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Old 03-20-2012, 10:32 PM   #1
Whitefang
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Default Next meta-game = Morphling?


version 6.73 - Base agi increased by 5
version 6.74 - Morph gives 3/4/5/6 agi and str

Eternal Blade buff - Increase cast range and slow from 50% to 80%, huge buff but necessary.

That's a total of 11 extra agi and 6 extra str, it's a pretty big for a hero that once just one shot a support hero and still was, even before the buff. Increased agi also mean increased Adaptive Strike dmg, EB+Adaptive Strike will take away 90% HP of support hero and plus Wave Form = instant death.

GG IceFrog, Shotgun Morphling will once again be the nightmare of all support hero, they won't see it coming.

P/S: TBH I simply hate the fact that he can one shot hero that never really have a chance to do anything. Not crying for a nerf or anything, just wait and see how it goes.
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Old 03-20-2012, 10:37 PM   #2
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Default Re: Next meta-game = Morphling?

he isn't without competition, and is still only a shadow of what he once was.

he'll probably see a lot more play but I don't think he will become a staple pick.
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Old 03-20-2012, 10:38 PM   #3
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Default Re: Next meta-game = Morphling?

He used to be THE pick! The nerfs weren't that bad! There's no reason for him to not show up again nya.
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Old 03-20-2012, 10:49 PM   #4
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Default Re: Next meta-game = Morphling?

- Armor reduced by 2
- Adaptive Strike damage rescaled
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility

Those were the nerfs he got afaik. Shotgun build is utter shit right now *yeah one shotting supports is cute, but you can 2/3 hit them with other builds*, even when he got 3x agility it was situational and lost games but all I've been seeing is shotgun builds by the *EU* pros. They either stomp or get outcarried, and you know Morph shouldn't really get outcarried by a lot of heroes with equal items.
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Old 03-20-2012, 11:01 PM   #5
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Default Re: Next meta-game = Morphling?

Quote:
Originally Posted by jsrnn View Post
- Armor reduced by 2
- Adaptive Strike damage rescaled
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility

Those were the nerfs he got afaik. Shotgun build is utter shit right now *yeah one shotting supports is cute, but you can 2/3 hit them with other builds*, even when he got 3x agility it was situational and lost games but all I've been seeing is shotgun builds by the *EU* pros. They either stomp or get outcarried, and you know Morph shouldn't really get outcarried by a lot of heroes with equal items.
v6.63: Morph's passive Agility and Strength bonus removed
It was
v6.58: Morph now gives him a passive +2/4/6/8 Agility and Strength bonus when leveling it up

Rushing Ethereal Blade is not a good build IMO. It's a nice second or third item without a doubt...

Linken's rebuff (+10 dmg and doesn't dispell Urn and Medallion) is also an indirect buff to Morphling.

Something like Linkens+Manta is really solid.
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Old 03-20-2012, 11:04 PM   #6
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Default Re: Next meta-game = Morphling?

Quote:
Originally Posted by SuperSheep View Post
he isn't without competition, and is still only a shadow of what he once was.

he'll probably see a lot more play but I don't think he will become a staple pick.
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+1
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Old 03-20-2012, 11:06 PM   #7
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Default Re: Next meta-game = Morphling?

What is an Eternal Blade?
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Old 03-20-2012, 11:15 PM   #8
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Default Re: Next meta-game = Morphling?

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Originally Posted by Glacius91 View Post
What is an Eternal Blade?
Not a pony for sure
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Old 03-20-2012, 11:36 PM   #9
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Default Re: Next meta-game = Morphling?

I wish people knew what meta-game meant
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Old 03-20-2012, 11:37 PM   #10
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Default Re: Next meta-game = Morphling?

no.

next Meta-game = Shadow Fiend

morph is still too weak to fight melee carries like bear and lycan

kunkka will prolly get played too
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Old 03-20-2012, 11:40 PM   #11
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Default Re: Next meta-game = Morphling?

Quote:
Originally Posted by agricola View Post
I wish people knew what meta-game meant
+1 this. One hero is not "meta-game"...

http://www.urbandictionary.com/define.php?term=metagame

First definition is 95% accurate.
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Old 03-20-2012, 11:49 PM   #12
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Default Re: Next meta-game = Morphling?

I got anally raped by a morph the other day, he's pretty good but he really needs farm...
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Old 03-20-2012, 11:58 PM   #13
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Default Re: Next meta-game = Morphling?

Quote:
Originally Posted by MNoya View Post
+1 this. One hero is not "meta-game"...

http://www.urbandictionary.com/define.php?term=metagame

First definition is 95% accurate.
Nope, it's correct for card games

#3 is correct for video games

if 95% of the world uses that meaning for video games, then meta-game now has a second meaning. Case closed.
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Old 03-20-2012, 11:59 PM   #14
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Default Re: Next meta-game = Morphling?

I defininitely can see a come-back for him. good buffs, slight buffs on some his core items (etheral blade, linken, TP boots). Let's wait and see.
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Old 03-21-2012, 12:52 AM   #15
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Default Re: Next meta-game = Morphling?

