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#1 | |
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- Introduction - - Skills - |

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#2 |
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Join Date: Sep 2009
Posts: 603
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I quite like this. this would change his item build. He would have to get items like a heart, skadi and linkens as oppose to getting pure damage items early on. There arent many major strength stat items in dota and it would be a waste to get satatic and needs the strength stats to get the damage from it too. buying raw hp is another option but ur not getting damage from the stats.
I feel indifferent at the moment to be honest, my gut feeling is to say sk is fine as is but the 3rd skill is good and original and im big fan and like to champ those who suggest changes to copy cat spells in the game. crits, voodoo, finger of death, impale are all on my to change list. Can't stand copy cat spells it so plain and not very creative. An item like skadi is actually a pretty good item on sk currently, it makes him unkillable and relentless. So I think this remake could work quite well. If anything it maybe over powered.
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| Last edited by psukkar; 04-23-2012 at 04:08 PM. | |
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#3 | |
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Lifesteal, had this idea on my archangel. Numbers seem acceptable.
Strike, since you have the lifesteal, the bonus damage received negates totally the hp lost. With a 25% proc, you could say it's a 5% of max hp on each hit, that take 8 level to obtain (=only mid late game). This is like a STR ursa, every point of STR gives 19hp -> 1dmg. Leoric now gains 2 point of damage for 1 point of Str. The idea looked interesting, but it seems quite overpowered. About ulti, I will always dislike ASU on hard carry, since for the item to be worth to buy with its shitty stats it would have to be imba. EDIT : Quote:
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#4 |
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Join Date: Jul 2011
Location:
Posts: 992
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Well this is definitely unique and outstanding.
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#5 |
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I like the suggestions!
I'll just suggest one thing, change the name Unholy Bash, because using Bash in the spell name associates it with, well, Bash. Unholy Blow, Unholy Strike, Unholy Slash, Unholy Hack, Unholy Carve, Unholy Slice etc.
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#6 | ||
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Join Date: Feb 2012
Posts: 1,354
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Seen as Vampiric Presence and the Aghs upgrade are the main changes, they're the ones I'll comment on in detail. As for Unholy Smite, the concept of damage based on hp is great for Leoric, but a random chance to hurt yourself will always be a risky design choice.
Vampiric Presence is an excellent remake, staying true to what his current aura does, but also making it unique, giving him a bit more use in supporting allies, and encouraging an extremely hard style of carrying in order to keep your allies alive. The Aghs upgrade is one of the very few I think would be worth buying on Leo. Again, it provides a more team-based angle on his place within a team, while not detracting from his hard-carry role. It will also force him into a very strong tanking position, because anyone trying to leave him until last will find it next to impossible to beat down those skeletons constantly. However, they are too strong. They are currently at least as powerful as Warlock's "split" level 3 Infernals, with immortality and scaling stats based on the dead hero. I like the permanent revival mechanic, and would even say it's already balanced, so I would like to see that stay while their strength is nerfed. Perhaps 400/600/800 hp, 45-60/55-70/65-80 damage and no additional scaling from the dead hero's stats. ----- Quote:
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Tiny's Aghs: Hard-hitting hero --> Living siege weapon. Balanar's Aghs: Early ganker/late carry --> Legal maphack. Clock: Nuisance --> Permanent ganking machine. Void: Pure hardcarry --> Initiation/hardcarry hybrid. Of all of those heroes, and plenty of other examples, only Balanar makes proper use of all three stats. On everyone else it would be considered a total waste, if it didn't significantly change how the hero is played. |
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#7 |
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^Unholy smite : the bonus damage is 4 times the damage dealt to himself. Therefore the bonus lifesteal from aura (25%) is equal to the damage dealt to himself.
When procing, Leoric will not hurt himself if he has lifesteal lvl 4, and heal as usual with his lifesteal on usual attack. As for the ulti, i eventually gave it a look. I would first give it some kind of scaling, there is a typo (dead heroes gaining 50% of gold and ... not hp). There is gameplay synergy with both new lifesteal and crit (because promoting tankiness). Still I don't like it =D can't help.
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#8 | |
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Join Date: Sep 2009
Posts: 603
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Strength stats is better as lerioc get damage from it aswell. This is the key change to leroic from tis remake is the items he would get. The only item that will still be effective on lerioic after this remake is armlet. Items like mkb early on like we get now wont be as good anymore. its like ursa, what dps items are u getting with this hero? ur wasting ur time if ur getting mkbs early on. |
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#9 | |
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Join Date: Sep 2009
Posts: 603
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but the overall theme is correct you would have to get strength stats anyway u can. And linkens on almost any hero could be more benefical on a late game carry depending on the situation. Could even be better than avtar sometimes inb late game fights last quite abit so a 20 secs cd would be rather good. but anyway this remake demands strength stats, everyone needs to understand this. This remake like you meantioned eariler would have to get simular late game items as an ursa. So item builds will change quite a bit after such remake.
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#10 | |
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Join Date: Feb 2012
Posts: 1,354
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Better than retarded shit like Linkens and Skadi at least >_> |
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#11 | |
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Join Date: Sep 2009
Posts: 603
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I would buy a skadi for 5700 as oppose to satatic for 6200 ANY TIME OF THE WEEK and u should too if such a remake was actally done. Skadi even now is not a bad item for sk after an inital pure damage item. Only thing bad about skadi is the build up but stats will help sk in more than one way. Mana, ias, armor, hp, hp rgen, mana regen. Did i miss one? anyway as u can see with your suggested items this remake will limit ur late game items abit. accept it dont fight me over such simple and logical matter. you should do some quick calcs before u start saying items halberd will solve anything if a 25 strentg satatic gives u 24 damage from this speell as a result of the 5% stated, for 6200 gold too. Skadi is cheaper and better in every way for sk now and for this remake. |
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#12 | ||
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Join Date: Feb 2012
Posts: 1,354
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You've just completely invalidated every point you're ever going to make. |
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#13 | |
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Join Date: Sep 2009
Posts: 603
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U also missed the part where Isaid 24 damage for 6200 gold is what happens when you buy a satatic with sk with this remake idea. By bad mouthing my statement even the way you have quoted it, seems to me you buy satatic now with sk is quite laughable to say the least. i think ur a noob, do some quick calc with 5% of hp items and u will see why u are very misinformed and I have wasted to much time talking to you now. This is my biggest regret of all after your cheap palor tricks of miss qouting me.
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#14 | |||
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Join Date: Feb 2012
Posts: 1,354
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#15 | |
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Join Date: Sep 2009
Posts: 603
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You have been banned before and therefore as fate would have it, you want bring about another banning on yourself again. Stop talking me, i find u annoying. Nice talking to you kind sir.
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#16 |
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Join Date: Mar 2012
Posts: 9
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Ha ha, Okay. I guess you should try to send this thing on Official Dota website (feedback page).
At least try it once
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Join Date: Feb 2012
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#18 |
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Join Date: Jul 2011
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Posts: 992
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ot: oh here we go
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#19 |
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Letīs remake all heroes so they are as difficult as invoker.
T-Down, newbs really need a hero to play with.
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#20 | |
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Join Date: Feb 2012
Posts: 1,354
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