|
|
#1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Member
|
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() Traxex ![]() The Drow Ranger is able to be quite a versatile fighter. She can provide constant support with her Frost Arrows to keep enemies pinned. She afflicts them with a poisonous Weakening Shot that amplifies the damage they take and silences them so they can't retaliate with spells once they're forced to fight. Her Gift of the Drow allows her to take control of a single creep that she desires, including the magic immune Mud Golems and Ancients, and passively increases her damage and that of units nearby and under her control. Her Extreme Conditioning grants her exceptional mobility and Agility needed to outwit opponents that would otherwise overpower her. You can say without a doubt that Traxex has more than one trick up her sleeve. ![]() Traxex was a skilled archer in her oppressive underground homeland, the Underdark, until she grew sick of her kin's evil ways and fled to the surface world. As a part of her resolution, she joined the Sentinel, bringing her excellent marksmanship to the fray. Some of her abilities include stripping magical beings of their voices, and enchanting her arrows with an icy cold. While such powers are valuable, her true origin will never cease to linger around in the judging eyes of others.
![]()
==========================================
|
|
|
#2 | |
Member
Join Date: Jan 2011
Location: Salamis, Attiki, Greece
Posts: 206
|
HELL NO. Traxex is a very balanced and interesting hero. The only change I would like her to have might be improving her aura, since Venge has a FAR BETTER one. Though, I guess she doesn't need a buff...
Obvious T-down
__________________
Quote:
|
|
|
|
|
#3 |
Member
Join Date: Jul 2011
Posts: 28
|
I like the weakening shot instead of the AoE silence. AoE silence does not help in DPS against carries at late game where it's all about carries dealing physical dmg.
But the 3th, gift, i dont know. Drow will never be same carry after that change. I mean, jungling trax? No thanks. Ofc jungle would be only one way to play her but the skill doesnt peaks at late game so i say aura remains the same. The ultimate, me like it! In the dota 2 trailer she is hasting in the shadows so why not, survivability should not be rejected. GJ |
|
|
|
#4 | |
Member
|
Quote:
|
|
|
|
|
#5 |
Member
|
Wow! First of all I want to congratulate you for the idea of persuading a neutral creep. It is definately unique.... /sarcasm
Okay. Now seriously I like the idea of persuading ancients since it is "Defencee of the Ancients". It would fit. Imagine the great dragon hitting on a tower after 2min estimated playtime. That would be freaking awesome. BUT it would also need quite some balancing. Your concept of reducing the ancients HP is acceptable. But the numbers need more nerfs. Ah 1200 HP Dragon with >100 Attack damage and Splash is no fucking joke. I'd say remove the buff to its attack damage as it is quite enough to have an ancient fighting at your side. It doesn't need any more buffs so to speak. I am not sure what would be acceptable numbers. The idea to remove the nerfs to the creep by leveling the ultimate bit for bit is accually quite interesting but also be careful with it. with level 7 she would have the Dragon with Splash +40% Attack and only 27% damage enhancement. That's seriously enough to push 2 towers as the ancient wouldn't even "timeout". I am not unfamiliar with the concept of pushing heroes. But even Rhasta can drop his wards at only one tower and the maybe most comparable one: Syllbear with his Spiritbear is inferior to THIS Drow at level 7. He will be superior once he has items. But. Be. Careful. Which. Ancients. You. Wake. Well that is enough out of me for that skill. It would be awesome but is at this point too powerful. The ultimate change (not respecting the passive enhancement of the 3rd Skill): I like it. It is an inbuild Phaseboots and also an inbuild Spectral Dagger. But again. A cooldown of 20 Seconds and a duration of 9 seconds at lvl3 with apparently close to no Manacost (50 is nothing) is quite powerful. I do think that i would want that skill over a 5 second blink. It is nearly similiar and for the additional bonusses it adds its too powerful once again. I would just remove the Spectral Dagger part and make it just like Phase boots. That would for one make it just a mobility skill and not too powerful for well what i said before. Rebalance it and it will be fine. I'd definately vote for it though. It is indeed awesome. Still too strong but awesome so to speak. T-Null for now.
