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Old 03-08-2012, 09:27 AM   #1
MathsDebator
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Default [SCR/INT] THE DARK LORD







Lord Voldemort


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Last edited by MathsDebator; 04-29-2012 at 08:01 AM.
Old 03-08-2012, 11:42 AM   #2
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Default Re: [SCR/INT] THE DARK LORD

Ahah so here it is.
I would lower the number of attack to destroy portus... jugger totem dies in one only, and this one last for less time and is quite more gamebreaking and it can be useful from a safe distance anyway. This would nerf the escape part which is quite strong now.
Eitherway the mechanisms looks good.
Passive are quite weak imo.
If you compare it to invoke, not even considering the stats, only charms and dark art are decent.
Protection is negligible, and transfiguration is not so good. I would change protection, or double it, and increase range as well.
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Old 03-09-2012, 07:19 AM   #3
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Default Re: [SCR/INT] THE DARK LORD

Quote:
I would lower the number of attack to destroy portus... jugger totem dies in one only, and this one last for less time and is quite more gamebreaking and it can be useful from a safe distance anyway. This would nerf the escape part which is quite strong now.
Eitherway the mechanisms looks good.
Required attacks nerfed from 5 to 3

Quote:
Passive are quite weak imo.
If you compare it to invoke, not even considering the stats, only charms and dark art are decent.
That's because they're not like Invoker's reagents. The Magics are not like his orbs at all: they provide permanent passive bonuses, not active ones. You benefit from them regardless of which Magics are currently summoned, as explained in the Hero Mech.

I hope I get as many comments are your Vold. suggestion prompted :P
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Old 03-09-2012, 03:11 PM   #4
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Default Re: [SCR/INT] THE DARK LORD

Great work. Love the skills (especially Horcrux and Avada Kedavra). Like the skill descriptions too. Speaking about balance is (and will be ever) beyond my competence.

Some minor mistakes I noticed (there might be more, the text is so huge):
Sight range is missing.
Horcrux's range should be written down just as you did with HP cost and duration.
Portus's 1st note has the content of 2nd and 3rd note.

Maybe other's are scared of the amount of text

Excellent. T-up.
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Old 03-09-2012, 10:57 PM   #5
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Default Re: [SCR/INT] THE DARK LORD

Quote:
Originally Posted by Avenar View Post
Great work. Love the skills (especially Horcrux and Avada Kedavra). Like the skill descriptions too. Speaking about balance is (and will be ever) beyond my competence.

Some minor mistakes I noticed (there might be more, the text is so huge):
Sight range is missing.
Horcrux's range should be written down just as you did with HP cost and duration.
Portus's 1st note has the content of 2nd and 3rd note.

Maybe other's are scared of the amount of text

Excellent. T-up.
Thanks Avenar for the mistake pick-ups: they're fixed now. About Horcrux cast range, its base is 250, and can be improved by Transfiguration to 400: hope that clarifies things.

And I would've thought that putting everything into a concise tab-form would reduce the walls of text, breaking everything into bite-size pieces :O But fom past experience with my Elementalist idea, ppl barely read anything anyway, and therefore cannot comment because they don't get the hero.
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Old 03-12-2012, 04:09 PM   #6
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Default Re: [SCR/INT] THE DARK LORD

I have to admit, you're very good, explaining like that.
Have to comment about hotkeys. Dont you think Z, X, C, V, Q and D + hotkeys that are used regularly such as A and S are difficult. I mean, Voldermolt needs to quickly change between spells in his duels, so your hotkeys need to give the player the ease to execute this.

Q
_____D
__Z X C V

Wouldnt it be easier if it was something like:


_____D F
__Z X C V

_____D
__Z X C V B

-where all keys are nearer to the bottom, or also preferably,

Q W E R
_____D F

- where all keys are nearer to the top, allowing better access to the F1 and group hotkeys (for Voldermolt and Nagini) for better micro. Copying invoker slightly, I know, but may be useful if you want to permaslow enemies with the snake while frying your enemies asses with your black magic.



Nice icons, too. T-up
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Old 03-13-2012, 10:08 AM   #7
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Default Re: [SCR/INT] THE DARK LORD

^^ Do notice that you never have to use Q (which is hotkey for levelling Determine, not actually using it). Therefore, it's still:

__D
ZXCV

With that configuration, its quite easy to instinctively determine abilities. The best reflex ability is Protego, which is just ZXD, or finger 4-3-2.
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Old 03-14-2012, 04:41 AM   #8
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Default Re: [SCR/INT] THE DARK LORD

TQ for clearing that up
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Old 03-14-2012, 09:03 AM   #9
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Default Re: [SCR/INT] THE DARK LORD

thx
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Old 03-14-2012, 11:12 AM   #10
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Default Re: [SCR/INT] THE DARK LORD

Shame IceFrog copied my Protego idea in the form of NA's Spiked Carapace.
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Old 03-14-2012, 05:36 PM   #11
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Default Re: [SCR/INT] THE DARK LORD

^Reminded me of my bless from archangel.
and I must say that I too would prefer QWERTDFG hotkeys. I always have trouble with razes or invoke.
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Old 03-17-2012, 12:26 PM   #12
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Default Re: [SCR/INT] THE DARK LORD

anyone?
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Old 03-17-2012, 01:34 PM   #13
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Default Re: [SCR/INT] THE DARK LORD

You can't expect huge amount of feedback in this section =/.
Anyway I linked it in this thread of mine.
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Old 03-18-2012, 05:07 AM   #14
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Default Re: [SCR/INT] THE DARK LORD

^^ How long did it take for your Voldemort suggestion to hit like 50 comments?
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Old 03-18-2012, 05:39 AM   #15
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Default Re: [SCR/INT] THE DARK LORD

Lil'z
This is Harry Potter Teacher :/
Cool,
Intrusting T-UP!!
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Old 03-18-2012, 07:47 AM   #16
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Default Re: [SCR/INT] THE DARK LORD

imma make Albus Dumbledore next week :| . BY THE TIME YOU SHALL NOT BE GONE, AND I, SHALL NOT BE DEAD.
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Old 03-18-2012, 02:07 PM   #17
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Default Re: [SCR/INT] THE DARK LORD

Quote:
Originally Posted by MathsDebator View Post
^^ How long did it take for your Voldemort suggestion to hit like 50 comments?
exactly two month and a half for 50 comments
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Old 03-18-2012, 02:09 PM   #18
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Default Re: [SCR/INT] THE DARK LORD

Good skills and I think pretty balanced
But instead of "100,000,000 physical damage" on Avada Kedavra, why don't it just say instantly killed
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Old 03-18-2012, 10:23 PM   #19
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Default Re: [SCR/INT] THE DARK LORD

Haha... throw avada kedavra at specter: no dispersion? and does not dispel negative buffs? throw this at fatal bonds... ultra kill?

Also... culling blade is coded to remove ALL buffs... this will not help
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Old 03-18-2012, 11:15 PM   #20
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Default Re: [SCR/INT] THE DARK LORD

both protego and expeliarmus silences in desсription
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