
morphling
(the shell shouldered shitbag of the deep)
***DISCLAIMER***
1st off id like 2 say all i play r pubs, pubs of which r em, so this guide will reflect this. No clan inhouses, no garana or watever the fukk its called, jus plain ol pubs. If that bothers u in watever way hit the ol back button on ur browser.
2ndly i dont play 2 win, i play 2 have funn. Again if that bothers u c 4mentioned backing.
Lastly theres going 2 b alotta spelling, grammatical and foul language (examples would b cock, balls, shit, fukk, whores, clown dicked shitbag cob slobbers etc etc) from this point on, if that offends u, bothers u, makes u 2 wet 2 read or watever then hit the ol dusty trail now buddy.
y the fukk would i wanna play as this nugga?
Morph isa powerhouse plain and simple. Hes hulk fukking hogan circa 83. He can tank with the best of them or become a dps gattling gun ina blink of an eye. Monster stat growth, 2 devastating nukes anda escape/farm mule put this guy ina league of his own. If only he did windows id hire this sonnabitch as my butler. Truely a magnum opus, watever the fukk that means.
morph stats

19 + 2

19 + 3

17 + 1.5
* Affiliation: Sentinel
* Attack Animation: 0.5 / 0.5
* Damage: 38 - 47
* Casting Animation: 0.3 / 0.51
* Armor: 2.7
* Base Attack Time: 1.7
* Movespeed: 285
* Missile Speed: 1300
* Attack Range: 350
* Sight Range: 1800 / 800
pros
2 nukes
good overall stat growth
3 escape mechanisms (kinda)
fishy horn shoulders
cons
mana intensive
lowest speed 4 agilitys
totally item dependent
reminds u ofa mutant semen monster
morphs skills

Waveform
* Ability Type: Active
* Targeting Type: Point
* Ability Hotkey: W
Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* 140
* 11 seconds
* 1000
* 280
* N/A
* Enemy units
* 100 damage
* 2
* 155
* 11 seconds
* 1000
* 280
* N/A
* Enemy units
* 175 damage
* 3
* 160
* 11 seconds
* 1000
* 280
* N/A
* Enemy units
* 250 damage
* 4
* 165
* 11 seconds
* 1000
* 280
* N/A
* Enemy units
* 325 damage
Notes
• Damage type: magical
• Morphling becomes invulnerable when traveling in Waveform.
• You will not lose control of Morphling while he waveforms.
Morphs main super skill. This beauty helps u escape ganks, initiate ganks, chase, farm and nuke all at 1s. This nuke isnt targeted and needs some getting used 2 2 get right so some practice may b needed. Wat it does is move u from point a 2 point b dealing damage 2 all opponents and creeps in its wake, point a being where u started and point b being where u have targeted. Biggest use is 2 "wave" threw an opponent and attack them then "wave" again 2 chase and kill them. Cant stress enough 2 always lead ur shot otherwise ull miss them and make urself look nub.

Adaptive Strike
* Ability Type: Active
* Targeting Type: Unit
* Ability Hotkey: E
Blasts a target with magical energy, dealing damage and disabling the target based on the Morphling's dominant attribute between Agility and Strength.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* 100
* 20 seconds
* 600
* N/A
* 0.25 - 0.75 seconds
* Enemy units
* 0.25x - 0.75x Agility Damage dealt
* 2
* 100
* 20 seconds
* 700
* N/A
* 0.25 - 1.5 seconds
* Enemy units
* 0.25x - 1.5x Agility Damage dealt
* 3
* 100
* 20 seconds
* 800
* N/A
* 0.25 - 2.25 seconds
* Enemy units
* 0.25x - 2.25x Agility Damage dealt
* 4
* 100
* 20 seconds
* 900
* N/A
* 0.25 - 3.0 seconds
* Enemy units
* 0.25x - 3.0x Agility Damage dealt
Notes
• Damage type: physical
• Both damage and stun will occur.
• If you have 50% more agility than strength, it deals the maximum of the damage and the minimum of the stun.
• If you have 50% more strength than agility, it deals the maximum of the stun and the minimum of the damage.
• Knocks the target back 100 - 300 units.
Ur 2nd nuke, this 1 being targeted. Not as flashy as wave but late game this shit gets filthy. If ur smart enough 2 put all ur strength 2 agility this can do well over 600 damage witha mini stun and mini knockback, jus the ting 2 finish offa fleeing shitbag, interrupting a channeling spell or tele. Not much more 2 say its used mostly asa finisher.