Just saw a mTw vs CLG match in Starladder today.

CLG got morph that went Linkins, Manta, Ethereal. As soon as he got it. He started one shotting mTw's Rhasta. However even though Morph is pretty fed, mTw OD carried the game getting god-likes.

The only reason morph lost the game was because of lack of coordination on CLG side. So morph is pretty scary right now. Don't know if he needs a nerf yet though. Time will tell.
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Old 03-21-2012, 01:13 AM   #16
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Default Re: Next meta-game = Morphling?

Heres my gripe with morph. He's a carry with three and a half escape spells, so he's great at keeping himself alive- but thats about it. Unlike Weaver, he can't stay in battle and deal out some beats before slipping out, he is forced to disengage the second his enemies threaten him. He can escape for sure, but he can't have any presence in doing so. Which means he cannot carry a radiance for sure. Realistically in a fight, morph isn't any more dangerous than crystal maiden. He's going to get off ~600 damage to one hero and a few autoattacks, part of that magic damage being aoe. And then unlike CM, he'll escape safely. But he still can't deal DPS even with items, because he's got no way to make his nigh-melee range attacks hit anyone more than 3-5 times.

Morph might be hard to kill, but he really doesn't do anything on his own. With the gigantic nerfs to shotgun morph, he has very little way to actually accomplish anything. Whats next, Dagon morph? If dagon gets buffed, its a very really possibility, but, lol. He's still a 350 range hero with a long foreswing, he can't semicarry like PotM who makes herself useful through her spells and carries as an afterthought.
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Old 03-21-2012, 01:22 AM   #17
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Default Re: Next meta-game = Morphling?

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Originally Posted by GodlyKha View Post
Heres my gripe with morph. He's a carry with three and a half escape spells, so he's great at keeping himself alive- but thats about it. Unlike Weaver, he can't stay in battle and deal out some beats before slipping out, he is forced to disengage the second his enemies threaten him. He can escape for sure, but he can't have any presence in doing so. Which means he cannot carry a radiance for sure. Realistically in a fight, morph isn't any more dangerous than crystal maiden. He's going to get off ~600 damage to one hero and a few autoattacks, part of that magic damage being aoe. And then unlike CM, he'll escape safely. But he still can't deal DPS even with items, because he's got no way to make his nigh-melee range attacks hit anyone more than 3-5 times.

Morph might be hard to kill, but he really doesn't do anything on his own. With the gigantic nerfs to shotgun morph, he has very little way to actually accomplish anything. Whats next, Dagon morph? If dagon gets buffed, its a very really possibility, but, lol. He's still a 350 range hero with a long foreswing, he can't semicarry like PotM who makes herself useful through her spells and carries as an afterthought.
hes carried through auto-attacks in previous versions, nothing major has changed since then.
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Old 03-21-2012, 01:24 AM   #18
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Default Re: Next meta-game = Morphling?

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Originally Posted by Clam View Post
hes carried through auto-attacks in previous versions, nothing major has changed since then.
Not very successfully. He was at his peak popularity when he carried with a 12 gauge.
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Old 03-21-2012, 01:48 AM   #19
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Default Re: Next meta-game = Morphling?

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Originally Posted by GodlyKha View Post
Not very successfully. He was at his peak popularity when he carried with a 12 gauge.
Actually the shotgun build was secondary. Many Morphlings specially like.. The one played by EHOME Burning went DPS in the long run, with ridiculous Agi Morph has one of the best DPS in the game. However his interactions with manta got nerfed too hrmph..
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Old 03-21-2012, 01:59 AM   #20
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Default Re: Next meta-game = Morphling?

The thing is, there are 5 factors a carry needs.
1: Damage
2: Positioning to start it
3: A stun, silence or disable of some kind to prevent the target from using their escape spells
4: A slow of some kind to stop the target from just walking away
5: A method of shrugging off the enemy teams disables on you (mostly BKB)

Broodmother is a good example of how she can carry by making up for a few factors with her farm. She has good (1) damage from her ultimate, (2) great positioning from web that lets her get into melee range on someone, and then (3) cast orchid on them to stop them from blinking away or whatever, then (4) slowing them so they can't just juke away during orchid, and all the while (5) immune by BKB.

Now not all the carries will fit that template- Spectre has everything but the disable on the opponents and a weak form of thwarting disables on herself, but the dispersion/radiance combo sort of makes up for that with her great chasing. Storm has only a mediocre damage and slow, but still fits all those categories otherwise, especially with how many people rush BKB on him now.

But morphling? All he's really got is positioning. His damage is not good, even with morph- worse than any hero with a steroid spell who doesn't have to sacrifice all his max HP to deal respectable DPS. He can't shrug off disables while fighting someone, he's got to run back or dodge stuns and stay away. He can't slow his opponents, so he's only going to get off 3-5 hits in the best case, using waveform as a blink to set up a couple more, but only gets to do it once (unlike antimage). And he hasn't got a stun to set anyone up for further dps- he has to choose between a stun or having DPS =/

Morph just isn't a convincing carry. Burst damager, that was an alright role.
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