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#1 | |
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Join Date: Jun 2009
Posts: 2,851
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![]() Bard's Flute (550) ![]() +3 or 9 Strength +3 or 9 Agility +3 or 9 Intelligence Playing: X (Passive) Play: Y (Active) Cannot carry more than one. Playing: Heroic Rush Nearby allies and you have their attack damage increased by 3% and an additional 3. Does not stack with another "Heroic Rush", but stacks with other damage auras like Command Aura. Playing: The Calm Nearby allies and you have their health regeneration increased by 3 per second. Does not stack with another "The Calm", but stacks with other auras like Regeneration Aura. Playing: Elune's Blessing Nearby allies and you have their movement speed increased by 20. Does not stack with another "Elune's Blessing", but stacks with other MS bonuses. Playing: Rise of the Ancients Nearby enemies have a 15% chance to miss when attacking. Does not stack with another "Rise of the Ancients", but stacks with skills like Blind. True Strike negates this miss chance. Playing: Arcane Tension Nearby enemies have their spell resistance reduced by 10%. Does not stack with another "Arcane Tension", but stacks with auras like Natural Order. Play: Y Plays the next song. If you are playing Arcane Tension, you start playing Heroic Rush, etc. One Bard's Flute creates only one aura at a time. The AOE is 800. |
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#2 |
Member
Join Date: Aug 2009
Location: Poland
Posts: 71
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Good concept but icon is already used and 1st song give +3 damage and +3%? it gives +6dmg wheni have 100 dmg it's not many.
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Sorry, If i made any mistakes English isnt my native language.
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#3 |
Member
Join Date: Jun 2009
Posts: 2,851
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Yea.. but +6.. and +9 (stats) at early game will be strong lol.
+Creeps and every1 get +6 dmg.. 800 aoe.. Firstly I though of +7 damage aura.
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#4 |
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Join Date: Jun 2009
Posts: 2,851
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Ow.. yea it's used. I can "not so easily" changed this icon, or simply change the icon for the quaterstaff, many icons will fit that.
![]() This is imbalanced, but I personally love the concept.
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#5 | |
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Ohey, I love the concept. It's only-early game item not to carry it to late-game. There's a con: this item maybe put others early game item in the bench.. But let's review!
Recipe: It's kinda of cheap for such "big" bonuses for early-game. A question: It's +3 all or +9 specifc stat. You have to choose +3 to all or +9 in a specifc stat? Heroic Rush: Ok. The Calm: Imba, the regen is +3 (aura) for 550 gold when Headdress of Rejuvenation gives regen +2 (aura) for 603 gold. Need change. Elune's Blessing: +20 ms bonus seems too much for me, maybe +10 or +5 it's okay. Rise of the Ancients: Whoa dude, +15% for 550 when Talisman of Evasion gives +25% for 1800! Put +5% or +10% dodge. Arcane Tension: -10% Spell Resistance (enemies) isn't too much for early game? Overall: For me the % bonuses does not have to pass more than 10% for such a cheap item. The concept is realy good but need some balances. Question: No cooldown? Instant or 1 sec? Good Job, T-Up. And also I'll check some Icons and suggest here 4 you if you don't mind. :P
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#6 |
Member
Join Date: Jun 2009
Posts: 2,851
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No cooldown, Instant change seems good.. Yea.. hard to balance. Resist aura seems stupid. I could raise the price..
Otherwise: It's stupid to change from first song to 5th.. in 5 seconds.. no sense.
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#7 |
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Join Date: Jun 2009
Location: Philippines
Posts: 917
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I love the concept. Expect a detailed break down and review soon.
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#8 | |
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They are acctualy Horns but can fit with some changes.
Code:
ReplaceableTextures\CommandButtons\BTNHornOfCenarius.blp Code:
ReplaceableTextures\CommandButtons\BTNHornOfFog.blp Code:
ReplaceableTextures\CommandButtons\BTNLionHorn.blp ![]() But keep the quarterstaff icon it fit's better than nothing you may suggest a Icon for quarterstaff at Visuals section and put the link here and vice-versa so the others can see why the change. And if you make any changes please put the changelog.
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#9 | |
Member
Join Date: Jul 2009
Location: Hammerspace
Posts: 477
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Quote:
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"Madness and genius are separated only by degrees of success."
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#10 |
Member
Join Date: Jun 2009
Posts: 2,851
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Thanks for the icons.. I guess this horn looks nice:
kk, changed.
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#11 |
Member
Join Date: Jun 2009
Location: Philippines
Posts: 917
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1) Price overall is too low. An Ogre Axe, Blade of Alacrity, or Staff of Wizardry costs 1000 and adds 10 to either stat. If I am right, your item adds 9 to either for 450 less and has those nifty songs. By the way, as like what -Yuuh™ said, is that +3 to all and +9 to one status or something?
Forget my lengthy and detailed review. -Yuuh™ pretty much said everything I wanted to say.
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#12 |
Member
Join Date: Jun 2009
Posts: 2,851
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Depends what you use to make this item:
The stats can be: +3 all stats +6 STR (gauntlets x2) OR +3 all stats +6 AGI (slippers x2) OR +3 all stats +6 INT (mantle x2) After you make this item, the bonus cant be changed (unless you sell this item and make a new one). I'll think about this item 2morrow. Ill make it more expensive + song tweaks. Ill add a changelog.
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| Last edited by Drikam; 10-26-2009 at 10:02 PM. | |
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#13 |
Member
Join Date: Aug 2009
Location: germany
Posts: 48
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cool idea!
i would like to see something which has to do with music in dota. but dont change the icon..suggest to change quarterstaffs icon =D |
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#14 |
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Join Date: Sep 2009
Posts: 608
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this idea WILL turn off the scripters...
add custom music for every song played meaning each different song played plays a different music for the wielder of item unless song played is recycled back to 1st. |
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#15 | |
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Hey ya Drikam, I've suggested the new icon for quarterstaff at visuals. Check it out: [ICON] Quarterstaff
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#16 |
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You are insane... You make an item which has same concept with your sig idea... I love it.
But, can It be implemented? Coz it's an item not a skill. If can, how to choose the song or music?
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#17 | ||
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Quote:
Ex: Heroic Rush > The Calm > Elune's Blessing > Rise of the Ancients > Arcane Tension > Heroic Rush > ...
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#18 |
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Join Date: Sep 2009
Posts: 608
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that i dont know, i am not a scripter... should have said that it MIGHT also not be possible all-together :P
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#19 |
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imagine all 5 heroes in the team has one of it and they all use the different auras...its imba early/mid game push...gotta make it more expensive or make the auras non-stackable with any of the other auras from the item
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#20 |
Member
Join Date: Jun 2009
Posts: 436
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nice concept, funny item
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