Morph
* Ability Type: Active
* Targeting Type: None
* Ability Hotkey: D
The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversible.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Gains +2 Agility and Strength and two skills
* 2
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Gains +4 Agility and Strength and two skills
* 3
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Gains +6 Agility and Strength and two skills
* 4
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Gains +8 Agility and Strength and two skills
Notes
• It will continue to move stats between strength and agility even if Morphling is disabled.
• Bonus agility or strength from items can't be converted.
The skill with morphs name and the main reason y hes so damn filthy. Being able 2 convert ur strength 2 agility or vice versa sets this nugga apart from all other heros in dota, its morphs permanent invisibility, his united we stand, his fukking grow. Majority of the time ull want 2 use it 2 max out ur agility as much as possible, giving u mega damage and adding 2 ur armor and attack speed. Keeping ur strength around 30 is usually the best ting 2 do most of the game, that gives u enough life so u arnt feeding but enough extra damage 2 put the hurt on some sligs. Its also a semi escape mechanism in disguise, as u flee u turn the agility 2 strength ability 2 autocast effectively giving u +38 health a sec which makes killing u even harder, jus dont 4get that the auto cast drains ur mana.

Replicate
* Ability Type: Active
* Targeting Type: Unit
* Ability Hotkey: R
The Morphling has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can morph into his replication, instantly taking its position.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* 25
* 80 seconds
* 700
* N/A
* 30 seconds
* Any hero
* Creates an Illusion of the target unit
* 2
* 25
* 80 seconds
* 1100
* N/A
* 45 seconds
* Any hero
* Creates an Illusion of the target unit
* 3
* 35
* 80 seconds
* 1500
* N/A
* 60 seconds
* Any hero
* Creates an Illusion of the target unit
Notes
• When the Illusion is created, this skill is temporarily replaced by another skill until the illusion disappears.
• The replicate illusion deals 50% of the original's damage and receives 100% damage.
• The replicate illusion has all the properties of a standard illusion.
• Cannot target self.
Finally we have morphs ult replicate. Somewat linear in appearance, making a clone of some jack off that does only half damage can seem lame, but this skill is has an utter ass harvest of uses. The clone can b used 2 farm in 2 separate places thus gaining 2s the gold, its also his last escape mechanism, leaving ur clone in the forest while u gank and then "port" bakk 2 where ur clone is after said gank or incase some shit goes down and u gotta bail. Biggest hamper of this skill is that u cant target urself (that is unless u have some sort ofa illusion u can target instead) so u have 2 havea teammate or enemy close by 2 use.
Morph skill build
lvl 1 Waveform
lvl 2 stats or Adaptive Strike
lvl 3 Waveform
lvl 4 stats or Adaptive Strike
lvl 5 Waveform
lvl 6 stats or Adaptive Strike
lvl 7 Waveform
lvl 8&9 stats or Adaptive Strike & stats
lvl 10 Adaptive Strike
lvl 11 stats
lvl 12 Adaptive Strike
lvl 13 stats or Replicate
lvl 14 Adaptive Strike
lvl 15 stats or Replicate
lvl 16 Adaptive Strike
lvl 17 Morph
lvl 18-20 Replicate or stats
lvl 21&22 stats
lvl 23-25 Morph
Somewat ofa convoluted build at 1st glance but its actually ez 2 figure out. 1st off u wanna max waveform, its ur bread and butter skill and ull b using it more then any of the others. Wen u got lvl 3 of waveform u can harass ur opponent with it 2 soften them up 4 lvl 7. I like 2 get stats wenever possible 2 help negate the early game mana/helath problems u will have, ofcourse u could get adaptive strike but like i said u already have mana problems, y would u wanna get another skill that will jus help u blow threw ur mana faster? Ill usually get adaptive strike on the lvls that it wont let u get stats. Morph is gotten wenever ur rdy 2 start switching ur strength 2 agility or vice versa, 4 me this isnt until almost late game though, morph lvls quite well and doesnt really need any tweaking till then especially if u get the stats early. 1 point in morph is usually fine btw, u can leave that last 2 max. Ive seen alotta debate on wen 2 get replicate, get it early 4 extra farming, get it mid game 4 ganks etc etc, i find getting it late is best because it helps in ur ganks, and most players that u will replicate will b somewat farmed anyways so the 50% damage he does will not b as much ofa hindrance, + id still take stats over an extra illusion on the field early game. If u follow the skill layout by lvl 7 u can go in 4 the kill if ur up against 1 opponent and uv softened um up with some waves, jus use discretion.
items
Im not gonna tell u wat 2 get 4 morph, instead ill jus list items and tell u the different interactions with him.
Assault, the negative armor aura is the only ting that would make this decent 4 morph. U already will have mega ias (increased attack speed) and above average armor from ur morph skill. Not utterly horrible 4 him but far from good.
Heart, 1st item i get 4 morphling and best item 2 get 4 him in my opinion. The added strength and health help u 2 pump his agility sky high and the extra regen is jus gravy. 2 of these (or 1 and satan) let u safely put ur strength at 1 and still have a decent amount of life (usually around 2k). Fan fukking tastic item period.
Bloodstone, cute but really lacking. Adds some mana regen and mana but hardly any health and thats wat morph really needs. Steer clear from this item.
Linkens, actaully pretty decent on morph. Gives alittle of everyting he needs and the extra target negation is always helpful. Not a core item per say but if ur up against alota targeting spells, definitely go 4 it.
Vanguard, wen i 1st started using morph i used 2 get this 4 him (2 actually). The added health goes a long way and the blocks save u more times then u can count. I c now that its hardly the best item 4 him due 2 the lack of attack or mana, but as i stated itsa great starting out item 4 him if uv never been morph b4.
Hood, not really needed at all 4 morph. Usually ull b able 2 wave in or out of battle b4 they cant get there nukes off so stay away from this shamanistic hoody.
or

