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Basic Introduction
Vengenful Spirit is one of the signature heroes of Dota being a constant pick in competitive and pub games thanks to her great supporting skills and incredible ability to turn the tides of whole game with a just one spell.

Requirements to play
There are 2 techniques you should be familiar with, you do not have to be the best in the world in them, but it totally helps you if you know a trick or two.
Warding guide by Lycan
Drgaliza´s guide to juking

Advanced Statistics
Vengengul Spirit

16+2,327+2,3515+1,75
Affiliation:Sentinel
Attack Animation:0,33/0,64
Damage: 39 - 53
Casting Animation: 0.3 / 0.51
Armor: 3.78
Base Attack Time: 1.7
Movespeed: 295
Missile Speed: 1500
Attack Range: 400
Sight Range: 1800 / 800



The Vengeful Spirit seeks retribution so direly against her enemies that she will do whatever it takes to aid her allies, even if it means sacrificing herself. Shendelzare can fire Magic Missiles to stun and damage targets. She releases Waves of Terror to scout ahead, reduce enemy damage, and shred their armor. Her lust for vengeance is palpable, and nearby allies feel Commanded to deal more damage. Even though she isn't a sturdy or evasive hero, Silkwood will Swap her position with a key enemy or allied hero in an instant, disregarding her own safety, all in the name of vengeance.



Once a mighty warden and sister of Mortred, the maniacal laughter of her sibling and the chakram of hers covered in her own just drawn blood is a sight that even today still haunts Shendelzare. Hearing the laments of her loyal daughter, Elune decided to not forsake her, and she graced her with a new body along with abilities to harness powers from the nether-world and a fighting spirit only owned by those who have met death itself. Shendelzare now leads the Sentinel's army, fearless of what could come at her, an avatar of the dreadful emotions within the soul of her former self.


Pros
+ Awesome ganker
+ Life saver
+ Scaling support
+ Good Agi and Str growth


Cons
- Very squishy
- Small attack range
- Never has enough mana
- Very bad Int growth


Skills Overview
MagiC Missile
 Magic MissileA magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds
  Ability type:Active
  Targeting type:Unit
  Ability Hotkey:C
 Mana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
111010500N/A1.45 secondsEnemy unitsDeals 100 damage and stuns for 1.45 seconds.
212010500N/A1.55 secondsEnemy unitsDeals 175 damage and stuns for 1.55 seconds.
313010500N/A1.65 secondsEnemy unitsDeals 250 damage and stuns for 1.65 seconds.
414010500N/A1.75 secondsEnemy unitsDeals 325 damage and stuns for 1.75 seconds.
  • Damage type: Magic

WavE of Terror
 Wave of TerrorShendelzare lets loose a wicked cry, terrorizing enemy units. Their armor is reduced
  Ability Type: Active
  Targeting Type: Point
  Ability Hotkey: E
 Mana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
14015140030020 secondsEnemy unitsReduces armor by 2. Deals 18.75 damage.
24015140030020 secondsEnemy unitsReduces armor by 3. Deals 37.5 damage.
34015140030020 secondsEnemy unitsReduces armor by 4. Deals 56.25 damage.
44015140030020 secondsEnemy unitsReduces armor by 5. Deals 75 damage.
  • Damage type: HP removal
  • The wave gives vision as it goes forward.

Used for 2 things

Well, fighting, hm who could tell right? Damage it deals is rather unimportant, the important part is it reduces armor by up to 5 points in huge AoE, making it excellent tool to slow down pushes, help with pushing and killing enemy heroes.



CommanD Aura
 Command Aura Increases nearby units' damage.
  Ability Type: Passive
  Targeting typeN/A
  Ability Hotkey:D
 Mana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
1N/AN/AN/A900N/AAllied Units12% bonus damage
2N/AN/AN/A900N/AAllied Units20% bonus damage
3N/AN/AN/A900N/AAllied Units28% bonus damage
4N/AN/AN/A900N/AAllied Units36% bonus damage
  • The bonus damage provided by the aura is based on base damage and primary attribute.


Nether SWap
 Nether SwapInstantaneously swaps positions with a target Hero.
  Ability Type:Active
  Targeting Type:Unit
  Ability Hotkey:W
 Mana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
110045 (10*)600N/AN/AAny hero (Any unit*)Vengeful Spirit and the target instantly swap positions.
215045 (10*)900N/AN/AAny hero (Any unit*)Vengeful Spirit and the target instantly swap positions.
320045 (10*)1200N/AN/AAny hero (Any unit*)Vengeful Spirit and the target instantly swap positions.
  • Works on magic immune units.
  • Trees near Vengeful Spirit and the target will be destroyed upon swapping.
  • Interrupts channeling skills of the target.
  • Can be improved by Aghanim's Scepter (* shows the improved values).


Nearly endless list of usage

Never swap enemy initiator unless you are 10000000000% sure they do not have their initiating skill.
In the early mid game, this is not so important, since the range is 600 or 900 which is rather small, however, once you get level 3 ultimates your enemies cannot feel safe anywhere. Is enemy Tinker sitting behind tower spamming rockets? Who cares swap him out and let your team rape him. Keep in mind that not all heroes are meant to be swapped out. Always remember the golden rule of swap: Never swap enemy initiator unless you are 10000000000% sure they do not have their initiating skill.



Changelog
13.10.2011- Found template
14.10.2011- Ditched template and started all over again
14.10.2011- Learned how to use those bloody tables and added skills
18.10.2011- Got my lazy ass over here and did some stuff


Credits
Thanks to mgllacuna for the awesome painting
Thanks to Lycan for guide on warding
Thanks to drgaliza for guide on juking





Shendelzare Silkwood the Vengeful Spirit
Author: Lama051
Map Vers.: 6.72f

Vengeance is best served cold

Detailed look at VS

Date Posted: 10/12/11
Last Comment:13/10/2011
Total Votes: 0
Current Rating: 0.00
Views: 950



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