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Old 07-12-2012, 05:34 AM   #41
Boss_Kobra
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Default Batrider needs some form of love!


Make his bat to look like this

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Old 07-12-2012, 05:39 AM   #42
Shmoopie
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Default Re: Batrider needs some form of love!

He doesnt currently fit the meta is what Im seeing since it seems to be "push, push, push" at the moment, you cant really compare it to Jakiro since Jakiro has that third skill that helps push towers - It not only acts as DoT on the tower, it slows it too

Chaos Knight on the other hand is pretty easy to determine, hes a pusher that can tank and his late game potential is decent.
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Old 07-12-2012, 06:31 AM   #43
beetin
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Default Re: Batrider needs some form of love!

Quote:
Originally Posted by Ramza.Beoulve. View Post
Batrider feels considerably weaker and more sluggish in Dota 2, and a lot of Bat players noticed it. I used to play him at least once a day in Dota, and I haven't touched him for weeks at a time now.
Yep. There is something not quite right about batrider Dota 2. Sticky seems terrible for some reason, I feel like its just a graphics thing, but w/e.

Whoever suggested napalm CD be reduced by 1.5 seconds clearly hates dota. That would be the end of everything.
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Old 07-12-2012, 07:01 AM   #44
Scyfex
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Default Re: Batrider needs some form of love!

Quote:
Originally Posted by GodlyKha View Post
Flamebreak is superior to Powershot as a spamming skill at level 5+ and Xin is a hero with a 1975 range 900 damage mostly undodgeable and invulnerable combo that requires no real positioning or skill. At level 9. Like a Tiny with blink dagger who doesn't really care if you're next to creeps. Who keeps spamming his nukes every few seconds afterwards. Who can't die to ganks. Who 1-shots your entire team in lategame.

With no subtle irony, the reason people don't realize how broken Xin is is because they skill him incorrectly. And those same people go on to try to stack level 3 napalms on their level 5 opponent and fly on top of him and die horribly in the process.





Allow me to fill in the blank:

1.) Spam Sticky Napalm
2.) Cast Firefly
3.) Try to fly on top of the enemy hero who has been in a defensive position because he, unlike you, is not underestimating, and knows exactly what you are trying to do and then when you get close, throws a stun on top of you as the tower hits you, tanks you out, pops his completely full stick thanks to your napalm and gets first blood from you as you don't even take off 1/3 of his hp.
4.)
But the way you skill him is basically just a shitty WR then.

Why take Batrider just to use flamebreak when you could pick a better hero with a full skill set.

Why don't you just leave it at level 1 and use the displacement to knock them out of position so you can run them down?
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Old 07-12-2012, 07:22 AM   #45
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Default Re: Batrider needs some form of love!

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Originally Posted by Scyfex View Post
But the way you skill him is basically just a shitty WR then.

Why take Batrider just to use flamebreak when you could pick a better hero with a full skill set.

Why don't you just leave it at level 1 and use the displacement to knock them out of position so you can run them down?
I don't see windrunner pulling the enemy carry over any cliffs to isolate them, and why don't you leave napalm at level 1 and use it to gimp their turning speed and leave firefly at level 1 and use it for escaping, positioning and lassoing, and combined with napalm for farming and running people down?




The main point being, "running people down" does not remotely work in this meta. At all.
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Old 07-12-2012, 10:24 AM   #46
uhhrandall
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Default Re: Batrider needs some form of love!

How could you not enjoy such a fun to play hero...
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