|
|
#1 |
Member
Join Date: Sep 2009
Posts: 102
|
|
|
|
| Last edited by geo8; 11-06-2009 at 05:59 PM. | |
|
|
#2 |
Member
Join Date: Jun 2009
Posts: 52
|
So at level 25 you have a passive +25 str, +25 agi, 80 damage per second immolation, +12 armor, +20% movespeed, +20% attack speed, 80% evasion, an 800 ranged attack, and a +3% hp/sec regen.
Sounds fair.
__________________
Please support or critique my suggestions:
Remake of Clinkz, the Bone Fletcher (hero remake competition) New Early Game Item, "The Harvester" Suggested Fix to Bloodstone Replace Venomancer's Plague Ward with Immune Defficiency |
|
|
|
#3 |
Member
Join Date: Jun 2009
Location: New York
Posts: 15
|
lmfao.
|
|
|
|
#4 |
Member
Join Date: Jun 2009
Posts: 2,851
|
__________________
|
|
|
|
#5 |
Member
Join Date: Jun 2009
Location: Quebec
Posts: 381
|
You should use the pack to create proper icon for warcraft 3. Check in my signature.
All your icon come from wow and don't follow wc3 iocn style. |
|
|
|
#6 |
Member
Join Date: Sep 2009
Posts: 102
|
I thought i was clear, you only have both passive skills wile using only 2 shapes
While using more, you gain the stats all of them provides, but not the passive skills. While entering into Energy Shape or Ultimate Shape you only have two skills ŋAnd where did the attack speed bonus came from? An each shape shifting cost 80 mana and has 4 s coldown, having 3 shapes will cost 240mana and you would require at least 12s to cast them all without using others skills And why you all replay just for saying lol? Say something usefull, and idea, an opinion, help me to balance it... ŋand what does LOL means?
__________________
Sorry the spelling mistakes, English is not my first Lenguaje, IM FROM ARGENTINA
Take a look to my unic HERO, Geo, The ShapeShifter http://www.playdota.com/forums/92665...er/#post462219 Look at my unic heroe, Epivirus, The Plaguelord (with test map) NEEDS REVIEW http://www.playdota.com/forums/10523...d-test-map-me/ Take a look to my unic item, Guardian of the defenseless http://www.playdota.com/forums/95099...tion-guardian/ |
|
|
| Last edited by geo8; 10-28-2009 at 08:09 PM. | |
|
|
#7 |
Member
|
Nice idea for using the Shape Shifter name. I think you can use the Sentinel's Wisp as your hero model. It doesn't looks like any human or creature shape. So, it suit to be a shape shifter. If you use human-type model, people will think that is that any human can change form?
|
|
|
|
#8 |
Member
Join Date: Sep 2009
Posts: 102
|
Finally a usefull coment, thanks for replying... The wisp model could fit, making it human whas becouse is that how it looks in... well, the storys i`ve written, but i like the wisp idea. ŋAnd you only liked the name? ŋWhat about the hero concept? ŋAnd the skills originality?
__________________
Sorry the spelling mistakes, English is not my first Lenguaje, IM FROM ARGENTINA
Take a look to my unic HERO, Geo, The ShapeShifter http://www.playdota.com/forums/92665...er/#post462219 Look at my unic heroe, Epivirus, The Plaguelord (with test map) NEEDS REVIEW http://www.playdota.com/forums/10523...d-test-map-me/ Take a look to my unic item, Guardian of the defenseless http://www.playdota.com/forums/95099...tion-guardian/ |
|
|
|
#9 |
Member
Join Date: Jul 2009
Posts: 82
|
Pretty confusing >.<... so how many skills does this guy have? He looks like an Invoker type hero :O... Overall pretty nice... a bit change in icon ,too flashy...
|
|
|
|
#10 | |||||
Member
Join Date: Sep 2009
Posts: 608
|
this hero is the ARCH-NEMESIS of Invoker!!!!
