reply With Quote
Old 03-04-2012, 07:00 AM   #432
nerdstomper
Member
 
nerdstomper's Avatar
 
Join Date: May 2010
Posts: 438
nerdstomper is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Add another level of diffusal blade.

+850 gold

30agi
20int(or whatever the level 2 + 4 gave)
52 mana burn
__________________
  Reply With Quote
Old 03-04-2012, 08:20 AM   #433
Whitefang
Member
 
Whitefang's Avatar
 
Join Date: Jun 2009
Location: Malaysia
Posts: 1,653
Whitefang is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Xin and Tresdin

Nerf them.
  Reply With Quote
Last edited by Whitefang; 03-04-2012 at 08:31 AM.
Old 03-04-2012, 09:00 AM   #434
chili2
Member
 
Join Date: Dec 2011
Location: poland
Posts: 176
chili2 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

we need one more hero in 6.74 jungle stalker or earth panda and hero balance... in 6.75 work more in skill animation,add new rune, create final dota version with full new heroes and balances
  Reply With Quote
Old 03-04-2012, 09:05 AM   #435
Fwizz
Member
 
Fwizz's Avatar
 
Join Date: Jan 2011
Posts: 823
Fwizz is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

I think we need another hard carry.
__________________
  Reply With Quote
Old 03-04-2012, 09:44 AM   #436
alvinX5
Member
 
Join Date: Nov 2010
Posts: 2
alvinX5 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

sand king - higher 1st skill n ulti dmg
viper - more hp
venomancer - better n higher skill dps
  Reply With Quote
Old 03-04-2012, 10:21 AM   #437
ToT712
Member
 
ToT712's Avatar
 
Join Date: Nov 2009
Location: Lebanon
Posts: 838
ToT712 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Increase number of charges for Drums of Endurance or completely remove them.
  Reply With Quote
Old 03-04-2012, 11:03 AM   #438
Euronymus_ftw
Member
 
Euronymus_ftw's Avatar
 
Join Date: Jul 2009
Location: Romania (-.-) PN.
Posts: 615
Euronymus_ftw is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Quote:
Originally Posted by xX.vegeta.Xx View Post
- Disassemble tranquility boots
- Make juggernaut manually stop blade fury
...This actually sounds ok.
__________________

Thanks to Mr. Foxxie for the sig =]

  Reply With Quote
Old 03-04-2012, 11:10 AM   #439
xuyichen2009
Member
 
Join Date: Jan 2012
Posts: 9
xuyichen2009 is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

coool
  Reply With Quote
Old 03-04-2012, 11:22 AM   #440
NeonFlare
Member
 
Join Date: Jun 2009
Posts: 47
NeonFlare is offline
Default Re: 6.74 Update
Did you find this post helpful? Yes | No

Dagon rework: removal of recipe levels, replaced with one real upgrade. Could use Soul Booster or other less used item to build up.

Drow and Centaur ulti rework, pure stats as skills feel like a filler. Incorporation of part of them into stats/growth and replaced with other skills.
  Reply With Quote
Reply


Forum Jump

Thread Tools