
As a Grave Keeper family, Charon has spent countless dark day and night in the tomb of the deep canyon. With the passage of time and endless lonely, their guard of the tomb host gradually turned into a desire for the body.They decompose the dead bodies, research bodies, and even turn into the corpses.Finally one day, the youngest family momber Gelavy found the war between Radient and Dire, so he took to the battlefield, collecting more corpses for the cemetery.
Damage: 46 - 58 Attack Range: 475 Attack interval:1.45 +19%
Movespeed: 310 Armor: 1.5 Starting HP/MP: 530/260
Strength - 20(+2.0) Agility - 20(+2.1)
Intelligence - 20(+2.2)

Funeral (F)
Call a hand from abyss drag emeny into the grave,the target can not attack, use magic, displacement,use item and by the continuing injury, damage every 0.5 seconds once and 4 times total. If the target hero died in a grave, his resurrection time increases with his level the same time. The Hand from abyss is not Debuff,can not be dispersed.
C. Range:650, AOE:175, Duration:2s, CD 25s
Level 1 - each time causing 25 points of damage, mana cost 130.
Level 2 - each time causing 45 points of damage, mana cost 145.
Level 3 - each time causing 60 points of damage, mana cost 160.
Level 4 - each time causing 75 points of damage, mana cost 175.

Collect Corpses (C)
Learn additional skills postmortem
Drag the bodies around him to grave. In AOE 600 both sides soldiers` and jungle units` bodies disappear immediately when they dead.Precedence over all other spells which use of the body.When be killed he will release all corpses for him to bear part of the sin. Recovery within the each allied unit quantity of corpses * 4 HP, reduce himself resurrection time quantity of corpses / 4 seconds, AOE 600. Input - bodies to view the number of corpses collected.
Level 1 - Up to 40 bodies
Level 2 - Up to 60 bodies
Level 3 - Up to 80 bodies
Level 4 - Up to 100 bodies

Postmortem (V)
Make the collected bodies to highly infectious plague and throw out.The infected units will reduce magic resistance and the life recovery rate. Duration 6s. If the units be infected again within 6 seconds will be superimposed. Stacks up to 10 times, each dished out 4 bodies.
AOE: 325, C. Range:700, CD: 3s, mana cost: 30
Level 1 - 20 damage, lower 1% magic resistance and 1 life recovery rate per second, restored to life max to 3
Level 2 - 30 damage, lower 2% magic resistance and 1 life recovery rate per second, restored to life max to 3
Level 3 - 40 damage, lower 2% magic resistance and 2 life recovery rate per second, restored to life max to 2
Level 4 - 50 damage, lower 3% magic resistance and 2 life recovery rate per second, restored to life max to 1

Knell (B)
Whenever life around disappeared, Gelavy will ring the knell personally to guide them into the grave, within the hero death would cause enemy heros stun and injuries.
Level 1 - 0.1 seconds stun and 40 points of damage, range 450
Level 2 - 0.25 seconds stun and 60 points of damage, range 600
Level 3 - 0.4 seconds stun and 80 points of damage, range 750
Level 4 - 0.55 seconds stun and 100 points of damage, range 900

Living sacrifice (W)
Himself as a sacrifice put into the graveyard to resurrect the recent death allied hero in the place of death .Death immediately after casting(Suicide,emeny can not get experience and money and he do not lose money).His soul attached to the resurrected hero and if the resurrected hero not be killed again when Gelavy revive, Gelavy can be immediately sent to him. This skill is invalid when no one was killed (If use this skill when A was killed, but B dead in the casting time, B will be resurrected).Priority is less than the rebirth and Aegis.
Level 1 - The final killed hero resurrected after use this skill with 50% HP and MP, mana cost 300, CD 210s
Level 2 - The final killed hero resurrected after use this skill with 66% HP and MP, mana cost 400, CD 195s
Level 3 - The final killed hero resurrected after use this skill with 75% HP and MP, mana cost 300, CD 180s