Sheeper or orchid, not horrible items 4 morph but theyd b way better ona intel. Ina pinch though he could definitely get it if needed.
Arcane, i c this gotten alot in pubs 4 morphling. Helps with his early mana problems and lets u max adaptive strike after wave 4 extra punishment. Ofcourse stats give u enough mana 2 not really worry about it early game but if ur the spamming type arcane could b considered. In my opinion i tink itsa waste of gold, time and item space but overall not 2 shitty.
or
Mkb and buriza, not items id go 4 1st ina morph build, but both add 2 morphs devastating late game damage. Either could b gotten, mkb adds alittle extra damage, ias anda mini stun, while buriza offers less damage then mkb but diffuses it with massive crits. Ill usually go with buriza over mkb because mantas illusions will get the crit also (quite lower but still). Both items r above average in there lategame helpfullness.
Rad, 2 b honest ive never really tried it on morph but it seems like it could b really good 4 him. The synergy of burn and wave chasing sounds filthy, they take damage from the burn and as u wave in + all the chasing burn damage + any attacks u may get off. Ofcourse the downside is rads horribly expensive and sadly offers no extra health, mana, ias, movement speed or evasion. Still looks 2 b above average and an item ima have 2 test out.
or
Bfly or manta, ina perfect world u would want both, but unless ur game goes on 4 an hour or so its doubtful 2 happen. On the 1 hand u got bfly, extra damage and ias with added evasion, all awesome shit 2 have late game. On the other u have manta, alot less damage and no evasion, but u get some health and mana + 1 filthy illusion ability. Both have there pros and cons, but i usually would get manta b4/over bfly the only reason being that it has its dirtbag illusion ability. Nutten better then tearing into racks with 4 morphs with 120+ agility, or getting ulted by juggs and splitting, negating his ult and leaving him open 4 the morphly onslaught.
Armlet, another item ive never tried on morph. Again, seems decently viable, +25 strength and ias is great 4 morph + the extra 31 damage is jus extra croutons on this shit salad. The damage it deals 2 u could bea problem, lifesteal may b enough 2 negate it somewat but i digress, further experimentation is needed.
Lothars, not really good on morphy at all. He already has 3ish escapes y would he needa 4th. The extra damage and ias is decent but it also adds no health or mana which leaves lothars quite lacking on morph. Dont board this bus, its heading 4 the corner of "worthless on me parkway" and "ppl gonna call u nub ave."
or
Satan and skadi, ezily the 2 best orbs 4 morph. The life leech is wonderful, the extra life is perfect (with heart lets u put ur strength at 1 and still have around 2k life) and if ur ina battle u tink u might lose jus hit the life leech nitro and get 150% of ur damage bakk each hit, truley dirty indeed. And dont even get me started on skadi, hard 2 run froma wave and frost attack especially at the speeds ull b dropping attacks. If i hada choose 1 2 get 1st id say satan, the life leech really does help in everyting, from ganks 2 team battles 2 farming. 2 best orbs 4 morph hands fukking down.
or

