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Old 10-16-2009, 08:08 AM   #1
Captain Planet
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Default [COMMAND] Single Player commands + (Testmap)


DotA v6.75b TEST.w3x <- Testmap
The added commands are listed IN GAME in the Quests window or by the -commandlist or -cl command.
Thanks to DracoLich




I would like to propose the introduction of the following Single Player Mode only commands:

-refresh
This isn't a new command but it's fixed so that ALL player owned units are refreshed, just like the hero is.

-wtfon/off
toggles WTF mode on and off whenever you need it

-giveitem *item name*
Adds the entered item to your inventory

-spawnsentall/mid/top/bot or -spsnta/m/t/b
Triggers the Sentinal creeps to spawn in all/middle/top/bottom lane(s)

-spawnscourgeall/mid/top/bot or -spscra/m/t/b
Triggers the Scourge creeps to spawn in all/middle/top/bottom lane(s)

-setms XXX
Sets your hero's movespeed to the specified number

-spawnroshan
Instantly spawns Roshan

-reviveall/-revive X
Revives all currently dead heroes or the specified dead hero

-moveLTV
Physically moves the Sentinal secret shop to the Sentinal base

-fog on/off
Removes or re-instates the fog of war

-bs XXX/-bloodstone XXX
Sets the number of charges in your bloodstone. Obviously this item command would have been of much more use back in 6.56, when the Bloodstone was actually worth buying, but i believe many DotA fans live in the hope of a Bloodstone revival I do, hence the inclusion of this command

-dummyallyleft/mid/right
-dummyenemyleft/mid/right
Creates a dummy hero with 10,000hp, 100 damage, 0 armour and 0 movement speed in the specified lane, allowing for the testing of hero-only skills on a passive target.

-powerup 1/2/3/4/5 1/2 and -bottle
Spawns a rune of type (1 = Regeneration), (2 = Haste), (3 = Double Damage), (4 = Illusion), (5 = Invisibility), at location (1 = Top), (2 = Bottom). An example, to spawn a Haste rune at the top rune spawn, enter -powerup 2 1. -bottle instantly refills any non-rune bottle in your inventory.

-nc XX/-necromastery XX
Sets Shadow Fiend's Necromastery to the specified value, but still capped at 16/30/46/60 depending on the level of Necromastery.

-wards
Allows the purchasing of wards without a stock replenish time.


Reasons:

-wtfon/off
Allows you while testing to switch on and off this mode. Why? Because you might be testing against AI, and WTF with AI can be very frustrating, so being able to toggle it on and off, you can save your self a lot of hassle, such as stopping Crix from perma-burrowing, one of the most frustrating AI actions in WTF. This also saves you from having to enter -refresh everytime you want to have access to a skill in cooldown

-giveitem
Doesn't anyone find it frustrating when testing out new builds for heroes and they have to keep going back and forth between the Secret Shop and the Fountain? Now, you don't even have to go back to base, you can just enter the item you want and you will get it.

-spawnsentall/mid/top/bot or -spsnta/m/t/b
-spawnscourgeall/mid/top/bot or -spscra/m/t/b
When testing out new heroes and their abilities, especially if they are AoE, I like to be able to have some creeps around to test on. The problem, is that -spawncreeps spawns from both bases, and sometimes I would just like to spawn creeps only where my hero is and not spawn them in 5 other places where my hero is not.

-setms XXX
Put simply, this allows when testing to not have to get boots, possibly a useful command if Bara's Empowering Haste gets a remake or the like, or you just can't be bothered to put boots on your guy

-spawnroshan
Who wouldn't want to test out a new hero build on the only thing that will live long enough for you to do so? Thus, it is incredibly frustrating only being able to do it every ten minutes >_< Now, you can do it every 10 seconds if you want ^^

-reviveall/-revive X
I think the usefulness of this command speaks for itself. Don't bother waiting 100 seconds, just enter this and get straight back into it. This command I think would most likely be used in AI -test games, but would be useful none the less.

-moveLTV
Moving the secret shop to the base makes it much easier to finish recipes, if you don't want to type in the item names. I think this would be very useful.

-fog on/off
Put simply, if you are using -test against AI, it is always helpful to keep an eye on them...it would be rather embarrassing to lose in -test mode, I would think. It would also be useful for checking for runes, neutral creeps, Roshan, the positions of enemy creeps, etc...

-bs XXX/-bloodstone XXX
Sure, the effects of the Bloodstone have been nerfed into the ground, but some heroes may still find this relic of a bygone era useful, as such, putting large numbers of charges into their bloodstone could be useful. Of course, this command will be much more useful when IceFrog undoes the unwarranted nerfs of the poor Bloodstone and restores it back to its glory days of 6.52-6.57 before the nerf-fest began.

-dummyallyleft/mid/right
-dummyenemyleft/mid/right
The greatest frustration of the single player mode is that it is single player; there are no test subjects you can test hero-only skills on. Razor's damage drain, for instance, can only target heroes. If the option to create a passive test subject were available, then I think any player would jump at the chance to use it.

-powerup 1/2/3/4/5 1/2
As many people might know, the powerup situation currently leaves something to be desired, so here is my suggestion for solving this problem in -test. I think everyone will agree, it is a simple and effective solution, provided it can be easily implemented.

