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Old 07-13-2009, 12:16 AM   #1
crazy sheep
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Default Gauntlets of Doom




***Gauntlets of Doom***
As an avid explorer of Azeroth, Robust'jeh found many enchanted items rarely seen. One of these items was the Gauntlets of Doom. Belonging to the Doombringer Lucifer, Robust'jeh chanced upon this pair of gauntlets when he travelled across the battlefield where Lucifer first fell. Wearers will find their strength greatly boosted. Some remnants of Lucifer's power still clings to the enchanted gauntlets, enabling wearers to deal massive damage at intervals. Yet the price exacted by the gauntlets is heavy; users pay with their life force to invoke Lucifer's powers within the gloves.
Recipe:
Bracer x 2 1020

+

Gloves of Haste x 2 1000

+

Recipe x 1 1000

=

Gauntlets of Doom

Total Gold Cost = 3020
Stats:
+18 Str
+10 Agi
+10 Int
+40% attack speed
Grants Doombringer's Strength [active]
Doombringer's Strength: The next 3 attacks from this unit deals its current damage as 45% pure damage.
Lifecost: 15% of max hp
Cooldown: 20 sec

Synergies:
For heroes with low Str gain:


Helps with survivability mid game and can net kills with the active Doombringer's Strength.

For heroes with low AS:


Helps boost their damage and makes use of their increased damage/bashes to deal the killing blow.

For Str DPS heroes:


Helps boost their damage output.

For IAS items:


More IAS = More damage = Faster kill.

For damage increasing items:


More damage = More amplified damage = Kill!
FAQs:

1. Why use Bracers in the item build?
Bracers can't be upgraded at all, even in v6.59. So why not have an item incorporating Bracers? Besides, it's always a shame when we buy early game items with less use in mid-late game.
2. Why allow pure damage on this item?
For last hits. The lifecost as well as the cooldown is required for balancing purposes, as well as the 45% pure damage limit. For a hero with 400 damage, the pure damage produced is only 180. Compare this with other pure nuker spells. And most heroes can't get near 400+ damage, except for well-farmed heroes like Drow/Sven/Strygwyr.
3. Why give this item such abilities?
Simple. Look at this:
- Attack speed boosting items for Agi heroes: Butterfly, Yasha, Sange and Yasha, Agi Treads
Total: 4 items

- Attack speed boosting items for Int heroes: Orchid Malevolence, Oblivion Staff, Int Treads
Total: 3 items

- Attack speed boosting items for Str heroes: Sange and Yasha, Str Treads
Total: 2 items

- Other attack speed boosting items with/without non-stat damage boost: Gloves of Haste, Quarterstaff, Hand of Midas, Lothar's Edge, MKB, Assault Cuirass, Hyperstone
Total: 7 items
Strength heroes have significantly less choice when it comes to buying IAS items, thus this item shines in that area.
4. Will this item increase all damage, or only stats based damage?
It increases all damage from the hero.
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Old 07-13-2009, 12:34 AM   #2
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Default Re: Gauntlets of Doom

im just gonna point out a few things that come to mind.
-your icon looks very "holy"
-an item based on a player hero unit isn't a good idea, story doesnt make sense if u are Doom.
-last point can be fixed by replacing the name with Sargeras or Mannoroth.
- what is "Robust'jeh"
-"Total Gold Cost = 3020" -> lolwut.
-pick something a little more creative then 2 gloves of haste, since they dont stack well together.
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Old 07-13-2009, 12:47 AM   #3
crazy sheep
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Default Re: Gauntlets of Doom

Thanks for dropping by!

Hmm, in what way does it look holy? I got the idea that it was a burning glove when I first saw it in Hive.
So the story could be replaced, eh? Ok mate, thanks for that idea!
Oh that. Robust'jeh is a long story, since he's part of an unfinished HI lying somewhere in my HDD. I might change it, I might not change it. He's an explorer of Azeroth.

