|
|
#1 | |||||
Member
|
|
|||||
|
• Renamed Passage of the Dead to Path of the Damned. • Rescaled the bonuses from Cursed Axe. • Cursed Axe now doesn't stack with Quelling Blade. |
|
Path of the Damned [F] Concept Grimface's connection with the dead allows him to emerge from a visible corpse at any point of the map. The further the corpse is, the longer the delay. Numbers & Mechanics |
|
Restless Spirits [R] Concept Grimface is able to feel the restless spirits of the dead which excites him. Nearby corpses provides him sight over them, as well as increasing his movespeed and damage. Numbers & Mechanics |
|
Cursed Axe [C] (orb effect) Concept Grimface wields an axe cursed with necromancy which grants him bonus damage against lesser mortals, and those slain by Grimface will be brought back to life to fight for him. Numbers & Mechanics |
|
Army of Darkness [D] Concept Grimface lets loose a chilling roar, awakening the army of darkness to his bidding which instantly kills all nearby enemy creeps, and turning all corpses into lesser Skeletal Warriors to fight for him. Numbers & Mechanics |
|
|
#2 |
Member
Join Date: Jul 2009
Location: Vancouver
Posts: 1,615
|
great icons! great model! whats not to love? t up
I hope your first skill only works for corpses you have vision of. |
|
|
|
#3 |
Member
|
Thanks! Yes, you can only teleport to corpses you have vision of. It's not as powerful as Prophet's Teleport. If you are at Sent bottom, you won't have enough coverage to detect corpses in Scourge's top lane jungle even if the skill is level 4.
__________________
|
|
|
|
#4 |
Member
|
loved the concept. T-up. there's no numbers yet? i am curious about army of darkness cd..
__________________
|
|
|
|
#5 |
Member
|
T-up! I love it. Hope IceFrog import it in the game.
__________________
|
|
|
|
#6 |
Member
Join Date: Jul 2009
Posts: 355
|
T-Up
I like this, although the Str-Scourge tavern is full -.- |
|
|
|
#7 |
Member
Join Date: Jul 2009
Location: Vancouver
Posts: 1,615
|
I made a thread in the suggestions forum to move Slardar into Neutral Strength, that will remove the problem!
I love the Inanimate spell you added in, the power to create a corpse on command, can be helpful for aggresive ganks, for when you're in danger you can retreat to your freshly created corpse. gj again! |
|
|
|
#8 | |
Member
|
Thanks all! I didn't even thought of using undead creep as an escape tool. Great point there.
Quote:
The AOE, cooldown, mana cost, skeleton's stats and duration can be changed to balance it. Any suggestions?
__________________
|
|
|
|
|
#9 |
Member
|
Wow, super pusher
T-up. I have waited for someone to suggest this model for so long!+3rd skill bonus damage is like QBlade? I have nothing against it but isn't it a little boring to play a hero with too many passives (Ex: Leoric) And will it stack with QB??? ![]() +"Travel of the Dead" ... how about Way of the Dead/Dead Way/Flight of the Dead? "Travel" somehow is too human-like for a damn rocking skeleton ![]() +And the sub skill Inanimate is a targeting skill right?
__________________
|
|
|
|
#11 |
Forum Staff
|
Really awesome... Best icon sets I've ever seen actually...
But one problem, remove the abilities getted by the unit killed by cursed axe... It is rather imba I think since you can get upto 4 abilites aren't you? Although it lasts only 60 seconds, it can be imba... Also I think it's already good enough without abilities... Maybe you can increase the maximum unit you can have instead of it... Overall.... VERY NICE! T-UP!
__________________
|
|
|
|
#12 |
Member
Join Date: Jun 2009
Posts: 1,606
|
very nice icons
|
|
|
|
#13 |
Member
Join Date: Jun 2009
Posts: 3,280
|
t-up on concept but i'd suggest giving him some form of corpse generating skill since otherwise relying on creep corpses alone is kinda meh
|
|
|
|
#14 |
Member
Join Date: Jun 2009
Posts: 233
|
This hero is designed very well, skills are very original, and even if his 3rd skill is almost the same like QB it is still very good. I suggest you to add special abilities to summoned units by his ult. T-up =)
__________________
![]() |
|
|
|
#15 |
Member
Join Date: Jun 2009
Posts: 2,851
|
This is awesome, icons are beutiful!!
But I dont like the way the passive works: passive which increases your attack speed and ms speed for 10 seconds? I would like: Each 0.2 seconds a trigger checks how much corpse are near you and you get a buff for 0.2 seconds. Same as bloodseekers bloodthrist or whats its name.
__________________
|
|
|
|
#16 |
Member
Join Date: Jul 2009
Posts: 430
|
T-up T-up T-up.
This is the first hero I ever supported. IT'S NICE I CAN'T WAIT!
__________________
My common responces:
1) Another pointless suggestion. 2) Cool story, bro. 3) Obvious troll is... well you know. |
|
|
|
#17 |
Member
|
I loved this hero and his concept!
Awesome job! |
|
|
|
#18 | ||
Member
|
Quote:
Quote:
__________________
|
||
|
|
|
#19 |
Member
Join Date: Jul 2009
Posts: 430
|
I'm a little concerned about his damage..
I think this hero will be item dependant
__________________
My common responces:
1) Another pointless suggestion. 2) Cool story, bro. 3) Obvious troll is... well you know. |
|
|
|
#20 |
Member
|
Yes if he is to be a dps-tank, but he can push fairly well with simple items. His main role is to play as a pusher hero, so as long as he survives, it's ok. Early game he can jungle or lane as he can last hit effectively. Undead creep can be used to harass your lane opponent.
__________________
|
|