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#1 |
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Join Date: Oct 2009
Posts: 98
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| Last edited by khaivubui; 03-16-2012 at 05:02 AM. | |
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#2 |
Member
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skill1>ensnare with damage..nice
skill2>cant possibly b an anti-carry skill cos it only fully affects those who have less str then she (btw the skill and the notes are contradicting >.<") skill3>love it..works very well with 1st skill skill4>basically its a stun >.<"..not lovin it
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#3 |
Member
Join Date: Aug 2009
Posts: 359
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One word: Overpowered! Tone down numbers.
Skill one: root with 4 sec and 300 dmg and 10 sec CD? skill two: ist an ulti? no? the whole difference is freaking too much! skill three: basically the effect of troll warlord but stronger and a higher cap. skill four 750 dmg, 3 sec stun and a 45sec cd? serious? also it would be synergize not synchronises |
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#4 |
Member
Join Date: Oct 2009
Posts: 98
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The description of skill 2 is messed up. I will fix it immediately
Skill one allows the target to attack and casts most spells. 300 dmg = normal for a single target spell. Ill increase the manacost Skill 3: yea kinda... there is some significant difference though. Skill 4: WIll be nerfed immedietly. |
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| Last edited by khaivubui; 10-10-2009 at 02:55 PM. | |
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#5 |
Member
Join Date: Sep 2009
Posts: 91
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ok here Is how it rolls.
1st skill and ult wont go.. to disables.. rename from "shackles" to "Excesive Pain". makes enemy moves in RANDOM direction NOT where he clicks you click up he moves čleft or down or right.. . dmg stays lasts 2,3,4,5 sec 2nd skill toooo owning int mages, toooo little cd. nerf it nice idea really 3rd skill. tooooo powerfull, remake it: like shes crazy for hurting people, makes criples.. every attack while not movin err in battle we never move. make it something like this "you name it" passive skill: her blows make painfull wound, best not to move! BUFF placer, lasts 2 second after attack, 10/15/25/40 phisical dmg'per'sec' if target is moving soo lvl4 i hit you if you run you get 2sec x 40dmg=80dmg before armor. could be nerfed Ulti. not original... rhasta like... rmk to something really painmaking.. suggestion String attached... target nemy hero only. 160/140/120cd 220MCa Brenda ataches sharp string into her targets soul and puls it away from her body dealing extreme dmg. 2 ropes each dealing dmg based on distance betwen soul and body lasts 3 3 ropes each dealing dmg based on distance betwen soul and body lasts 4 5 ropes each dealing dmg based on distance betwen soul and body lasts 4 sec dmg dealt in % of distance betwen sould and body multipld by the number of sring target is able to move free, brenda can move as well CHANELLING works well with 1st skill... animation: number of strringed "ropes" is attached to enemy hero, spawn (soul) or "ghost enemy" at same position. as brenda moves she pulls ropes and moves soul, enemy hero moves freely, if enemy is close enough 100 to his soul when end, he recives little or no dmg. works great with first skill (he click forward to follow and hero moves some othern way hahah), with vaccum, with rasta's hex and shackles, with stuns OOO and great with bloods rapture. bodyn is disabled and you run away with soul.. DAMAGE IS DEALT AT SPELL END. Chaneling, can be stoped for less dmg... Imagine this you cast lvl4 first skill on centaur and ult lvl3. Then blood casts ult. ahhaha he tries to come closer to his soul but hero runs "randomly" down same lenght he clicked forward. rupture sprays and dmg rapes, your first skills dmg rapes, you run 1000 units from him with soul and he moved down or left 500 units. Ulti ends and BOOOOM no more kent. ehheeh pm me... |
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#6 |
Member
Join Date: Jul 2009
Posts: 374
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Female Carry Hero! T-up, t-up!
Now serious: 1st - fine. 2nd - this cannot exist. Crap. When I get some time I'll maybe suggest something else. But this is just bad. 3rd - Fine, but change the immidietate buff loss after moving to lose eg. 4% IAS per 100 units moved. Really good besides that. 4th. Bad, bad, bad. Copy of 1st skill. |
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#7 |
Member
Join Date: Oct 2009
Posts: 98
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to beganovicc:
Your reply is a mess dude. I cant understand what you're saying. to LimitbreaKer 2nd: Obsidian Destroyer has a skill that takes away 8 inte (stacks up to 3 times) and it lasts 30 seconds dude. Read the description again, you're probably missing something. This skill is only painful against str heroes. I'll nerf it anyways, since too many people complained ![]() 3rd: Good suggestion. Though that makes this skill a little bit more similar to Troll's Fervor. Ill think about it. 4th: Its a stronger version of 1st skill that doesnt last as long. I've never seen any hero that has an ulti as a stronger version of one of his skills so i wanna try something new (and maybe extreme). I guess thats not so wise of an idea cauz apparently, simply the fact that it copies 1st skill makes it "bad, bad, bad" :-S |
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#8 |
Member
Join Date: Sep 2009
Posts: 91
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well like it or not i reviewed it and if you made a good job i wouldnt have to write as much,,, read it again its good stuff really
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#9 |
Member
Join Date: Oct 2009
Posts: 98
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I said "i cant understand what you're saying", not i didnt read it. >.< i tried, trust me, i tried really hard. I just cant understand what you're saying. (except that most of my skills need changes)
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#10 |
Member
Join Date: Sep 2009
Posts: 91
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they need nerfing or remakes... go read dota mechanics first then post hero suggestions, what other hero you know off with 2 3+sec stuns with dmg??? hahaha kentaur?
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#11 |
Member
Join Date: Oct 2009
Posts: 98
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its actually entanglement... skill 1 allows the target to attack and cast most spells. I fixed the ulti now it allows the target to cast most spells. A lot of heroes have skills that damage and stun 2 or 3 (or even 4) seconds too (most are single target, some even area). But this is not the case here, its entanglement. Single target entanglement.
Where's the link for dota mechanics? i never read that stuff before, i only play dota a lot O.o ps. As far as i can remember, stun is the most used secondary effect in dota, not counting mini-stun of course. |
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| Last edited by khaivubui; 10-11-2009 at 01:52 AM. | |
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#12 |
Member
Join Date: Sep 2009
Posts: 91
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mini stun is bash, i know only 1 hero with 2 dmg stuns, kentaur. or earthshaker and stuns are <3 sec
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#13 |
Member
Join Date: Oct 2009
Posts: 98
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Just realized you said TWO stun skills. I fixed the hero, re-review it if you want. This time i make sure entanglement stays entanglement, not stun.
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| Last edited by khaivubui; 10-12-2009 at 02:20 AM. | |
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#14 |
Member
Join Date: Sep 2009
Posts: 5
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I like the idea but your hero has to be nerfed.
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#15 |
Member
Join Date: Sep 2009
Posts: 91
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Perfect perfect
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#16 |
Member
Join Date: Apr 2011
Location: In The Force I Am
Posts: 405
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the first skill has pontential to kill a overfarmed carry at late game
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