Well, Gloves of Haste are the best idea I can put in for now. I might change them to a Hyperstone instead.
And as for the gold cost, I think it's decent. For an item which really hurts enemy heroes, it's worth it.
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Old 07-13-2009, 05:01 AM   #4
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Default Re: Gauntlets of Doom

It ironic enough if Lucifer were to get this item.

However, I"m liking this. 45% pure damage may seem alot, but it seems balanced with the sacrificing of the 15% life.

I also agree with AmplifyDamage for an icon change. I know it looks nice with the bracer + gloves = this bracer like glove thingy. But it was too holy.

What i most like about this item is its easy farming capability. You can farm for it really fast. Bracers and Gloves are part of the early game so it would suit users well.
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Old 07-13-2009, 05:56 AM   #5
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Default Re: Gauntlets of Doom

well, you'll need 4 items + recipe to make this item? That's a lot... Reduces the item or remove the recipe (you should lower the stat bonus too, it's too much... it already has an active skill)
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Old 07-13-2009, 08:30 AM   #6
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Default Re: Gauntlets of Doom

@ king_james: Yes, and it is even more ironic that he is in the list of heroes who can utilise Gauntlets of Doom.

Hmm, an icon change might fit then. It's time to break out the Photoshop!

Thanks for noticing that. It gives those using Bracers an edge to last through the late game as well.

@ NoThInG: Hmm. I might change Gloves to Hyperstone and remove the recipe, and allow it to be disassembled [in case anyone tries to make Assault Cuirass]. A stat bonus nerf, now that I'll have to consider first though. But thanks for the suggestion.
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Old 10-07-2009, 11:30 PM   #7
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Default Re: Gauntlets of Doom

Love the idea imo An alternative to Armlet. I agree with above posts that the icon looks too holy, but aside from this, I can't think of anything to improve on it except maybe to give those 3 hits massive attack speed, make the active ability a burst DPS like Overpower. Nice idea, hope the positive reviews keep coming.
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Last edited by Captain Planet; 05-23-2010 at 10:06 AM.
Old 12-27-2009, 04:11 PM   #8
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Default Re: Gauntlets of Doom

Quote:
Originally Posted by crazy sheep View Post


***Gauntlets of Doom***
As an avid explorer of Azeroth, Robust'jeh found many enchanted items rarely seen. One of these items was the Gauntlets of Doom. Belonging to the Doombringer Lucifer, Robust'jeh chanced upon this pair of gauntlets when he travelled across the battlefield where Lucifer first fell. Wearers will find their strength greatly boosted. Some remnants of Lucifer's power still clings to the enchanted gauntlets, enabling wearers to deal massive damage at intervals. Yet the price exacted by the gauntlets is heavy; users pay with their life force to invoke Lucifer's powers within the gloves.
Recipe:
Bracer x 2 1020

+

Gloves of Haste x 2 1000

+

Recipe x 1 1000

=

Gauntlets of Doom

Total Gold Cost = 3020
Stats:
+18 Str
+10 Agi
+10 Int
+40% attack speed
Grants Doombringer's Strength [active]
Doombringer's Strength: The next 3 attacks from this unit deals its current damage as 45% pure damage.
Lifecost: 15% of max hp
Cooldown: 20 sec

Synergies:
For heroes with low Str gain:


Helps with survivability mid game and can net kills with the active Doombringer's Strength.

For heroes with low AS:


Helps boost their damage and makes use of their increased damage/bashes to deal the killing blow.

For Str DPS heroes:


Helps boost their damage output.

For IAS items:


More IAS = More damage = Faster kill.

