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#21 |
Member
Join Date: Mar 2011
Posts: 5,278
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#22 |
Member
Join Date: Feb 2012
Location: Climbing in yo windows, snatching yo people up!
Posts: 441
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Its also really good on invoker, only you need to use it on big creeps since you pretty much need only the exp from it.
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#23 |
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Join Date: Jun 2012
Posts: 39
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Don't usually go for it here, unless for fun, but if I do I like Double HoM on Sylla (D2) or extra cash on Doom.
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#24 |
Member
Join Date: Mar 2012
Location: Washington, D.C.
Posts: 485
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I like getting it on str carries. Speeds up ricing.
I've noticed that when midas is used in high level matches, they usually transmute the large creeps (preferring more xp) rather than the small creeps (which would prefer gold). Is that really optimal use? |
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#25 |
Member
Join Date: Jun 2009
Posts: 3,688
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Most likely it does not work on Warlocks ultimate. Only purge does.
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#26 |
Member
Join Date: Jun 2009
Location: Varna, Bulgaria
Posts: 1,363
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Viable for any farming hero if you get it at min 8 or earlier. Chinise supports buy it in late game to kill necro units or Chen/Ench's units.
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#28 |
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Large creeps get more xp, gold is same.
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#29 |
Member
Join Date: Dec 2011
Posts: 1,127
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Midas is a game basis by basis item.
Due to its cost (1900) items of similar pricing are higher priority, (Force Staff, Blink, Ghost Staff, Blademail, Janggo, etc.) So unless you cannot use any of these similar items to provide map presence then you *might* get HoM.
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She had blue skin, And so did he
He kept it hid, And so did she They searched for blue, Their whole life through Then passed right by--And never knew -Shel Silverstein
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#30 |
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The issue with midas is that you're delaying being useful for a fair amount of time. Theoretically you could get it on any hero - but for most heroes by the time it pays itself off, you've already missed your early game item potential.
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#31 |
Member
Join Date: Sep 2011
Posts: 2,869
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Worth it if you get it under 8 minutes and the enemy team is not built to push hard early game.
Otherwise, don't get it.
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#32 | |
Member
Join Date: Jun 2012
Posts: 97
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Quote:
Honestly, this item isn't worth getting, but I usually get it when playing Alchemist or Doom for the lulz. Since this is likely what you try to get ASAP, more armor/hp regen/mana regen would be great. Added attack speed is somewhat pointless. |
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#33 |
Member
Join Date: Feb 2012
Posts: 789
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The problem is people are looking at it from the perspective that if you farm x amount of creeps the item pays for itself; however, the money spent on hand could be better spent on an item that benefits you in other ways, like extra damage for team fights or just killing creeps a little faster if you're jungling. If you're able to get that clutch kill on a hero because of an item that gave you a little extra something, than that's going to be worth more than some extra creep kills.
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#34 | ||
Member
Join Date: Feb 2011
Location: Hannover
Posts: 5,556
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It works quite good on Hard carries, because they usually can't do much in early game anyway and the reliable gold and exp bonus helps them to keep up to the game if they get ganked often.
Currently trying it on OD and works surprisingly well. By minute 35 I can usually buy whatever items I want. Important to notice for OD is that the 30 attack speed is actually extremely useful for ganking as well. Quote:
Everyone who's buying Power Treads probably disagrees with that... Quote:
In addition to that, you have to take into account, that especially in the earlier game stage big creeps take a lot longer to kill than small creeps, so you can actually use it to speed up your farming. Especially when you're not jungling but just traveling through the jungle, it's more useful on a big creep because you won't waste your time to clear that creep camp anyway. |
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#35 |
Member
Join Date: Feb 2012
Posts: 1,583
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In terms of jungle creeps, people often say "midas small creep for more gpm, midas large creep for more xpm". However, I usually go for the large one either way since it takes longer to kill larger creeps so the gpm difference isn't that great.
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#36 |
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Join Date: Jan 2010
Posts: 1,580
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#37 | |
Member
Join Date: Jun 2012
Posts: 97
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Quote:
Transmute lane creep, probably save time running here and there, reduce chances of being ganked in the forest/on the way. What I meant is in early stages of the game, I would prefer armor/hp regen/mana regen over attack speed. I understand the most likely item that will be used to made a Hand of Midas is a Glove of Haste, but I just wish they added a Ring of Protection and/or Ring of Regen and/or Sobi Mask into the recipe while keep the overall price the same. |
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#38 | |
Member
Join Date: Feb 2011
Location: Hannover
Posts: 5,556
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Quote:
I mean, if used often you could get around 4000 bonus gold and a lot of bonus XP as well by 45 minute. And you can still sell it later for another 1000 gold. |
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#39 | |
Member
Join Date: Jun 2012
Posts: 97
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Quote:
Its good for a pub game where people don't push that fast and leave opponents farming on their own, but not really that great on competitive matches, or even competitive pub games. |
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#40 |
Banned
Join Date: Jan 2012
Location: Hungary
Posts: 2,341
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I usually get it on Tinker, and keep refreshing. I max out at minute ten and stomp my opponents.
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