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#1 |
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| Last edited by crazy sheep; 03-18-2010 at 08:45 PM. | |
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#2 |
Member
Join Date: Jun 2009
Location: Philippines
Posts: 720
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Cool its a space marine!!!
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COSMETIC SUGGESTIONS:
1.) LORD OF AVERNUS COSMETIC REMAKE 2.) NIGHT STALKER'S CASTING ANIMATIONS Half implemented 3.) TREANT PROTECTOR'S COSMETIC REMAKE - Half implemented 4.) LYCANTHROPE'S COSMETIC REMAKE 5.) NERUBIAN WEAVER'S COSMETIC REMAKE 6.) NERUBIAN ASSASSIN'S VENDETTA ANIMATION 7.) REMOVE AGHANIM'S SPIKES - Half implemented 8.) OMNIKNIGHT'S DEGEN AURA ANIMATION 9.) MOON RIDER AND DROW RANGER AURA ANIMATIONS |
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#3 |
Member
Join Date: Jul 2009
Location: Poland
Posts: 992
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Horrible model :x
Totally doesn't fit to Warcraft and DotA! :/ |
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#4 |
Member
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Its a space marine, run for it!!!!
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#5 |
Member
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Haha the story is funny, and it rhymes!
![]() Why use custom model man? The Space Marine in-game model is good enough
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#6 |
Member
Join Date: Jul 2009
Location: Australia
Posts: 325
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FOR TERA BROTHERS!
(epic joke is epic)
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![]() Special thanks to Longinus for the Signature |
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#7 | |
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Well, read his back story. Lasers don't fit in DotA either, but we have Tinker
![]() Quote:
Oh and this isn't meant to be a joke
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Hero/Item suggestions, they're where I stay nowadays.
Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#8 | |
Member
Join Date: Jun 2009
Location: Philippines
Posts: 720
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Quote:
Yours is a Space Marine from Warhammer 40K!!!
__________________
COSMETIC SUGGESTIONS:
1.) LORD OF AVERNUS COSMETIC REMAKE 2.) NIGHT STALKER'S CASTING ANIMATIONS Half implemented 3.) TREANT PROTECTOR'S COSMETIC REMAKE - Half implemented 4.) LYCANTHROPE'S COSMETIC REMAKE 5.) NERUBIAN WEAVER'S COSMETIC REMAKE 6.) NERUBIAN ASSASSIN'S VENDETTA ANIMATION 7.) REMOVE AGHANIM'S SPIKES - Half implemented 8.) OMNIKNIGHT'S DEGEN AURA ANIMATION 9.) MOON RIDER AND DROW RANGER AURA ANIMATIONS |
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#9 |
Member
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And so he is. Somebody drop a review please.
__________________
Hero/Item suggestions, they're where I stay nowadays.
Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#10 |
Member
Join Date: Jun 2009
Posts: 21
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I really like the second skill, this could be absolutely disastrous in a lane...and funny.
The rest though is kinda...meh. |
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#11 |
Member
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Glad to see you like it then. How is it disastrous, and how is it funny?
__________________
Hero/Item suggestions, they're where I stay nowadays.
Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#12 |
Member
Join Date: Jun 2009
Posts: 21
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Disastrous as in very dangerous, very powerful harassment.
Funny as in NOT being tinker's "Laser, missile, dead, imbalane. lol". |
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#13 |
Forum Staff
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well, I even suggested a space marine model in original warcraft but it was completely rejected with the reason it doesn't fit DotA....
I don't think this one will fit either.... Sry, T-Down....
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#14 |
Member
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That's all right, sometimes we just have to wait for the right time to suggest ideas. Let's see: We have a sniper, an explosives expert and a scifi cyborg warrior. I guess those could be decent reasons to bring a Space Marine into DotA, but as it is, it's up to Ice to decide that.
Personally, this would give a different dimension to the story of DotA ala Outlander.
__________________
Hero/Item suggestions, they're where I stay nowadays.
Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#15 |
Member
Join Date: Aug 2009
Posts: 69
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Okay, here is feedback:
Flamethrower At first I was like wow cool. As I understood it, its a 350 range aoe that affects a 90 degree arc in front of the hero like breath of fire, its normally channeling but with the second skill active you can walk around while doing it. I also assumed while flamethrower was active you couldnt auto attack (since it was channeling). I thought about it further and decided cool concept but really weak. 60 dps isn't much. Its similar to jugs blade fury but way worse. Blade fury has a cheaper mana cost, lasts longer, deals more total damage and damage per second, gives magic immunity, is movable and gives a smaller but easier to place aoe compared to flamethrower which has a shorter cooldown and burns a little mana. Not only is the spell weak but there is no reason to use it in mid game or even end game. 60 dps is piddly, auto attack will do more later and with a diffusal you would burn more mana too (not that diffusal is a good orb on him - I'm just expressing how weak the mana burn part is). For it to be useful, it could be better at harassing in lane, useful for creep last hitting, have it not interrupt normal attacking (ie make it root you unless pinpoint is activated instead) or give some reason to cast it later on (amping damage, slowing enemies etc). Pinpoint Accuracy The second skill is cool, really creative. Having it scale with range seems really, really odd. Battle Cry The third skill seems weak too. Its hard to tell without knowing its aoe, though even if it was global I wouldn't consider it hugely overpowered. Its odd that it has such a short duration. I guess it would synergise with burst nukers since its all damage increased. Comparing it to auras (from say luna or drow), they give a bigger damage swing but don't include spells (or melee for trueshot), are permanantly active (versus a quarter of the time) and don't cost mana. Chainsword Fourth skill is cool. Its kind of weak and doesn't scale well though. I'd probably get the 2nd and 3rd levels really quite late. The first level increases damage by 9% and gives the armour thingy. The following levels only improve damage by (something like) 3.6%. 0.5 armour per hit is kind of bad. To put in context invokers summons are ranged, you get 2 arracking and they drop one armour per hit. It'd be nice to know how long the neg armour lasts after you hit them. I also think skadi is less bad than you suggest. Basically you start the fight in melee form stack up some neg armour, if they run away you switch to range, wait for them to get to near your max range, activate pinpoint accuracy and run after whilst slowing them. By the end of its duration you are probably back near melee range again. It would give a lot of free unexpected hits when someone was trying to escape. Basically the idea is cool, the first skill severely needs a change or a massive buff, the second is awesome, the third is weak and kind of bland and the last is an interesting concept acting like a beserker rage fury swipes combination but needs number changes. Personally I'd boost the int and drop the agi. If I was feeling really picky I'd want to know starting damage and armour, move speed, projectile speed maybe even turning speed. I don't know if most suggestions include that (I've never read one before!!). Note if the heroes skills are slightly weaker than average other heroes it doesn't matter since he is ranged str which is probably the strongest combo. If you are stuck for skill ideas you could use frag or krak grenades. PS orkz are da best! |
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| Last edited by FirstGear; 08-04-2009 at 02:14 PM. | |
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#16 | ||||||
Member
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He's meant to be more of a Str-DPS type, that's the reason for his higher Agi growth. I did think of frag grenades, but then I realised that the associated effects didn't really fit his role. So I went for the flamethrower instead. PS: Orkz only win cos of their spam
__________________
Hero/Item suggestions, they're where I stay nowadays.
Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#17 |
Banned
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Of all the hero to pick from your sig, I pick a model with a badass looking gun.
![]() Skill 1: Not sure how this would work while you're moving...I mean if you target an area and you move, shouldn't it cancel out? And if you do move, does he keep shooting the flames in the same spot or does it follow out in front of him? Skill 2: Pretty nifty concept however, it seems to be a noob friendly skill as it provides vision and the ability to attack while moving whereas pros of the game can pull off an attack and move without losing much distance. Skill 3: Too similar to Banehallow's skill howl. I think you should reduce the AoE to 600 around your hero and then eitehr buff the numbers to reduces 20%, increases 40% damage or increase the duration to 10 seconds. Ultimate: Very poor ultimate as the -10 armor takes awhile to build up and the 18% chance to crit for 1.9 damage is pretty damn pointless when one can have a superior crit by getting buriza... I say just remake the whole skill as it doesn't really fit...I mean -0.5 armor is only going to help if he gets a lot of AS items...maybe instead of going melee mode, how about just giving him some kind of slowing orb effect that stacks after each fire? Would synergize really good with skill 2 as his range is pretty dang high. Overall interesting model to use which contains some interesting concepts...needs some reworking though IMO. |
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#20 |
Banned
Join Date: Jun 2009
Location: Germany
Posts: 4,212
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doesnt fit dota...
offtopic: anybody knows where the azeroth cop is gone? |
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