
~Table Of Contents
1. Hero's Story
The Demon Witch is a strong offensive spellcaster with excellent disabling capabilities. Although his primary attack spell, Impale, deals relatively low damage, it has a long stun at high levels and can hit multiple targets quite easily. The low spell damage of Impale is more than compensated for by Lion's lethal Finger of Death ability, which deals very high damage to a single enemy target. Finger of Death is an excellent finishing spell for injured enemies. Although Impale alone is a good disabling spell, the Demon Witch has a second strong disable: Voodoo. Voodoo can transform an enemy hero into a critter for a few seconds, allowing Lion and his allies time to finish them off. Lion's spells all cost quite a bit of mana, but he can quickly regain it using Mana Drain. This spell is effective for draining an enemy hero's mana while they are disabled or giving Lion a quick mana boost from an enemy Necromancer or Druid of the Talon creep. This hero is a good choice for newer players, but at the same time he is fragile and must stay on the offensive to emerge victorious.
2. Hero's IntroductionThis is my first guide. There are so many Lion's guide already existed. But they already outdated at this moment. Also my guide's difference is I'll write it as Semi-Carry role. Yes, Lion can be good semi-carry with lot of disables. Actually he's non'stop killing machine.
This is Pub oriented Semi-Carry Lion guide!
3. Hero's Info & StatsPros:
[+ One of best disabler]
[+ One of best executor]
[+ Has 600 range attack]
[+ Good attack animation]
[+ Can be fearful through whole game]
[+ After bought core items almost item independent]
Cons:
[- Low move speed]
[- Die easily]
[- Spells has high mana cost]
Information
- Affiliation: Scourge
- Primary Attribute: Intelligence
- Attack Range: 600
- Sight Range: 1800 / 800
- Main Roles: Support, Ganker, Semi-Carry
- Strength: 16
- Agility: 15
- Intelligence: 22
- Hit Points: 454
- Mana Points: 286
- Damage: 42-48
- Armor: 1
- Strength: 76
- Agility: 71
- Intelligence: 114
- Hit Points: 1594
- Mana Points: 1482
- Damage: 114-120 + 20
- Armor: 8.8
4. Hero's Skills[img]<Skill Image>[/img] - [COLOR="<MatchingSkillColor>"]<Skill 1 Name>[/COLOR]
Skill Description
Level 1 -
Level 2 -
Level 3 -
Level 4 -
Cooldown:
Manacost:
Description: <Your Description Goes Here>
__________________________________________________
[img]<Skill Image>[/img] - [COLOR="<MatchingSkillColor>"]<Skill 2 Name>[/COLOR]
Skill Description
Level 1 -
Level 2 -
Level 3 -
Level 4 -
Cooldown:
Manacost:
Description: <Your Description Goes Here>
__________________________________________________
[img]<Skill Image>[/img] - [COLOR="<MatchingSkillColor>"]<Skill 3 Name>[/COLOR]
Skill Description
Level 1 -
Level 2 -
Level 3 -
Level 4 -
Cooldown:
Manacost:
Description: <Your Description Goes Here>
__________________________________________________
[img]<Ultimate Image>[/img] - [COLOR="<MatchingSkillColor>"]<Ultimate Name>[/COLOR]
Skill Description
Level 1 -
Level 2 -
Level 3 -
Cooldown:
Manacost:
Description: <Your Description Goes Here>
5. Hero's Skill BuildSkill Build
plus icon
Skill Build Justification:
<Justification Goes Here>
6. Hero's Item BuildCore Items
Possible Late Game Items
Item Build Justification: This is your core and and must item. With only these 4 items you can be non-stoppable killing/ganking machine.
- Null talisman: Solves early game last hit damage and mana pool problem.
- Kelen's Dagger: For escaping, chasing, positioning for disable.
- Urn of Shadows: For healing yourself and allies. With Mana Drain skill you can always ready for battle.
- Boot of Traveling: Offers most high move speed since Lion is naturally slow. Also no longer need slot for TP and 135 gold per TP. And last Lion can gank everywhere.
Situational Items
Late Game Item Justifications:
<Item Justifications Go Here (Color Item Names with matching icon colors)>
[img]<Situational Item URL>[/img]
Situational Item Justification: <Justification Goes Here>
7. Hero's StrategyEarly Game
[img]<Small Item Icon 1 URL>[/img] + [img]<Small Item Icon 2 URL>[/img] + [img]<Small Item Icon 3 URL>[/img]
Point #1: <Strategy Goes Here>
Point #2: <Strategy Goes Here>
Point #3: <Strategy Goes Here>
Mid Game
[img]<Small Item Icon 1 URL>[/img] + [img]<Small Item Icon 2 URL>[/img] + [img]<Small Item Icon 3 URL>[/img]
Point #1: <Strategy Goes Here>
Point #2: <Strategy Goes Here>
Point #3: <Strategy Goes Here>
Late Game
[img]<Small Item Icon 1 URL>[/img] + [img]<Small Item Icon 2 URL>[/img] + [img]<Small Item Icon 3 URL>[/img]
Point #1: <Strategy Goes Here>
Point #2: <Strategy Goes Here>
Point #3: <Strategy Goes Here>
7b. Hero's Key Points
<Key Point #1>
<Text Goes Here>
<Key Point #2>
<Text Goes Here>
<Key Point #3>
<Text Goes Here>
<Key Point #4>
<Text Goes Here>
T<Key Point #5>
<Text Goes Here>
8. Hero's Hero Synergy<Introduction to Hero Synergy>
[img]<Hero 1 Icon URL>[/img]
<Hero Synergy Text Goes Here>
[img]<Hero 2 Icon URL>[/img]
<Hero Synergy Text Goes Here>
[img]<Hero 3 Icon URL>[/img]
<Hero Synergy Text Goes Here>
[img]<Hero 4 Icon URL>[/img]
<Hero Synergy Text Goes Here>
[img]<Hero 5 Icon URL>[/img]
<Hero Synergy Text Goes Here>
9. Hero's Screens and Additional Strategy<Screenshot #1>
<Screenshot 1 Explanation >
<Screenshot #2>
<Screenshot 2 Explanation >
<Screenshot #3>
<Screenshot 3 Explanation >
<Screenshot #4>
<Screenshot 4 Explanation >
10. Conclusion<Conclusion Goes Here>
11. Replays<Replays Go Here>
12. Credits
<Credits Go Here>
Author: Guardian AngeL
Map Vers.: 6.74c
Dead man walking
Dead man walking
Last Comment:24/03/2012
Total Votes: 0
Current Rating: 0.00
Views: 1822





























