
A mini-guide to hooking!


Hey guys! This is my fourth guide after my first two being a success and this time i will be covering a most important aspect of DoTA, that is hooking. By this i mean the hooks of Pudge the Butcher but the same strategy applies to PoTM's arrows and Sunstrikes. You may ask why I am making this, i am making this because I have not seen a good guide on hooking even in the 2 awesome guides of pudge, eventhough BengalTiger did a very good job. Still, I thought it would be good to make a seperate guide.
NOTE: IF YOU HAVE ANY REPLAY OF PUDGE WITH HOOKS RELEVANT TO THIS INFORMATION, FEEL FREE TO SEND THEM TO ME SO I CAN POST THEM IN THIS GUIDE WITH FULL CREDITS TO YOU.

TABLE OF CONTENTS
1. Hooks and how they work
2. Targets and Hooks
3. Hooking Stationary Targets
4. Hooking Moving Targets
5. Hooking Blind Targets
6. Hooking Invisible Targets
7. Afterthoughts
8. Credits
For some inspiration have a look at these videos:
YouTube - DotA Allstars - AMAZING Pudge Hook shots!!! (EXTREMELY GOOD SHOTS)!! MUST WATCH IF FAN!!
YouTube - DotA Allstars , crazy Pudge hooks!
YouTube - DotA Allstars Sick Pudge Hooks!!
YouTube - DotA, Best Pudge Hooks.
HOOKS AND HOW THEY WORK First of all you should notice the range and AoE of the hooks. It latches on to the first enemy it touches and brings him to the spot you hooked from. Here I have circled the AoE which is approximately accurate. (Sorry about the poor quality and size.) Whenever any enemy comes in to this circle it will get latched. Considering this you also might want to have a clear shot at the target. It all depends on the angle so be careful. Here is an example. This picture is taken from google and belongs to bengal tiger, i hope you don't mind. |
TARGETS AND HOOKS
First of all, there are 4 kinds of targets:1. Stationary:
This refers to a target which is not moving and thus are the easiest to hook of the 4.
2. Moving:
Targets which are moving come to this section. They are a bit harder to hook then the stationary ones as you do not know when they will stop.
3. Fogged Units:
Those units which you cannot see meaning they are in the fog come to this section. They are somewhat the same as moving units but they have a slight difference.
4. Invisible Units:
Rikimaru, Gondar, Clinkz e.t.c fall into this category as they can windwalk away safely. These are some what same as fogged units except they require a bit of thinking and luck.
HOOKING STATIONARY TARGETS Stationary targets are the most simple to hook. The only thing you have to keep in mind is that you do have a clear target otherwise you are more likely to hook a creep. If you think they know that you are going to hook them they are more likely to move behind the creeps. To counter this you are going to need an illusion. Send your illusion forward so that they relax their position and then hook them. Some examples
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HOOKING MOVING TARGETS The trick to hooking moving targets is instincts and luck. You have to predict where the enemy will be when you hook him. Usually, when you are in close range or if they are expecting a hook they will move in a zig-zig manner or else change directions when you are least expecting it. To hook them while they are moving in zig-zag you have to hook between their zig-zag movement. Here is a small picture.
![]() You can see that I wait patiently so that Mortred gets in a straight line so that it is easier to hook. ![]() |
HOOKING BLIND TARGETS: The trick to hooking blind targets is pretty much the same except there is a small trick to it. When someone goes into the fog quickly find a place to hook from. Once positioned, think which way he would have gone. If there are multiple ways he could go think the one that would help him most. For example, Sentinel's Rhasta is running in the sentinel jungle with low HP, you quickly take your place and think, she was in low hp so she would have probably gone from the shortest route, you take a wild guess and hook her .EXAMPLE: ![]() |
HOOKING INVISIBLE TARGETS: Invisible hooks are the hardest to land. You need to predict and assume your target's location. The same trick of blind targets apply here. Except, there is a small trick that helps you predict them. As soon as they are about to fade, right-click on them. A red circle under them will flicker for 2 or 3 seconds. This will work even if they move into fog. By seeing this you can predict their movement and hook them. |
CURVING HOOKS: Did you know that you can curve a hook? In a curve hook, your hook turn right or left at some part. This is useful for some very accurate hooks in which the target is surrounded by other. To curve a hook simply Shift-queue Pudge to go to a point, aim his hook and then to move a bit to the right or left. An example: ![]() |
AFTERTHOUGHTS
So thats all. I might post some gif.s and more picture but thats all for now. Some of you might want to play a practice your hook map. There is this one, made by bengal tiger, i have finished all levels and its really helpful. So enjoy. You check it out here.[Map] Practice your Pudge
CREDITS:
Written BY Xstorm999Inspiration By Bengal_tiger and melderv
Thanks to DoTA, ICEFROG
View my other guides and blog here:
Guides:
A Mini-Guide to Hooking! - DotA Guides
In The Name Of Justice! - DotA Guides
Meet The BomberMan! - DotA Guides
The Ice Inside! - DotA Guides
Turning The Tide of Battle! - DotA Guides
Dota – Farming Guide | Gameolosophy
Blog:
DoTA-Spot
Misc guide Author: Xstorm999
Map Vers.: 6.72b
A Mini-Guide to Hooking!
A Mini-Guide to Hooking!
Last Comment:10/10/2011
Total Votes: 32
Current Rating: 7.89
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