1st is language errors: Quote:
Quote:
Quote:
Quote:
Quote:
.... any more and my head goes bonkers... if you see any red underlined words, make an effect to right-click them and click on the proper words. it helps if you re-read your posts from time to time to re-check for errors. saying that your english is bad because you are a foreigner may be a good excuse but as long as there are word checkers, you won;t really make a lot of mistakes (except in phrasing of sentences). |
|||||
|
|
|
#11 |
Member
Join Date: Sep 2009
Posts: 608
|
ok, onto skill review:
fire and earth - fire means destruction and carnage. suitable increase should be damage. earth means protection, blessing, towering defense (mountain). earth should increase armor of unit. Armony - should be called Elemental Harmony. how do you decide which elements to combine with? this needs some explanation... also, there is a need for active skills. even though there will be a long list, you still have to write it down. also, elements that do not compliment each other cannot be chosen (i.e: fire and water, earth and wind) so, for two elements, it can be earth and fire/water, fire and earth/wind, etc. For three elements, it should be noticable already, your main will combine with the other two elements. if your main element is fire, it combines with earth and wind. overall: needs some brushing up on explanation that might be missed by some. concept and idea is unique to its characteristics. skills are not OP nor are they underpowered. i give T-UP for this! |
|
|
| Last edited by manafusion; 10-31-2009 at 08:35 AM. | |
|
|
#12 |
Member
Join Date: Jun 2009
Posts: 658
|
This is a great concept actually, a few things could need some polish (Especially your spelling) but overall great!
|
|
|
| Last edited by Klockan3; 11-01-2009 at 12:49 PM. | |
|
|
#13 |
Banned
|
My point of view:
I think, concept-wise, that you did a great job trying to integrate Invoker and Bane Elemental. The many skills gives the hero more flexibility and more skills synergies making him a force to be reckoned with. I like your idea making him a spirit who can shape shift into elements. I also liked the background story; it's poetic, emotional, and it gives the hero a twist of mystery. Making the hero melee is something new, as I would have expected a ranged hero for someone with so many elemental skills. The concept overall is impressive as it is excellent. T-UP for that. As for the skills, the numbers need some major tweaking. Looking at the Fire Shape itself, the level 5 Immolation makes him nearly untouchable by certain melee heroes such as Gondar, Rikimaru, and other paper-thin melee heroes. Anyway, good concept, T-UP, but the skills and numbers need some adjusting. |
|
|
|
#14 |
Member
Join Date: Sep 2009
Posts: 608
|
@MegaWeedle - give paragraphs for your sentences, its soo clustered i need to sift them out and my eyes aint that good either. (abt +5.0 each eye)
|
|
|
|
#16 |
Member
Join Date: Jun 2009
Posts: 658
|
|
|
|
|
#18 |
Member
Join Date: Sep 2009
Posts: 102
|
I know the fire Shape`s Envolve Ability is a little to powerfull... but deal almost the same damage that Seer`s Ion Shell, and cant be casted to allies.
Also you must lvl the skill 5 times, so having that damage takes a little more time than the Ion Shell THANKS A LOT FOR REVIEWING MY HEROE, MAKES ME REALLY HAPPY YOU LIKE IT ![]() And special thanks to MegaWeedle, for praising my character (Im not sure wat prise means, but i think is the word i was thinking of)
__________________
Sorry the spelling mistakes, English is not my first Lenguaje, IM FROM ARGENTINA
Take a look to my unic HERO, Geo, The ShapeShifter http://www.playdota.com/forums/92665...er/#post462219 Look at my unic heroe, Epivirus, The Plaguelord (with test map) NEEDS REVIEW http://www.playdota.com/forums/10523...d-test-map-me/ Take a look to my unic item, Guardian of the defenseless http://www.playdota.com/forums/95099...tion-guardian/ |
|
|
| Last edited by geo8; 11-01-2009 at 06:44 PM. | |