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The rejected orbs 4 morphious. S y probably the best in the list anda great starting orb if u have never been morph b4. Adds extra health 2 keep u alive, a tit of extra damage but most importantly extra speed anda maiming orb 2 help chase down ppls. Above average orb 4 morph. Mjollnirs a pretty sad orb 4 him, yes it adds alotta damage and u will b shitting lightning, ur ass will b literally dripping liquid jack and the box smelling lightning, but adds no strength which u desperately need. Corruption would help u greatly late game, but u already will b dealing massive damage even after the armors damage reduction, so its not really needed. Mom is always great early game, extra 75 ias can help u 2 shit on ppl aftera wave, but late game it wont really matter cause ur attack speed will b ezily over 200 anyways. And lastly we have diffusal, good extra damage but the mana burn wont really b needed, purge would b the only helpful ting and that would jus b 4 chasing, so steer clear of this 1 2.
or

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Boots, most often i c treds gotten 4 morphling but i disagree. Morphs terribly slow and treds only adds an extra 10 ms from regular boots which blows. The extra ias will b worthless late game 2 so i wouldnt even bother with them unless u go 4 s y or manta becasue those 2 have great synergy with treds. Best would b bots, adds alotta ms (move speed) and lets u tele around the map farming the place up. Close 2nd would b phase, the extra damage and armor r awesome 4 morphs early game and phase helps with ur chasing.
or

