Shuriken Toss
The Bounty Hunter throws a shuriken at a target unit, dealing damage.
Lvl 1- Deals 100 damage
Lvl 2- Deals 200 damage
Lvl 3- Deals 250 damage
Lvl 4- Deals 325 damage
Notes
• Damage type: magical
• Possesses a mini-stun, allowing it to effectively interrupt the target.
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Jinada
Passively adds a critical strike and maim to Bounty Hunter's next attack, has a cooldown.
Lvl 1- 3 seconds duration. Any unit 1.5x critical multiplier, 25% movement and attack speed slow
Lvl 2- 3 seconds duration. Any unit 1.75x critical multiplier, 25% movement and attack speed slow
Lvl 3- 3 seconds duration. Any unit 2x critical multiplier, 25% movement and attack speed slow
Lvl 4- 3 seconds duration. Any unit 2.25x critical multiplier, 25% movement and attack speed slow
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Windwalk
Turns invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level.
15 seconds duration. 30 backstab damage
20 seconds duration. 60 backstab damage
25 seconds duration. 90 backstab damage
30 seconds duration. 120 backstab damage
15 sec cooldown
Notes
• Damage type: physical
• Will not break most channeling of spells upon activation.
• Invisibility is broken as soon as you start an attack, or start casting any spell.
• Has a fade time of 1/0.75/0.5/0.25 seconds
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Track
Tracks an enemy hero for 30 seconds or until it dies. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets bonus gold.
Lvl 1- 900 (aura)/925 (bonus gold aoe)30 seconds duration. 75 extra gold, reduces target's armor by 1.
Lvl 2- 900 (aura)/925 (bonus gold aoe)30 seconds duration. 150 extra gold, reduces target's armor by 3.
Lvl 3- 900 (aura)/925 (bonus gold aoe)30 seconds duration. 225 extra gold, reduces target's armor by 5.
Notes
• Bounty Hunter will get the bonus gold if the target dies while the spell is still active, regardless of how it dies.
• Gives True Sight of the target.
• Tracked targets have a visual effect above their heads that is only visible to Bounty Hunter's allies.
• Grants 50/100/150 bonus gold to all allies (except bounty hunter himself) being affected by the track aura when the target dies
• Bonus gold will be added as reliable gold.
• The -bounty command allows you to display the total gold gained from this skill.