
PLS READ THIS BEFORE PROCEEDING TO GUIDE
Changelog:


Table of Contents:
I. Introduction
I.A- Foreword
Hi all and this is my second guide. What I meant with QUICK guide means easy and quick to learn. This guide will teach clinkz to newbies and advanced players alike but don't expect it can be applied to the competitive scene. Some of it's content maybe but not all. On my favorite hero this time.(VS used to be my favorite but I had a new one when I played this skeleton. So far Clinkz is not usually seen in the competitive scene due to the fact that he gets raped early game a lot due to the fact that he has no stun or disable or at least a slow he just has his windwalk. And not just that, the pros can hit you with their aoe spells (e.g. shadowrazes etc.) even though you are invisible. But that doesn't mean hes weak. That's why we farm. Once we get our items they'll be dead in just a few seconds with almost no time to react.
I.B- Background story:
The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.
I.C- Base stats
* Affiliation: Scourge
* Attack Animation: 0.7 / 0.3
* Damage: 37 - 43
* Casting Animation: 0.5 / 0.51
* Armor: 2.1
* Base Attack Time: 1.7
* Movespeed: 300
* Missile Speed: 900
* Attack Range: 600
* Sight Range: 1800 / 800
Strength: 15 + 1.6
Intelligence: 16 + 1.55
Agility: 22 + 3
Notes:
As you can see he has very low strength which furthermore justifies Clinkz being fragile. However, his lack in strength he makes up for his high base agility and agility stat growth which makes farming and harassing easy due to the fact that you have searing arrows and tower gold is usually yours due to strafe.
I.D- Pros and Cons:
(+) Hard to catch and hit with aoe spells if timed correctly and with proper boots and becaause of windwalk.
(+) Has an escape mechanism.
(+) Can take the role of semi carry if needed.
(+) Luckily, most of his cons can be removed with the proper items.

(-) Windwalk loses a huge part of its effectiveness if theres a tracker( e.g. slardar, bloodseeker, gondar) in the enemy team. Count also gem carriers and wards.
(-) He needs items to be effective late game.
(-) He needs hell expensive items to have hp late game but that wont be a problem if you can last hit properly right?
(-) Low attack damage, in fact so low crystal maiden has even higher base and maximum damage.
This is Clinkz's damage.
This is crystal maiden's damage.
II. The archer's arsenal.
II.A- Skills

Strafe

Searing arrows

Windwalk

Death pact
II.B- Skill build
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
Skill Build Justification:
II.C- Item build:
Starting items:






Justification:
Core items:






Justification:
Extension: (use first item with caution. It has some ''side effects''.)







Justification:
Situational items:


Justification
II.D- Rejected items:















III. Strategy
IV. Allies and enemies
Allies
IV. A- Babysitters
IV. B- Disables
IV.C- Damage amplifiers
IV.D- Special mentions
Enemies:
IV. E- Disables
[spoiler]

V. Conclusion
I'll stop there. I'am busy so I would appreciate if you could comment. Ill continue the guide when I have free time. Bye for now. Guide is almost finished. Just working on section IV. Allies and enemys and section III. Strategy. Cheers.
Changelog:


A Guide to The Bone Fletcher
Table of Contents:
Alt- Tab mini guide
I. Introduction
I.A- Foreword
Hi all and this is my second guide. What I meant with QUICK guide means easy and quick to learn. This guide will teach clinkz to newbies and advanced players alike but don't expect it can be applied to the competitive scene. Some of it's content maybe but not all. On my favorite hero this time.(VS used to be my favorite but I had a new one when I played this skeleton. So far Clinkz is not usually seen in the competitive scene due to the fact that he gets raped early game a lot due to the fact that he has no stun or disable or at least a slow he just has his windwalk. And not just that, the pros can hit you with their aoe spells (e.g. shadowrazes etc.) even though you are invisible. But that doesn't mean hes weak. That's why we farm. Once we get our items they'll be dead in just a few seconds with almost no time to react.
I.B- Background story:
The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.
I.C- Base stats
* Affiliation: Scourge
* Attack Animation: 0.7 / 0.3
* Damage: 37 - 43
* Casting Animation: 0.5 / 0.51
* Armor: 2.1
* Base Attack Time: 1.7
* Movespeed: 300
* Missile Speed: 900
* Attack Range: 600
* Sight Range: 1800 / 800
Strength: 15 + 1.6
Intelligence: 16 + 1.55
Agility: 22 + 3
Notes:
As you can see he has very low strength which furthermore justifies Clinkz being fragile. However, his lack in strength he makes up for his high base agility and agility stat growth which makes farming and harassing easy due to the fact that you have searing arrows and tower gold is usually yours due to strafe.
I.D- Pros and Cons:
Pros:
(+) Easy to farm, get tower gold, harass, and get last hits with a low cd( duh its a skill for orb walking) and mana cost skill.(+) Hard to catch and hit with aoe spells if timed correctly and with proper boots and becaause of windwalk.
(+) Has an escape mechanism.
(+) Can take the role of semi carry if needed.
(+) Luckily, most of his cons can be removed with the proper items.
Cons:
(-) Very, very fragile due to low starting strength and below average strength gain. Can be solved with HP items so this con can be removed.
(-) Windwalk loses a huge part of its effectiveness if theres a tracker( e.g. slardar, bloodseeker, gondar) in the enemy team. Count also gem carriers and wards.
(-) He needs items to be effective late game.
(-) He needs hell expensive items to have hp late game but that wont be a problem if you can last hit properly right?
(-) Low attack damage, in fact so low crystal maiden has even higher base and maximum damage.
This is Clinkz's damage.
This is crystal maiden's damage.
II. The archer's arsenal.
II.A- Skills

Strafe

Searing arrows

Windwalk

Death pact
II.B- Skill build
1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

11.

12.

13.

14.

15.

16.

17.

Skill Build Justification:
II.C- Item build:
Starting items:






Justification:
Core items:




Justification:
Extension: (use first item with caution. It has some ''side effects''.)







Justification:
Situational items:


Justification
II.D- Rejected items:















III. Strategy
IV. Allies and enemies
Allies
IV. A- Babysitters
IV. B- Disables
IV.C- Damage amplifiers
IV.D- Special mentions
Enemies:
IV. E- Disables
[spoiler]




V. Conclusion
I'll stop there. I'am busy so I would appreciate if you could comment. Ill continue the guide when I have free time. Bye for now. Guide is almost finished. Just working on section IV. Allies and enemys and section III. Strategy. Cheers.

Author: clarence_789
Map Vers.: 6.67b
A Guide to the Bone Fletcher
A quick guide to the Bone Fletcher
Last Comment:30/07/2011
Total Votes: 0
Current Rating: 0.00
Views: 4898






















: This thing slows the target heavily allowing you to rape their balls out. It also deals ok damage-per-second to increas the pain.
: Ah, the almighty shallow grave, known in the land with the ability to make you unkillable in the time being. Allows you to rambo in with shadow priest in the trees. The enemy fights seeing that he will win. Suddenly, you get the shallow grave buff and the battle is won. WOOT!
: Think they are going to nuke you down? Then this is the solution. Shadow wave HEALS you and damages the ENEMY. IN AN AOE! What more could you ask for?
: Once this hits the enemy they'll rather go back. Cause once they get this your WHOLE TEAM will pound them with OBSCENE damage while they deal PUNY DAMAGE comparable to an ANT. Just f*cking amazing!