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Bracers, wraiths or nulls, again i c these gotten alot in games. I find them useless especially if uv gotten stats, but if u needa pick me up any of these can help u. If its ur 1st time with him 1 of each can greatly boost all of ur problems early game but if ur cool with him jus stay away and save ur $ and time.
Poor mans bargain basement shitbag shiled, not needed at all 4 morph. If u wanta shiled so bad graba vanguard, this wine barrel bottems better left ina garbage can rotting waiting 2 b pissed on by some haggard ass vagrant.
Dagger, utterly worthless 4 morph. He can already tele via his wave, a tele which u can actually "escape" with, unlike the whorish dagger.
Bottle, not needed 4 morph. Pound the bottle and it will barely let u wave 1s, not worth the 600 price tag and lame 4 the morphiness.game strats
early game
Early games the toughest 4 morph. His attack animation is horribly slow so denying or last hitting is hard, not 2 mention his low life and mana so jus chill bakk and try not 2 get ur gelatinous balls harassed off by the opponent. Wen ur waves lvl 3 wave ur opponent 2 or 3 times, make sure 2 always save mana 4 1 extra wave jus in case u have 2 escape ur lane 4 watever reason. At around lvl 7 if u have harassed ur opponent enough and u tink u can take him or them, go in 4 the kill jus make sure there r a low # of creeps b4 u go 4 it. Wave threw the opponent targeting pretty close behind them so u can get a few shots off as they flee, if there stoopid/nub theyll usually run bakk 2wards there turret which will give u plenty of time 2 attack the shit outta them and subsequently getting them low enough 4a wave finisher. If they smarter theyll try 2 juke u in the forest or river and that will b harder 4 u 2 chase and kill them. As long as u have mana enough 4 2 waves ur usually good 4 the gank and chase, 3 is even better and almost a gurantee but ull need almost full mana 2 pull that off. Mana is crucial 4 u early game so if u gotta refill it at the fountain go 4 it bud, itll totally b worth it.
mid game
Strap on ur overalls cause mid game is farmy time. Ur wave is great at farming any small creep in the forest, killing baby rikis, meeps, ghosts, bird beasts, fel demons and baby trolls instantly and hevily damaging watever units r left. Dont 4get that ur wave rocks the range creeps in lanes instantly up until the 20ish min mark, so take mad advantage of that. Ofcourse this doesnt mean u dont wanna help ur team with ganks or pushes, thats wat pricks do and ur nota prick ura morphling dammit. Wen u gank with ur team always go 4 the 1 that runs (if there is 1 that is) cause ull almost always catch up with them and gut um, if not jus go 4 the lowest lifed slut. Wen pushing u can clear creep waves quite ezily making the pushes faster or if ur more ballsy/suicidal (not 4 ppl not used 2 playing as morph) u can always wave into the opponents (use good judgment, if theres like 4 or 5 doods ora buttload of stunners/disablers dont even tink about doing this pls) 2 get there attention then run 2wards the river or forest letting them chase after a "sure kill/dumbshit nub/mentally tarded blob," usually u can juke and/or wave ur way outta the predicament giving ur team enough time 2 down the turret.
late game
Late games wen u start 2 run shit. U should have farmed a few late game items and should b able 2 bring ur strength down 2 1 thus bringing ur agility 2 fukking 120ish. If u have satan/skadi u can go ganking randoms that have pushed 2 far or whoever u may find farming ur forest etc etc. 1 on 1 ull usually always overpower them, exceptions being troll, void and cows perma bash or cloakers (riki, bh, clitz can escape), disablers can b chased and even tanks r usually cake 4 morphs insane damage and ias. If u have manta/bots pushing is the name of ur game, 4 morphs can ezily decimate turrets and racks quikkly usually b4 opponents can even tele in 2 stop the routing. In ur off time of ganking or pushing always farm up, morphs very item dependant and the more items he/she/it has the better. 4 big battles or pushes always target the opponents carry or biggest threat, depending upon ur items u can most always trump them, i 1s took downa lvl 25 bh stacked with leaver items anda fukking divine + help froma farmed puck with phase, heart, satan activated, skadi and bfly (ofocurse the puck died shortly after 1s i grabbed the divine). His late game dps is likea backed up septic system, its jus plain filthy and it makes u wanna calla professional 2 clean it up.
friends and enemies
worst enemies
Lucis ult can jus plain rape u if ur in the thick ofa battle. Not being able 2 wave away, split with manta or draculaing out witha satan activation can puta massive wrench in ur morph machine. Manginas blink gets annoying fast, not 2 mention his mana burning and semi perma bashing if he hasa basher, look into a sheep or orchid vs him if u have 2. "Perma bashers" can b bad news 4 u 2, completely shutting u down and not letting u wave out or life leech some health bakk, void especially because of his shitbag ult. Ursa may b the worst of them all, between his ias spell and dirtbag "swipes" orb hes the only dood that can out dps u. Luckily u can wave away usually but hes not 1 u wanna fukk with by urself, roll with ur team if u wanna rape him. And lastly we got the non threatening looking krob. Her silence sucks 4 u shutting down ur escapes and morphing, but its her ult that can drop ur life faster thena teenagers balls during puberty. Those green spooky bastards rock u hard, good news is her life is somewat low (unless shes been tanked out) and can b gunned down somewat quikkly, but still shes 1 ghostly witch whore u wanna watch out 4.
best friends
Trees ult is great 4 keeping ppl pinned down long enough 4 u 2 blast holes in them and his tree eyes r great 4 spying 4 gank targets. Nighttime bal isa great co chaser/ganker/hunter 4 u, his slow and silence complement ur wave, dps and nuke quite well almost guaranteeing a nightly killing spree 4 1 of u. Pas another great friend of urs, replicating her gives u 3 carrys 4a battle increasing ur chances ofa massacre. Ogres lust is awesome on any carry making u a glowy armed blobbish fiend. And ofcourse dizzles weave is great 4 lowering opponents defenses making u hit that much harder and his slow poison can slow down doods jus enough 4 u 2 annihilate them.





Hopefully this guide has helped u further ur knowledge in all tings morphling, a truely dirty watery slut fukk with spikey shoulders anda lust 4 agility and small asian boys.
*finished*
Author: MoObYtheCalf
Map Vers.: 661c
hes no power ranger
clownling
Last Comment:30/01/2011
Total Votes: 0
Current Rating: 0.00
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