

Barathrum is known for his power to almost guaranteed to kill anyone in 1v1 stations and mostly isolates unexpected enemies in jungle/lanes with the help of wards. his power comes from his epic chasing and single target disabling power that renders target hopeless. due this he is perfect for pubs and unorganized games while he is near some place useless in organized games and almost never used in competitive games. As you can see he is a badass blue cow with almost same balling potential as Skeleton king but he is nowhere awesome as Skeleton king. |
Everything you should know about barathrum except strategy he has a skill set that build for ganking and solo killing He has somehow balanced stats to fit his role but he is no tank neither a carry so dont play him like a carry or tank. Unless you really have to. He has below average MS but it is not a problem since he has 2 skill that increases his ms, a semi-disable and a blink He has moderate starting STR and STR gain for a STR hero but it is still not a big problem since you gain high damage bonus from your passive and you dont need much hp and in what you do. He has low starting AGI and AGI gain but it is not a problem too because we will get items to support our attack speed and barathrum has relatively high starting armor. As you can see he has not very big problem with his stats thanks to his skill set and role |
He has one role and that is why he is not used in serious games. He is a single-target destroyer and ganker... he simply ganks and kills AGI and INT heroes solo and helps his team to kill STR heroes. He does not offer anything in team fight except finishing a low hp fleeing enemy with his ultimate and soak up damage since he will get focused down because everyone freaks out when they see a big blue maniac cow bashes them with a lantern. He will die in 3-4 second if he doesn't have a BKB. So under that station his PROS +Great 1v1 Destruction power +his skill set is perfect for chasing/finishing +he has the best bash in the game arguably +he is the best single target killer in the game CONS -he does not have any team fight presence -he has bad early game and has no lane control -he does not offer much late game -he is totally fucked up if he cant get some kills early on |
1. Empowering Haste 2. Greater Bash 3. Empowering Haste 4. Charge of Darkness 5. Empowering Haste 6. Nether Strike 7. Empowering Haste 8. Charge of Darkness 9. Charge of Darkness 10. Charge of Darkness 11. Nether Strike 12. Greater Bash 13. Greater Bash 14. Greater Bash 15. Stats 16. Nether Strike 17-25. Stats This is the only skill build for barathrum Empowering Haste is where your damage comes from and it gives %10 ms aura which is nothing to laugh at so we are maxing it first Greater Bash level 1 is Taken early for an extra disable since it has %17 chance at all levels and 1 level is enough at this moment since we dont have any attack speed to use it properly we will max it later at level 4 it gives 100 damage which is nothing to underestimate Charge of Darkness is maxed after empowering haste since it is our ganking tool and stun duration increases per level along with faster speeding so it is nice at close range and long range Nether Strike is taken whenever it is posible since it is a perfect finisher and catcher for solo ganking also casting range increases as levels increases it is not best ulti but it is what we have and it synergies very well with our other skills set Also check >Here<. if you want to know more about his skills Stats are only taken when we have other skills maxed since we have useful skill set |
Starting build Gauntlets goes for HP and damage. GG branches adds nice useful overall stats since you have a good starting armor you wont need any addiation to that. tangoes and salve are must to have. you will have 20 damage and 700 hp with this build and it is pretty enough to last hit with. later get your PT from sideshops first Core this is your core it is not very expensive and you get all you need with this build you will rougly have over 70 damage and ability to kill anyone in 1v1 from now Core Extention ![]() Slate Blue is your core. Green is normal build you should go in %60 of the time Yellow is carry build you can go for it if your team lacks a carry. Red is tank build go for it if your team lacks a better tank. Pinks are goes well with all builds get it if you need one. Teals are exchangable items exchange with another if you need them also you can get both assault and HoT if you had a good game and/or the game goes to an 70 minutes carry fight tho.
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Early Game Get your starting items and head to bottom lane as sentinel or top lane as scourge. you should lane with a ranged hero. or you will be waiting near you tower with 300 health and 10 creep kills. If ranged hero has a disable it is a bonus point. Try to get last hits as much as you can. I can't tell you how you last hit good but you have decent damage, hp and armor so it shouldnt be a problem if you know basics. Just hit the creeps when it is at 1/6 you will get the last hit. Try to land few hits at melee opposite when he gets close to last hit. It would do a lot of damage to him and 35 damage at lvl 3 is aint something to fuck with. If you get a chance charge to his face while your lane partner disables him with high movement speed and damage you are able to get a kill in lane. when you farm your 500 get boots from sideshops instantly. later proceed to a PT. get 2 bracers. laning phase should over here. from 7 to 11 you should at least get 2 kills so you farm your next item.
Now consider 2 things. Is there any hard nuker like lina or lion. Is there mass disablers like rhasta and lion. If your answer is yes just proceed to your bkb. If not get a MoM. mom is definetly best item on barahtrum it gives heavy attack speed and movement speed both boosts your dps to sky high. Mid Game This is the most powerful phase of the barahtrum with his bkb/mom he would have about 120 damage and should able to kill anyone. Just follow the rules and do your ganks in this part it might be harder to gank since they will stick with allies. Get allies with you when ganking and/or help them with charge. Since they will get sight of the enemy(true sight too)it shouldnt be hard to kill the target. If they cant finish off the target just finish charging on him and finish him (do not charge to their base unless you are sure you will TP out of their base without it trust me it doesnt worth it unless the target has a gem or divine.) if a clash happens just bash their disablers' face and help finishing the escaping opponets with your ulti. You should be doing 500 damage every 3-4 seconds with mom and bkb. After you get your 2100 get a hyperstone |
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UNDERCONSTRUCTION
Author: fr0zenknife
Map Vers.: 6.67c
SINGLE TARGET FAGGOTRY
A Guide To Pub Domination
Last Comment:01/04/2011
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