Originally Posted by vininim
Calling a hero a 'carry' just because he is played by XBOCT and other "carry" players doesn't help the discussion. We can all agree that morphling, drow, spectre, anti-mage play very different from storm, nightstalker, beastmaster, and invoker. And yet, most people would call everyone of them "carry heroes".
Arguing semantics is one thing, but crikey, calling Storm "not a carry" is another. If storms not a carry, Rylai's not a support, and Barathrums not a cow swinging a censer. If you're not trying to say Storm is a carry, then what is the point of your post? You say "storm is being played alot" in response to something that had nothing to do with how popular storm is, then say "calling him a carry doesn't help"... and then call him a carry one line later. And I don't know who XTARD is nor care whatsoever for 'pro-gamers
I don't speak voodoo english.
@GodlyKha Morph has great damage output from stats and stats manipulation and overall he throws a lot, mb not as much as a fully geared troll warlord but still for an average 5-10s teamfight he has nothing to cry about. I think the oposite way you think, he is great to destroy key teamfight heroes in no time and has the punch to finish the job afterward.
He might have good looking numbers on paper from Morph, but in practice, his problem is that he can't land consecutive attacks. Manta, Buriza, Butterfly, etc- they might all make your damage look fancy and kill creeps well, but your entire method of actually hitting an enemy hero is still going to boil down to landing 1-2 hits, then waveforming behind them and landing 3-4 more hits. Compare it to something like a Slardar carry- he gets a few free hits from Crush, can chase well with his giant +ms boost, and stops a running hero with bashes, and chains it with more crushes. Morph? Waveforms basically it. You could do some tricky stuff like flank with a replicate, but I don't think I've seen anyone do that. You get an 11 cooldown blink on a 285 ms hero, its not enough positioning/stun/slow to deal enough damage to even kill most supports during clashes.
From all the games of Morph I've seen, his impotence is what really cripples his usage- its why he's not popular, whether anyone realizes it or not. You have a carry hero, and he can farm well, and he's hard to kill, but he's not good at killing anyone, so the enemy team can well, mostly ignore him. Try ignoring a spectre with VanGod/Rad!
If you really wanted to get kills with Morph, you'd need something ridiculous like Orchid + BKB + Skadi. And it still wouldn't be very good.