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~HERO's Story
Anub'arak was once the greatest champion of the Nerubians, but fell in the Second War of the Spider. He was resurrected by the Lich King Ner'zhul, who promised him eternal undeath in exchange for his unswerving loyalty. His layers of spiked armor are nearly impregnable, causing severe damage to attackers. When threatened, he shoots these spikes through enemies, maiming and disorienting them. He channels his dark powers into a bolt of disarming negative energy, and those who witness him blending into the shadows of the frozen tundra have never lived to tell the tale.
~HERO's Introduction
The Nerubian Assassin starts off by wearing his opponents down early on, Burning their Mana for damage, keeping them fairly useless and vulnerable. With a Vendetta against living things, he can become invisible, travel faster, and deal great damage to the next thing he hits. Following up with his powerful line stunning impale and then Mana Burn is a combo most will instantly fall victim to--hard to see it coming and difficult to escape. His Scarabs can spy the lay of the land to alert him to danger or his next victim.
~HERO's Info & Stats
Pros:
[+] Very high burst damage
[+] One of the best gankers in the game
[+] Counter for heroes with high INT
[+] Superb caster-assasin
[+] Can kill in a blink of an eye


Cons:
[-] Melee
[-] His combo costs a lot of mana, thus being mana dependent
[-] Fragile during early game
[-] Countered by Gem of Truesight, wards and Dust
[-] Low INT gain

For complete stats, click below:
~The Guide


Skill Usage

Impale
Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.

Notes
• Damage type: magical
• Hit units will fly for 0.52 seconds before the real stun is applied.
• Distance traveled is 700.
• The wave of tendrils moves at 1600 units per second.
Shortcut key:E
Targeting type: Active


Mana Burn
Sends a bolt of negative energy that burns a target enemy unit's mana based on its Intelligence. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.
Notes
• Damage type: magical
• Damage dealt is proportional to mana lost
Shortcut key: R
Targeting type: Active


Urna Swarm
Raises a Scarab from a corpse. The Scarab can burrow to hide itself, or use Infestation to silence and deal damage over time in an AoE.

Notes
• Scarabs have 450 movement speed, 200 HP, 6 armor, 1400/1400 normal vision, 400/400 burrowed vision, and 26-38 bounty.
• Scarabs are immune to magic.
• Infestation silences and deals 20 non-stacking damage per second in a 275 AoE for 3 seconds.
• Burrowed Scarabs are invisible and immobile.
• If you order Infestation to be cast while having multiple Scarabs selected, only one will cast instead of all of them.
Shortcut key: W
Targeting type: Instant



Vendetta
The Nerubian Assassin turns invisible for a short period of time, and can break his invisibility with an incredibly damaging attack.

Notes

• Damage type: normal
• If Nerubian Assassin's invisibility expires, the bonus damage will not be dealt to the next target.
• Nerubian Assasin is revealed when he damages the target, not at the beginning of his attack.
• Has a 0 second fadetime.
Shortcut key: V
Targeting type: Instant


Thanks for everyone who helped me get up to this point.
You can see the template made by Ramomar here:http://www.playdota.com/forums/27470...emplate-2-2-a/
~Changelog
December 8, 2010
- Added the guide to PlayDota.com
December 8,2010
- Finished guide. LOL that was fast!!






Anub'arak the Nerubian Assassin
Author: dota7prophetic
Map Vers.: 6.69

Quick but concise guide for NA

7Prophetic's guide for Anub'arak

Date Posted: 12/08/10
Last Comment:10/12/2010
Total Votes: 0
Current Rating: 0.00
Views: 2995



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