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Old 03-19-2012, 02:55 PM   #1
kidnguyen1412
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Smile [BUFF]Homing Missle


I'm not sure if it is a buff or not. But here is my suggestion:
Current:
The missle will explode when it reach the target or when the target dies and therefore, it will be a waste of skill.
Suggestion:
If the target dies, the missle will look for a new target near the dead target and will chase that target. If there is no target nearby, it will explode like normal. If the 2nd target dies, it will search for another target and go on until it reach another target or when there is no target nearby.
Searching AOE is 500.

It's codeable: Homing Missle
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Last edited by kidnguyen1412; 11-17-2012 at 09:56 AM.
Old 03-19-2012, 03:26 PM   #2
silly_me
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Default Re: [BUFF]Homing Missle

Quote:
Originally Posted by kidnguyen1412 View Post
I'm not sure if it is a buff or not. But here is my suggestion:
It is obviously a buff.

I kinda like it. Although it shouldn't be a new hero target. This would be too strong. It should just aim for the closest unit. And the search range should be 1050, which is the same as its cast range.
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Old 03-19-2012, 03:42 PM   #3
kidnguyen1412
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Default Re: [BUFF]Homing Missle

I will change the searching AOE. But about the target, Homing Missle is usually use for chasing and ganking. Sometimes, u and ur allies gank 2 heroes and u cast this on 1 of them but then, that target dies before the missle reach. And there is only one enemy hero left, it will be waste if the missle hit a creep when it could hit the enemy hero.
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Old 03-19-2012, 04:19 PM   #4
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Default Re: [BUFF]Homing Missle

Yes, it would obviously be a waste. But imo it's a too big buff to make it hit the other hero. And as the spell can originally be cast on units it makes sense for it to search for units as well.
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Old 03-20-2012, 06:33 AM   #5
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Default Re: [BUFF]Homing Missle

Quote:
Originally Posted by silly_me View Post
Yes, it would obviously be a waste. But imo it's a too big buff to make it hit the other hero. And as the spell can originally be cast on units it makes sense for it to search for units as well.
^This, Make the search target available for other units also.

T-null for now.
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Old 03-20-2012, 06:44 AM   #6
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Default Re: [BUFF]Homing Missle

Too much for a single spell imho. T-down.

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Old 03-20-2012, 08:54 AM   #7
kidnguyen1412
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Default Re: [BUFF]Homing Missle

Have change to unit target.
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Old 03-23-2012, 03:19 AM   #8
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Default Re: [BUFF]Homing Missle

T-Up
i like it after you change it to the closest unit

but how if it will explode and deal 300 AoE damage and stun
and will look new hero target in 300 AoE
if there no hero in 300AoE, it will target new unit in 1000 AoE
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Old 03-23-2012, 05:18 AM   #9
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Default Re: [BUFF]Homing Missle

Somehow make it scans the area clockwise (like a radar)? The first enemy gets scanned will be targeted.

Probably uncodable but I just dump a suggestion here.
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Old 03-24-2012, 10:18 AM   #10
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Default Re: [BUFF]Homing Missle

A nice buff, indeed.

Another possibility is that when it explodes away from the targeted unit, it deals damage in a 400ish AOE.

Also, it should be able to track the unit, just like Bara's charge.
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Old 03-24-2012, 01:20 PM   #11
kidnguyen1412
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Default Re: [BUFF]Homing Missle

Is it really uncodable? So how IF make Bara's charge can have new target nearby when the current target dead?
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Old 03-24-2012, 01:21 PM   #12
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Default Re: [BUFF]Homing Missle

Quote:
Originally Posted by kidnguyen1412 View Post
Is it really uncodable? So how IF make Bara's charge can have new target nearby when the current target dead?
Nope, I don't say that. I meant if making it likes a radar sweep...

But meh, it is complicated so let it aside...
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Old 06-11-2012, 12:42 PM   #13
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Default Re: [BUFF]Homing Missle

T-Down. If you cast it on a hero that is about to die, you should blame yourself. Aside from the fact that the missile probably won't live long anyways, this buff is even more strange if you don't make it hero only.

Arcane Blast won't fly towards another target just because the target dies, too.
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Old 06-12-2012, 10:42 AM   #14
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Default Re: [BUFF]Homing Missle

^Implying that Arcane Blast doesn't have 2 second cooldown.
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Old 06-12-2012, 02:24 PM   #15
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Default Re: [BUFF]Homing Missle

Give the search AOE like 500 and it will only search a next enemy hero unless Tinker has vision of it still. <--Now we're talking.
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Old 06-12-2012, 05:15 PM   #16
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Default Re: [BUFF]Homing Missle

Uhm, no just let it explode at the location of dead enemy for the damage it should deal in like 150 AoE.
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Old 06-12-2012, 06:13 PM   #17
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Default Re: [BUFF]Homing Missle

it sounds good but idk if its balanced or not
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Old 06-12-2012, 06:15 PM   #18
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Default Re: [BUFF]Homing Missle

Quote:
Originally Posted by kidnguyen1412 View Post
Is it really uncodable? So how IF make Bara's charge can have new target nearby when the current target dead?
Yes this is codeable but it will require remaking the whole skill since current is based on a hardcoded ladder ability (Fan of Knives)
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Old 06-12-2012, 06:20 PM   #19
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Default Re: [BUFF]Homing Missle

Sorta like charge of darkness? Meh.. T-null. Id rather have it explode damaging early enemies when target dies
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Old 06-12-2012, 09:48 PM   #20
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Default Re: [BUFF]Homing Missle

T-UP

Might give people reason to level the skill past 1 if they know its guaranteed to hit *something* and deal damage.
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