For damage increasing items:


More damage = More amplified damage = Kill!
FAQs:

1. Why use Bracers in the item build?
Bracers can't be upgraded at all, even in v6.59. So why not have an item incorporating Bracers? Besides, it's always a shame when we buy early game items with less use in mid-late game.
2. Why allow pure damage on this item?
For last hits. The lifecost as well as the cooldown is required for balancing purposes, as well as the 45% pure damage limit. For a hero with 400 damage, the pure damage produced is only 180. Compare this with other pure nuker spells. And most heroes can't get near 400+ damage, except for well-farmed heroes like Drow/Sven/Strygwyr.
3. Why give this item such abilities?
Simple. Look at this:
- Attack speed boosting items for Agi heroes: Butterfly, Yasha, Sange and Yasha, Agi Treads
Total: 4 items

- Attack speed boosting items for Int heroes: Orchid Malevolence, Oblivion Staff, Int Treads
Total: 3 items

- Attack speed boosting items for Str heroes: Sange and Yasha, Str Treads
Total: 2 items

- Other attack speed boosting items with/without non-stat damage boost: Gloves of Haste, Quarterstaff, Hand of Midas, Lothar's Edge, MKB, Assault Cuirass, Hyperstone
Total: 7 items
Strength heroes have significantly less choice when it comes to buying IAS items, thus this item shines in that area.
4. Will this item increase all damage, or only stats based damage?
It increases all damage from the hero.
is a mid game item.. but dun u think is a little unbalance? cause 2 bracer contain 12 str and when u combine with that u get extra 6str? how bout lower it?
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Old 12-28-2009, 10:14 AM   #9
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Default Re: Gauntlets of Doom

Quote:
Originally Posted by killalex123 View Post
is a mid game item.. but dun u think is a little unbalance? cause 2 bracer contain 12 str and when u combine with that u get extra 6str? how bout lower it?
No it's not too imba yet. Sange costs 2250 and gives +16 Str.. so this wouldn't be too bad for a 3k item.
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Don't PM me if you want stories/reviews for your hero/item, currently busy IRL.
Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes
Suggestions needing comments so far:
Gauntlets of Doom | Blade of the Elders | Battle Axe
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Two guides under construction: Orb Walking miniguide and Hero Balance miniguide.
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Old 12-28-2009, 03:51 PM   #10
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Default Re: Gauntlets of Doom

hmmm... but orge axe with the belt of str altogether is 14str... den add wif 800 for extra 2str ... is ok .. but if somebody is a good farmer... den in no time they will out this item and straight fat.. is too unbalance... try to lower the str..
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Old 02-04-2010, 06:27 AM   #11
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Default Re: Gauntlets of Doom

I wil say change the icon to red around and black gloves.

and the items you will need are as follow.
2 x Braces
1 x Hyper stone
Recipe for 880 then it is 4000 gold cost
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Old 02-04-2010, 08:39 AM   #12
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Default Re: Gauntlets of Doom

This is a good idea, though it seems imbalanced in late-game, when a lot of carry heroes depend on their armor. The component items are somewhat strange, I'm for Bracer/WB/Nulls not being present in any recipe items and, just like AmplifyDamage, two Gloves of Haste don't seem to be such a good idea. Anyway, T-up for the concept, this is one of the few recipe items suggestd that I really like
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Old 02-04-2010, 09:24 AM   #13
crazy sheep
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Default Re: Gauntlets of Doom

Quote:
Originally Posted by Leras View Post
I wil say change the icon to red around and black gloves.

and the items you will need are as follow.
2 x Braces
1 x Hyper stone
Recipe for 880 then it is 4000 gold cost
I'll see what I can do with photoshop and the icon. But why make it cost 4k? The whole idea for this item is for it to be a midgame Str item.
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Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes
Suggestions needing comments so far:
Gauntlets of Doom | Blade of the Elders | Battle Axe
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Two guides under construction: Orb Walking miniguide and Hero Balance miniguide.
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Old 06-28-2010, 03:03 PM   #14
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Default Re: Gauntlets of Doom

^I think that would be because its powerful enough to carry into late game and still own. Its not mediocre, no matter how you look at it. Especially when on high crit heroes like PA, or heroes like Riki/NA with backstab damage. When timed carefully/lucky, the pure dmg could exceed what you initially planned for it to be...

NECRO. =D
(its not disallowed in this forum right?)
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Old 06-28-2010, 07:07 PM   #15
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Default Re: Gauntlets of Doom

Uncodable, there is no function to get a units unreduced attack damage. While there are work around they are buggy and not really very useful.
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