__________________
![]() |
|
|
|
#6 |
Member
Join Date: Dec 2010
Posts: 163
|
t-down
why remake traxex when other need remake more
__________________
|
|
|
|
#7 |
Banned
|
While I really don't think Traxex needs a remake, this is still a pretty good suggestion. It is really balanced and has some originality in it, I would actually like to see this as a separate hero.
|
|
|
|
#8 | |
Banned
|
3rd skill is downright OP. Control Ancients? can we say control Roshan? or Sylla's Bear? or Infernals? you've got to be kidding me.
T-Down for now Quote:
also notice how many of the ancient neutrals are actually magic immune so it wouldn't work on them anyway (though that could be fixed by making this skill be her ultimate and the one you actually intended to be her ultimate be her 3rd skill) |
|
|
||
| Last edited by Star_Saber; 03-17-2012 at 08:46 PM. | ||
|
|
#9 | |
Member
|
Quote:
http://www.playdota.com/mechanics/unitstats As you can see, all the neutral Ancient creeps have no more than level 6. Roshan has level 30, Super Creeps have levels 10, 11 and 12, Sylla's Spirit Bear, Warlock Infernals and Pandaren Spirits have level 7. I already stated in the notes under the suggestion that these units cannot be controlled. And taking control over magic immune units is a very simple thing to do using triggers. It doesn't even require the skill becoming the ultimate. EDIT: removed the addition of Resistant Skin to persuaded creeps that lost magic immunity. Just realized that Ancients can't be killed by Hand of Midas or Devour and should be affected more by regular spells. |
|
|
||
| Last edited by MR-President; 03-17-2012 at 11:42 PM. | ||
|
|
#10 |
Member
Join Date: Jul 2010
Location: Wonderful City, BraSil
Posts: 72
|
Question: Is weakening shot unit-targetable (like magic missle) or ground-targetable (like shockwave or powershot)?
__________________
|
|
|
|
#11 |
Member
|
|
|
|
|
#12 |
Member
Join Date: Jul 2010
Location: Wonderful City, BraSil
Posts: 72
|
Well, tbh I think that dota needs some noob-friendly heroes (like leoric, void, and drow). But I really, REALLY liked your remake, turning her way more fun to play.
T-up
__________________
|
|
|
|
#13 |
Member
Join Date: Sep 2009
Location: Eternal flames of damnation
Posts: 3,037
|
I like the weakening shot but others I don't really like...exept the icons...man those are FANTASTIC!!! You should make a suggestion at visuals cuz this set is just awesome...
The ulti could be nice too but I am unsure of the cliff climbing and tree passing...I'd say if you nerf the passive agility a bit more it would be very good. She would be less lothar dependent too... |
|
|
|
#14 |
Member
Join Date: Sep 2009
Location: England
Posts: 612
|
Drow albeit a little boring sometimes I thought was balanced already. I always figured she was a carry that was strong at ganks especially against casters with her silence.
|
|
|
|
#15 |
Member
|
Comments:
Weakening Shot = Ancient Seal + Damage Gift of the Drow = Very underpowered early levels and overpowered at level 4. Extreme Conditioning = Ultimate with a lot of effects Verdict: No because ![]() +
|
|
|
|
#16 |
Member
Join Date: Nov 2010
Posts: 2,932
|
I see her great potential now. T-UP for removing the only agi ulti shit. Other skill set works fine too but i think u can make weaking shot dispel buff
T-UP ALL.
|
|
|
|
#17 |
Member
Join Date: Feb 2012
Posts: 218
|
So now she can't block people?
|
|
|
|
#18 | ||
Member
|
Thank you all for feedback. I will reply to some of them.
Quote:
I don't think the Agility bonus needs more nerfing, but if more people agree with you, it can be toned down to 7/14/21, 8/16/24 or 9/18/27. And yes, with the new escape mechanism, Lothar's is no longer needed. Quote:
Well the active part of the ultimate only lasts a maximum 7 seconds, and Drow was rarely, if not never, used to block fleeing enemy heroes. Typically someone else does the blocking while Drow pounds them with Frost Arrows from 625 range away. |
||
|
|
|
#19 |
Member
Join Date: Apr 2011
Location: City of Neverwinter
Posts: 744
|
|
|
|
|
#20 | |
Member
Join Date: Jul 2011
Posts: 440
|
Quote:
|
|
|