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#1 | |
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Join Date: Jun 2009
Posts: 430
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Walking Bomb <hero> creates a robotic bomb that walks towards the target area and detonates, doing damage to surrounding enemies and stunning them for 2.5 seconds. Level 1 - Bomb has 300 MS, 90 damage in AoE. Level 2 - Bomb has 375 MS, 180 damage in AoE. Level 3 - Bomb has 450 MS, 270 damage in AoE. Level 4 - Bomb has 522 MS, 360 damage in AoE.
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#2 |
Member
Join Date: Jun 2009
Posts: 2,630
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For enginer or sth..
Goblin tree reaper or what is his name in Enligh. lol.. It's actally nice. Not imba, it's balanced.
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| Last edited by Drikam; 07-09-2009 at 03:05 PM. | |
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#3 |
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Join Date: Jun 2009
Posts: 430
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What do you mean by "not imba, not balanced"?
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#4 |
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Make it a techies skill instead of stasis =)
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#5 |
Member
Join Date: Jun 2009
Posts: 2,630
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Typo. Not imba, it's balanced.
Statis is his best skill, but he still sucks = no.
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#6 |
Member
Join Date: Jul 2009
Posts: 12
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erm isnt a 400 damage nuke that stuns for 2.5 seconds almost like ravage?
please list the AOE range to determine if this skill is imba or not and if the aoe is big this skill has to be an ultimate |
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#7 |
Member
Join Date: Jun 2009
Posts: 45
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sounds like marios Bob-omb^^
maybe not a goblin hero but an italien plumper hero? |
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#8 | |
Member
Join Date: Jun 2009
Posts: 430
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Quote:
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#10 |
Member
Join Date: Jun 2009
Posts: 430
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Eh, you don't want people to destroy the bomb; it would screw up your strategy.
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#11 |
Member
Join Date: Jun 2009
Location: Romania
Posts: 481
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hmm,idk about the stun part.maybe a slow or something.
like the units are dazed. |
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#12 | |
Member
Join Date: Jul 2009
Posts: 67
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t-up. would be good to have non-mine ability for him
Quote:
t-up. also could be nice. send a bob-omb instead of yourself sounds good t-down the icon, wtf? where's the legs? |
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#13 |
Member
Join Date: Jun 2009
Location: Singapore!
Posts: 1,255
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Stun seems imbalanced. Doesn't make sense, either. Maybe change it to a shorter stun/whatever.
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#14 |
Forum Staff
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LOL... Serius for damage and stuns? 360 damage with 2.5 stuns? That's veeeeeeery imba..
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#15 |
Member
Join Date: Jun 2009
Posts: 281
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Oh, this would be so awesome on tinker instead of MotM
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#16 |
Member
Join Date: Jun 2009
Location: Bavaria
Posts: 830
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Compare it with Svens new bolt. Ok, the bolt deals a bit less damage and only a 2 sec stun. But its much faster and easier to place and has a lower cd.
The bomb is harder to place and the enemy has much more time to react. Cause of this, I think its quite balance as it is atm. Well ok the Casting range is a bit high. I mean how can a bomb grow out of the earth. By gameplay aspects, it would be like a assasinate skill, cause no fleeing hero can escape from a 522 ms running bomb which comes out of the earth anywhere. At least it should be throwed at lets say 1000 ms, not instantly. |
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#17 |
Member
Join Date: Jun 2009
Posts: 430
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It doesn't come out of the earth randomly, it spawns where the caster is when he casts the spell and runs toward the target point.
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#18 |
Member
Join Date: Jun 2009
Location: Singapore
Posts: 372
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For all you who don't understand, it basically works like SB's charge. (however, its not the Hero (in previous scenario SB), but the 'bomb' that moves to the target)
It however has a few factors: -Min. Cast Range -Max. Cast Range -Can be attacked and has a HP (just like SB) -Detonates (Just like Charge's stun upon reaching target) The bomb 'walks' or moves towards the target from wherever the hero with this spell is at and is unpathable, except it cannot go through trees/cliffs. It then detonates when it reaches the target.
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#20 |
Member
Join Date: Jun 2009
Location: ツ
Posts: 1,083
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at above post. Can this be player controlled, or does it wander around?
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