-nc XX/-necromastery XX
Again, for purposes of easier testing, this will allow you give give shadow fiend the specified amount of bonus damage (so long as it is an even number).

-wards
Allows for practising warding more easily.


What do others think?


CREDITS:
- Antitheos
- Indrosion
- deathgOd/The_Zero/The Zero/Water-/Air-/Fire-/Elements-
- HELLRAISER
- Manta
- Ultra_Rasengan
- KuroNeko
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Last edited by Captain Planet; 03-05-2013 at 12:30 AM. Reason: Specified 0 armour for the created dummy hero.
Old 10-16-2009, 10:51 AM   #2
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Default Re: [COMMAND] Single Player Mode commands

well..of course its useful, so why not?
isnt there a spawn command already?
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Old 10-16-2009, 11:15 AM   #3
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Default Re: [COMMAND] Single Player Mode commands

There is a spawn command. But it spawns creeps in all lanes from both bases. I'm proposing introducing specific spawn commands as well that only spawn creeps from the specific base and lane i.e. -spawnsentmid. The -spawnsentall and -spawnscourgeall are there because there is no base specific 3 lane spawn command.
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Last edited by Captain Planet; 06-29-2010 at 02:14 PM.
Old 10-17-2009, 07:59 AM   #4
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Default Re: [COMMAND] Single Player Mode commands

Sounds nice, why not.

Could you add a possibility to use -wtf later during the testing?
I don't know why it is blocked later.
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He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Old 10-18-2009, 01:20 AM   #5
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Default Re: [COMMAND] Single Player Mode commands

Added -wtfon/off command. Tell what you think.
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Last edited by Captain Planet; 06-29-2010 at 02:14 PM.
Old 10-18-2009, 07:40 AM   #6
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Default Re: [COMMAND] Single Player Mode commands

Thanks, I hope is it possible to code.
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Old 10-20-2009, 01:39 AM   #7
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Default Re: [COMMAND] Single Player Mode commands

It should be easily possible to code. Especially if the -wtf command is a standalone trigger, because that trigger can simply be turned on and off. A bit harder though if the command is part of a bigger trigger, but it should still be doable.
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Last edited by Captain Planet; 11-21-2010 at 01:36 AM.
Old 10-30-2009, 02:40 AM   #8
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Default Re: [COMMAND] Single Player Mode commands

Yeah it's ok for me.T-up on this one.
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Old 11-02-2009, 09:51 AM   #9
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Default Re: [COMMAND] Single Player Mode commands

here is another cool one:
-spawnroshan or just -roshan
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Hero Suggestion: Hades, Lord of the Underworld
Hero Idea: Tarvallon, The Ancient Healer
Item: Cross of Isis
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Old 11-02-2009, 09:52 AM   #10
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Default Re: [COMMAND] Single Player Mode commands

Quote:
Originally Posted by HELLRAISER View Post
here is another cool one:
-spawnroshan or just -roshan
this is good...
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Old 11-03-2009, 01:10 AM   #11
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Default Re: [COMMAND] Single Player Mode commands

Quote:
Originally Posted by HELLRAISER View Post
here is another cool one:
-spawnroshan or just -roshan
Thanks! hadn't thought of that ^^
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Last edited by Captain Planet; 06-29-2010 at 02:14 PM.
Old 11-03-2009, 04:10 AM   #12
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Default Re: [COMMAND] Single Player Mode commands

These are good ideas, especially -roshan cause I've always wanted a permanent test subject.
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Old 11-03-2009, 06:33 AM   #13
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Default Re: [COMMAND] Single Player Mode commands

-revive? revives your hero -allrevive revive all heroes.
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Old 11-03-2009, 06:38 AM   #14
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Thumbs up Re: [COMMAND] Single Player Mode commands

the suggestion is quite good, t-up
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Old 11-03-2009, 07:26 AM   #15
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Default Re: [COMMAND] Single Player Mode commands

Quote:
Originally Posted by Air- View Post
-revive? revives your hero -allrevive revive all heroes.
It's a good idea but in -test you can just go -gold 2000 and then revive.
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Last edited by Captain Planet; 06-29-2010 at 02:14 PM.
Old 11-03-2009, 07:45 AM   #16
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Default Re: [COMMAND] Single Player Mode commands

how about -allrevive? you type -allgold 2000 then they just buy items?
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Old 11-03-2009, 07:07 PM   #17
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Default Re: [COMMAND] Single Player Mode commands

Comments
A Sure T-UP, this commands will help a lot, and codeable for God's Sake (Not talking about you, DeathGod :X)

Mine Suggestions
-setmana XX/-setlife XX to set your mana/HP maximum
-spawncreep XX To create the typed creep name at your position.
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Old 11-03-2009, 08:40 PM   #18
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Default Re: [COMMAND] Single Player Mode commands

The -powerup should be reworked too. It's lame the way it is now.
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Old 11-04-2009, 01:56 AM   #19
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Default Re: [COMMAND] Single Player Mode commands

Quote:
Originally Posted by iKrivetko View Post
The -powerup should be reworked too. It's lame the way it is now.
The very reason I never use it. Maybe an alternative is in order...
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Last edited by Captain Planet; 06-29-2010 at 02:14 PM.
Old 11-04-2009, 10:05 AM   #20
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Default Re: [COMMAND] Single Player Mode commands

-bs XXX
Bloodstone XXX - to set how many charges will you have on bloodstone.
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